Achievement Showcase
The Absolute Monarchy of Pirate Land is a nation led by Captain Jack Sparrrow on the continent of North America. The Absolute Monarchy of Pirate Land's government is a Absolute Monarchy with very conservative social policies. Economically, The Absolute Monarchy of Pirate Land favors moderate policies. The official currency of The Absolute Monarchy of Pirate Land is the Gold Standard. At 1,435 days old, The Absolute Monarchy of Pirate Land is an ancient nation. The Absolute Monarchy of Pirate Land has a population of 4,615,703 and a land area of 45,350.00 sq. miles. This gives it a national average population density of 101.78. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Come to pirate land and be free, Attack us and your loot will be our.
Basic Information | |
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Nation Name: | Pirate Land |
Leader Name: | Jack Sparrrow |
Nation ID: |
326028 https://politicsandwar.com/nation/id=326028
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Awards: |
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Founded: | 06/09/2021 (1,435 Days Old) |
Last Activity: | Active 17 minutes ago |
Discord Username: | ant2947 |
Unique ID: | 8f53dc99dd77e486bdb8470e9 |
International Relations | |
Alliance: | The Legion ![]() Legionnaire |
Alliance Seniority: | 261 days |
Color Trade Bloc: | ![]() |
Commendations: | 34 |
Denouncements: | 1 |
Nation Page Visits: | 5,889 |
Economic | |
Population: | 4,615,703 |
Infrastructure: | 43,876.71 |
Land Area: | 45,350 sq. miles |
Avg Pop Density: | 101.78 people/sq. mi |
GDP: | $5,069,824,767.00 |
GDP per Capita: | $1,098.39 |
GNI: | $2,083,939,030.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Piracy ![]() |
National Animal: |
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Approval Rating: | 0% (-161.54) |
Pollution Index: | 3,222 points |
Radiation Index: | 100.79 R (Global: 176.32 R) |
OBL Team: | YAR AR AR ![]() |
Military | |
Nation Rank: | #1,907 of 11,463 Nations (16.64%) |
Nation Score: ![]() |
5,011.42 |
War Policy: ![]() |
Moneybags ![]() |
![]() Casualties: Killed: |
330,000 3,886,138 2,280,980 |
![]() Lost: Destroyed: |
27,500 149,878 112,841 |
![]() Lost: Destroyed: |
1,650 11,488 7,079 |
![]() Lost: Destroyed: |
330 1,328 974 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 18 28 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 48,652.22 |
Infrastructure Lost: | 71,095.00 |
Money Looted: | $171,929,439.25 |
Wars Won: | 65 |
Wars Lost: | 46 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||
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22 Cities [M] | ||||||||||
Rum City | 2,000.00 Infra, 217,824 People | |||||||||
Turtle Island | 2,000.00 Infra, 218,550 People | |||||||||
Slave Pit | 2,000.00 Infra, 273,471 People | |||||||||
Nation Activity | ||||||||||
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Bulletins | ||||||||||
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INCREDIBLE RECOVERY THE INCREDIBLE RECOVERY PLAN OF PIRATE LAND |
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INCREDIBLE RECOVERY THE INCREDIBLE RECOVERY PLAN OF PIRATE LAND |
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PIRATE LAND STANDS VICTORIOUS AFTER THE WAR HOW PIRATE LAND WON? THE DARING TACTICS? THE DAMAGES SUFFERED? ALL IS COVERED HERE! PART TWO |
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PIRATE LAND STANDS VICTORIOUS AFTER THE WAR HOW PIRATE LAND WON? THE DARING TACTICS? THE DAMAGES SUFFERED? ALL IS COVERED HERE! PART TWO |
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PIRATE LAND STANDS VICTORIOUS AFTER THE WAR HOW PIRATE LAND WON? THE DARING TACTICS? THE DAMAGES SUFFERED? ALL IS COVERED HERE! PART ONE |
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PIRATE LAND STANDS VICTORIOUS AFTER THE WAR HOW PIRATE LAND WON? THE DARING TACTICS? THE DAMAGES SUFFERED? ALL IS COVERED HERE! PART ONE |
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See All | ||||||||||
Nation Score Over Time | ||||||||||
Score Component Breakdown | ||||||||||
Nation Militarization Over Time | ||||||||||
8 National Projects | ||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |