Achievement Showcase
Beetrootempire is a nation led by Big boy king Peet Yeet III on the continent of Europe. Beetrootempire's government is a Monarchy with very moderate social policies. Economically, Beetrootempire favors moderate policies. The official currency of Beetrootempire is the NFT. At 1,450 days old, Beetrootempire is an ancient nation. Beetrootempire has a population of 6,054,622 and a land area of 50,859.47 sq. miles. This gives it a national average population density of 119.05. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
If you ruin me.
I am gonna ruin you! Every one of you! I got your names I got your addresses I know where you live!!
Basic Information | |
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Nation Name: | Beetrootempire |
Leader Name: | Peet Yeet III |
Nation ID: |
325828 https://politicsandwar.com/nation/id=325828
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Awards: |
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Founded: | 06/09/2021 (1,450 Days Old) |
Last Activity: | Active 21 hours ago |
Discord Username: | Pjet#1103 |
Unique ID: | 92697e606e411be20602c4e2e |
International Relations | |
Alliance: | Sacrum Romanum Imperium ![]() Imperial Prince |
Alliance Seniority: | 1,397 days |
Color Trade Bloc: | ![]() |
Commendations: | 22 |
Denouncements: | 5 |
Nation Page Visits: | 8,612 |
Economic | |
Population: | 6,054,622 |
Infrastructure: | 42,000.00 |
Land Area: | 50,859 sq. miles |
Avg Pop Density: | 119.05 people/sq. mi |
GDP: | $6,363,332,388.00 |
GDP per Capita: | $1,050.99 |
GNI: | $3,385,896,220.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Mushroom! ![]() |
National Animal: |
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Approval Rating: | 0% (-133.71) |
Pollution Index: | 104 points |
Radiation Index: | 258.58 R (Global: 341.28 R) |
OBL Team: | Haza bros ![]() |
Military | |
Nation Rank: | #2,073 of 11,690 Nations (17.73%) |
Nation Score: ![]() |
4,766.60 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
279,000 2,315,203 1,945,896 |
![]() Lost: Destroyed: |
26,000 131,031 103,479 |
![]() Lost: Destroyed: |
1,500 9,945 4,925 |
![]() Lost: Destroyed: |
315 1,080 1,176 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 8 10 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 7 0 0 0 0 0 7 |
Nation Stats | |
Infrastructure Destroyed: | 48,048.76 |
Infrastructure Lost: | 35,268.00 |
Money Looted: | $55,387,602.22 |
Wars Won: | 19 |
Wars Lost: | 19 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||
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21 Cities [M] | ||||||||||||||||||||
New Lork | 2,000.00 Infra, 297,067 People | |||||||||||||||||||
Ok | 2,000.00 Infra, 297,058 People | |||||||||||||||||||
HAza | 2,000.00 Infra, 297,030 People | |||||||||||||||||||
Nation Activity | ||||||||||||||||||||
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Nation Militarization Over Time | ||||||||||||||||||||
9 National Projects | ||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |