This nation is in Vacation Mode for the next 706 turns. This nation cannot be attacked or traded with during that time.
View Nation
Tarkov


Tarkov is a nation led by King Nemo on the continent of Europe. Tarkov's government is a Dictatorship with very moderate social policies. Economically, Tarkov favors right wing policies. The official currency of Tarkov is the Ruble. At 111 days old, Tarkov is a mature nation. Tarkov has a population of 135,290 and a land area of 2,950.00 sq. miles. This gives it a national average population density of 45.86. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Tarkov, a nation forged in the crucible of chaos and conflict, stands as a haunting testament to the resilience of its people. Nestled along the fringes of a war-torn landscape, this enigmatic realm bears the scars of a bygone era, where the echoes of gunfire and the shadows of devastation shape the very fabric of its existence.

The heart of Tarkov beats within the remnants of a once-thriving metropolis, now transformed into a labyrinth of dilapidated buildings and desolate streets. Crumbling structures serve as both the battlegrounds of yesteryear's strife and the canvas upon which the survivors paint their daily struggles for survival. The city's skyline, a silhouette of fractured memories, tells tales of a society undone by the unforgiving tides of war.

Within the fractured cityscape, factions and warlords vie for dominance, their ideologies clashing amidst the ruins. Tarkov is a realm of shifting alliances, where loyalty is scarce, and betrayal lurks in the shadows. Each faction guards its territory with fervent determination, engaging in a perpetual dance of power and control over the scarce resources that sustain life.

The citizens of Tarkov, resilient and resourceful, navigate a world defined by scarcity and uncertainty. Clad in scavenged armor and armed with makeshift weapons, they traverse the urban wasteland, scavenging for sustenance and fighting to protect what little they have. Survival in Tarkov demands adaptability and cunning, as each encounter with rival factions or mutated creatures tests the mettle of those who call this shattered land home.

Economic survival hinges on a thriving black market, where contraband and valuable artifacts are exchanged in clandestine transactions. The trade routes are perilous, and only the boldest and most cunning traders dare to navigate the treacherous pathways between factions, seeking profit amid the chaos.

In the political theater of Tarkov, whispers of covert operations and secret agendas shape the destiny of the nation. Leaders must tread carefully, balancing diplomacy with the harsh realities of a world torn asunder. The fate of Tarkov hangs in the delicate balance between cooperation and betrayal, as its people navigate the tumultuous currents of a nation defined by the scars of its tumultuous history.


Basic Information
Nation Name: Tarkov
Leader Name: Nemo
Nation ID: 313172
Founded: 01/19/2024 (111 Days Old)
Last Activity: Last active on 02/07/2024
Discord Username:joshatenemo
Unique ID: 3dd28f8448ddeb72bddbf7adc
International Relations
Alliance: None
Color Trade Bloc: The Gray Inactive Group
Commendations: 1
Denouncements: 0
Nation Page Visits: 361
Economic
Population: 135,290
Infrastructure: 1,079.07
Land Area: 2,950 sq. miles
Avg Pop Density: 45.86 people/sq. mi
GDP: $45,563,654.00
GDP per Capita: $336.78
GNI: $37,090,570.00
Economic Policies: Right
Currency: Currency Image Ruble
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Scientology Scientology
National Animal: National Animal ImageBear
Approval Rating: 0% (-280.61)
Pollution Index: 0 points
Radiation Index: 120.44 R (Global: 92.92 R)
Military
Nation Score: More Information 256.98
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
22,464
11,431
Tanks:
Lost:
Destroyed:
0
0
59
Aircraft:
Lost:
Destroyed:
0
0
0
Ships:
Lost:
Destroyed:
0
0
0
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
0
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed: 143.65
Infrastructure Lost: 400.00
Money Looted: $19,627,024.48
Wars Won: 3
Wars Lost: 5
Bounties

There are no posted bounties on this nation.

Map
3 Cities [M]
Nation Activity
04/26 07:36 pm - Tarkov had war declared by Banana Republic for the reason of "Nice nation, it would be a shame if I raided you".
04/20 05:06 pm - Tarkov had war declared by Monarch for the reason of "MONEY".
04/20 12:12 pm - Tarkov had war declared by Zernica for the reason of "I will have vengeance.".
04/20 03:53 am - Tarkov had war declared by Holy Order of St Thomas for the reason of "Arrgh!".
04/15 02:25 am - Tarkov had war declared by Gamer Empire for the reason of "Hasta la vista, baby!".
04/14 09:24 am - Tarkov had war declared by Balkan Autonomous Republic for the reason of "Nice Infra bro.".
04/13 04:37 pm - Tarkov had war declared by true korea for the reason of "Active Raid, DM for war.".
04/08 10:07 pm - Tarkov had war declared by Kylanlan for the reason of "Assimilation ".
03/23 12:39 am - Hatebi removed Tarkov from the alliance Arrgh.
03/02 06:24 pm - Vicic removed Nemo from the alliance and set them as an applicant. They previously had the position: Captain.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
1 National Project
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.