The 11th Pingoland is a nation led by Supreme leader Heah the Pingol on the continent of Antarctica. The 11th Pingoland's government is a Socialist Dictatorship with very liberal social policies. Economically, The 11th Pingoland favors far left wing policies. The official currency of The 11th Pingoland is the Pang. At 1,508 days old, The 11th Pingoland is an ancient nation. The 11th Pingoland has a population of 2,785,068 and a land area of 72,500.00 sq. miles. This gives it a national average population density of 38.41. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
The previous 10 might have failed, but we have a good feeling about this one!
Basic Information | |
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Nation Name: | The 11th Pingoland |
Leader Name: | Heah the Pingol |
Nation ID: |
286443 https://politicsandwar.com/nation/id=286443
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Founded: | 03/23/2021 (1,508 Days Old) |
Last Activity: | Active 24 hours ago |
Discord Username: | _papar_ |
Unique ID: | ca49bab02d185dada9cd7e188 |
International Relations | |
Alliance: | The Fighting Pacifists ![]() Armed Peacekeeper |
Alliance Seniority: | 1,208 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 20 (1.7 days) |
Commendations: | 44 |
Denouncements: | 5 |
Nation Page Visits: | 8,255 |
Economic | |
Population: | 2,785,068 |
Infrastructure: | 19,103.86 |
Land Area: | 72,500 sq. miles |
Avg Pop Density: | 38.41 people/sq. mi |
GDP: | $3,843,013,889.00 |
GDP per Capita: | $1,379.86 |
GNI: | $1,909,081,765.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Socialist Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Liberal ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-212.31) |
Pollution Index: | 28 points |
Radiation Index: | 5.07 R (Global: 148.47 R) |
OBL Team: | Pingol's soldiers ![]() |
Military | |
Nation Rank: | #2,637 of 11,384 Nations (23.16%) |
Nation Score: ![]() |
3,561.60 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 6,508,771 7,766,064 |
![]() Lost: Destroyed: |
0 372,740 334,614 |
![]() Lost: Destroyed: |
0 19,596 19,059 |
![]() Lost: Destroyed: |
94 2,174 950 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 27 73 |
![]() Launched: Eaten: |
0 0 19 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 125,393.90 |
Infrastructure Lost: | 112,028.00 |
Money Looted: | $337,860,236.17 |
Wars Won: | 95 |
Wars Lost: | 39 |
Bounties | |
There are no posted bounties on this nation. |
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29 Cities [M] | |||||||||||||||||||||||||||||||
Heahland | 751.36 Infra, 111,798 People | ||||||||||||||||||||||||||||||
Townstown | 752.51 Infra, 111,966 People | ||||||||||||||||||||||||||||||
Hongala City | 739.86 Infra, 110,077 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |