View Nation
Duslandsa

Achievement Showcase

 Achievement


Duslandsa is a nation led by Exalted AlesioDuin on the continent of South America. Duslandsa's government is a Democratic Republic with very liberal social policies. Economically, Duslandsa favors extremely left wing policies. The official currency of Duslandsa is the Gold Standard. At 1,252 days old, Duslandsa is an ancient nation. Duslandsa has a population of 9,289,784 and a land area of 79,750.00 sq. miles. This gives it a national average population density of 116.49. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Welcome to the Island nation of Duslandsa

 

            GW 20 Most Offensive Wars Declared in TFP

eb90ceeafd11078185ca4c1b6456c282ea8c051bx874.png
8babf534326e12709d43cec8abd495055e6da61dx670.png

 

             Ghost Busters War Most Offensive Wars Declared in TFP 

eb90ceeafd11078185ca4c1b6456c282ea8c051bx137.png
3adbf2f1600060217768bad09ca1477cb0682f21x655.png

       


Basic Information
Nation Name: Duslandsa
Leader Name: AlesioDuin
Nation ID: 345960
Awards:
Founded: 07/21/2021 (1,252 Days Old)
Last Activity: Active 6 hours ago
Discord Username:Taz 345960#3481
Unique ID: 58e3a78bf994e3daf049eb6fa
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:550 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 19 (1.6 days)
Commendations: 44
Denouncements: 6
Nation Page Visits: 7,969
Economic
Population: 9,289,784
Infrastructure: 64,629.60
Land Area: 79,750 sq. miles
Avg Pop Density: 116.49 people/sq. mi
GDP: $10,086,374,499.00
GDP per Capita: $1,085.75
GNI: $7,394,963,510.00
Economic Policies: Extreme Left
Currency: Currency Image Gold Standard
Domestic
Government Type: Democratic Republic Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageShark
Approval Rating: 0% (-398.66)
Pollution Index: 0 points
Radiation Index: 394.78 R (Global: 589.59 R)
OBL Team: Yankees
Military
Nation Rank: #1,660 of 11,722 Nations (14.16%)
Nation Score: More Information 5,341.30
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
201,400
9,739,616
12,273,453
Tanks:
Lost:
Destroyed:
0
385,722
526,618
Aircraft:
Lost:
Destroyed:
0
34,706
36,555
Ships:
Lost:
Destroyed:
0
2,082
3,822
Spies:
Lost:
Captured:
2
Unknown
Unknown
Missiles:
Launched:
Eaten:
24
60
41
Nuclear Weapons:
Launched:
Eaten:
1
44
13
Nation Stats
Infrastructure Destroyed: 368,580.70
Infrastructure Lost: 126,423.00
Money Looted: $1,157,378,236.59
Wars Won: 262
Wars Lost: 32
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
12/24 06:30 am - Nanami Haruka of Nanami Island has publicly commended the nation of Duslandsa.
12/24 05:18 am - Duslandsa has publicly commended the nation of Othu led by Black Oily Men.
12/23 04:54 am - Duslandsa changed their Color Trade Bloc from Gray to Pink.
12/22 08:00 pm - Duslandsa had war declared by CNN News for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
12/22 08:00 pm - Duslandsa had war declared by Merowia for the reason of "You're a disease, and I'm the cure.".
12/22 08:00 pm - Duslandsa had war declared by Hoosier Daddy for the reason of "Greetings from TKR!".
12/14 03:26 am - Duslandsa had war declared by Iwonia for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
12/14 02:08 am - Duslandsa had war declared by Imperiuna for the reason of "Our astrologers said your moon phase is messing up our vibes.".
12/14 02:02 am - Duslandsa had war declared by The Network for the reason of "Your leader's fashion sense is an international crisis".
10/24 06:50 pm - Duslandsa founded a new city, Thirtythreeatopia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
15 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.