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Benzaldehyde
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Benzaldehyde is a nation led by Professor Ben Zene on the continent of Africa. Benzaldehyde's government is a Technocracy with very moderate social policies. Economically, Benzaldehyde favors left wing policies. The official currency of Benzaldehyde is the Electrons. At 1,181 days old, Benzaldehyde is an ancient nation. Benzaldehyde has a population of 1,805,583 and a land area of 218,243.00 sq. miles. This gives it a national average population density of 8.27. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


War records

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Divine Phoenix Milcom Staff - 23 Jan 2022 (Day 55)
Divine Phoenix Milcom Low Gov - 16 Feb 2022 (Day 79)
Cataclysm Milcom Low Gov - 29 Apr 2022
Singularity Milcom Low Gov - 15 Jul 2023

9 (9 wars simultaneously) - 24 Jan 2022. Won all 9 wars.
Legendary Raider ($1 bn cash) - 24 Feb 2022 (Day 87)

 

Baseball gud
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Basic Information
Nation Name: Benzaldehyde
Leader Name: Ben Zene
Nation ID: 384035
Awards:
Founded: 11/29/2021 (1,181 Days Old)
Last Activity: Active 1 hours ago
Discord Username:flanderse
Unique ID: 2dab84875320e5fa1b2b21898
International Relations
Alliance: Singularity Alliance Flag
Cybersecurity Protocol
Alliance Seniority:588 days
Color Trade Bloc: Warrior blue
Commendations: 131
Denouncements: 26
Nation Page Visits: 46,575
Economic
Population: 1,805,583
Infrastructure: 12,532.98
Land Area: 218,243 sq. miles
Avg Pop Density: 8.27 people/sq. mi
GDP: $5,950,492,829.00
GDP per Capita: $3,295.61
GNI: $3,371,278,335.00
Economic Policies: Left
Currency: Currency Image Electrons
Domestic
Government Type: Technocracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Chemistry Chemistry
National Animal: National Animal ImageLab rat
Approval Rating: 0% (-954.57)
Pollution Index: 1,240 points
Radiation Index: 755.84 R (Global: 711.56 R)
OBL Team: Fumes
Military
Nation Rank: #1,712 of 11,166 Nations (15.33%)
Nation Score: More Information 5,268.32
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
0
20,425,892
32,565,024
Tanks:
Lost:
Destroyed:
0
1,083,002
2,251,895
Aircraft:
Lost:
Destroyed:
0
53,679
128,262
Ships:
Lost:
Destroyed:
0
4,409
11,521
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
54
279
100
Nuclear Weapons:
Launched:
Eaten:
1
115
67
Nation Stats
Infrastructure Destroyed: 1,146,852.39
Infrastructure Lost: 531,366.00
Money Looted: $3,936,838,356.55
Wars Won: 536
Wars Lost: 127
Bounties

There are no posted bounties on this nation.

Map
42 Cities [M]
Nation Activity
02/22 04:36 am - Benzaldehyde had war declared by Disillusioned Illusionment for the reason of "Your citizens are too happy. Time to bring some chaos.".
02/22 04:12 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/22 04:10 am - Benzaldehyde declared war on Kingdom of Gilboa for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
02/22 04:10 am - Benzaldehyde declared war on The CIS for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
02/22 04:10 am - Benzaldehyde declared war on Papita for the reason of "Say hello to my little friend!".
02/21 07:32 am - Benzaldehyde declared war on Larry Flynts Hustler Club for the reason of "Your system is rigged against the people. We cannot stand by.".
02/21 07:30 am - Benzaldehyde declared war on Champions for the reason of "Do you feel lucky, punk?".
02/21 04:14 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/21 04:10 am - Benzaldehyde declared war on Communist Pirate Republic for the reason of "We have come to liberate you".
02/21 04:08 am - Benzaldehyde declared war on Sci-Guy for the reason of "Say hello to my little friend!".
02/19 04:10 pm - Benzaldehyde declared war on Kingdom of Norway for the reason of "Your actions are illogical. War is the only reasonable response.".
02/19 09:27 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/19 09:26 am - Benzaldehyde declared war on Native Australians for the reason of "Nice Infra bro.".
02/19 06:19 am - Benzaldehyde declared war on Mysticallia for the reason of "Your national anthem sounds like elevator music.".
02/19 06:18 am - Benzaldehyde declared war on TheAmericanEmipre for the reason of "Your existence is inefficient. War protocol activated.".
02/18 02:12 pm - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/18 01:40 pm - Benzaldehyde declared war on Papita for the reason of "You're a disease, and I'm the cure.".
02/18 01:36 pm - Benzaldehyde declared war on Muscogee Creek Confederacy for the reason of "We don't like you".
02/18 10:37 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/18 08:06 am - Benzaldehyde had war declared by Nova Bearland for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
02/18 07:16 am - Benzaldehyde had war declared by Kralaiat for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
02/18 07:10 am - Benzaldehyde had war declared by Old Brittannic for the reason of "We don't like you".
02/18 06:03 am - Benzaldehyde declared war on Luinil for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
02/17 11:19 pm - Benzaldehyde has publicly commended the nation of Inconnue led by Inconnu.
02/17 01:49 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/17 01:21 am - Benzaldehyde declared war on Inconnue for the reason of "Your control of media undermines democracy. This is a fight for free discourse.".
02/16 02:02 pm - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/16 01:59 pm - Benzaldehyde declared war on Jorvikshire for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
02/16 04:36 am - Benzaldehyde changed their Color Trade Bloc from Gray to Blue.
02/16 04:04 am - Benzaldehyde declared war on Daeltheria for the reason of "You didn't laugh at our ".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
29 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.