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New Chiraq


The Nation-State of New Chiraq is a nation led by Emperador Pullman on the continent of North America. The Nation-State of New Chiraq's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Nation-State of New Chiraq favors left wing policies. The official currency of The Nation-State of New Chiraq is the Bitcoin. At 3,048 days old, The Nation-State of New Chiraq is an ancient nation. The Nation-State of New Chiraq has a population of 22,967,263 and a land area of 145,000.00 sq. miles. This gives it a national average population density of 158.39. Pollution in the nation is noticeable. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


Past Glory:

  • Peak Nation Score Rank: #11
  • 9th Most Powerful Raider, 5 weeks straight (Arrgh!)
  • Varangian Entente (VarEn) Quick Reaction Force Commander
  • Enclave (US Gov) Secretary of Alliance & Nation Development
  • Peak of 4th best Baseball team in the Orbis League

National Goals:

  • Peacefully Retire
  • Make a Boat-load of money
  • Become the No.1 team in the Orbis Baseball League

Basic Information
Nation Name: New Chiraq
Leader Name: Pullman
Nation ID: 29210
Awards:
Founded: 12/14/2015 (3,048 Days Old)
Last Activity: Active in the last 7 days
Unique ID: e18cec9cc5f7a2de5c470d465
International Relations
Alliance: Yarr Alliance Flag
Whale
Alliance Seniority:1,815 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 110
Denouncements: 7
Nation Page Visits: 24,158
Economic
Population: 22,967,263
Infrastructure: 155,200.00
Land Area: 145,000 sq. miles
Avg Pop Density: 158.39 people/sq. mi
GDP: $32,729,301,338.00
GDP per Capita: $1,425.04
GNI: $20,182,097,205.00
Economic Policies: Left
Currency: Currency Image Bitcoin
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Authoritarian
State Religion: Christianity Christianity
National Animal: National Animal ImageBear
Approval Rating: 100% (848.83)
Pollution Index: 1,816 points
Radiation Index: 101.62 R (Global: 76.02 R)
OBL Team: North Siders
Military
Nation Rank: #23 of 13,548 Nations (0.17%)
Nation Score: More Information 12,165.00
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
600,000
11,151,371
7,802,526
Tanks:
Lost:
Destroyed:
50,000
472,141
280,741
Aircraft:
Lost:
Destroyed:
3,000
39,365
19,553
Ships:
Lost:
Destroyed:
600
5,044
3,842
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
7
31
18
Nuclear Weapons:
Launched:
Eaten:
6
23
1
Nation Stats
Infrastructure Destroyed: 157,923.24
Infrastructure Lost: 200,911.00
Money Looted: $49,598,802.57
Wars Won: 10
Wars Lost: 22
Bounties

There are no posted bounties on this nation.

Map
46 Cities [M]
Nation Activity
04/10 09:02 pm - New Chiraq has publicly commended the nation of Raider Empire led by F Clayton.
04/10 01:12 am - New Chiraq has publicly commended the nation of Rasdia led by Panky.
04/10 01:11 am - Pullman built a new project: Nuclear Launch Facility
04/10 01:11 am - New Chiraq has publicly commended the nation of Kenyayetu led by Ireri wa Muriuki.
03/17 12:22 am - New Chiraq founded a new city, Romeoville.
03/11 12:13 am - Rowan Cornelius III of Hurricane Land has publicly commended the nation of New Chiraq.
02/02 12:15 am - New Chiraq has publicly commended the nation of Peoples Republic of Pravda led by DDawg.
02/02 12:14 am - New Chiraq has publicly commended the nation of The 11th Pingoland led by Heah the Pingol.
01/24 04:51 am - Grant Peterson of Chicago has publicly commended the nation of New Chiraq.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
33 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.