Achievement Showcase
The Duchy of White Harbor is a nation led by Lord Wyman Manderly on the continent of Africa. The Duchy of White Harbor's government is a Oligarchy with very liberal social policies. Economically, The Duchy of White Harbor favors moderate policies. The official currency of The Duchy of White Harbor is the Florins. At 1,375 days old, The Duchy of White Harbor is an ancient nation. The Duchy of White Harbor has a population of 13,442,176 and a land area of 218,750.00 sq. miles. This gives it a national average population density of 61.45. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Our origins lie in the Reach, where House Manderly was once a noble family of significant standing. We were lords of Dunstonbury, ruling over fertile lands and prosperous settlements. However, our prosperity drew the envy and ire of House Gardener, the ancient kings of the Reach. Political intrigue and a bitter feud with the Gardeners led to our exile, forcing us to leave our ancestral lands behind.
It was during this period of uncertainty that we found an unexpected ally in the Starks of Winterfell. Lord Stark, recognizing the value and potential of our house, offered us sanctuary in the North. We swore fealty to the Kings in the North and were granted lands at the mouth of the White Knife. There, we set about building our new home—White Harbor.
The founding of White Harbor marked a new chapter for our house. We constructed a grand city, combining the culture and customs of the South with the rugged resilience of the North. White Harbor quickly grew into a bustling port, drawing traders and settlers from across the known world. The wealth that flowed through our docks allowed us to grow in influence and power, establishing ourselves as a prominent house in the North.
During the centuries that followed, we remained steadfastly loyal to the Kings of Winter. We stood by their side during the wars and conflicts that shaped the history of the North. Our ships and men fought bravely in numerous battles, earning us a reputation for valor and loyalty. The Kings in the North valued our support, and our position was solidified through strategic marriages and alliances.
White Harbor thrives as a center of commerce and culture. We built strong walls and magnificent structures, including the New Castle, our family's seat of power. The city's prosperity allowed us to sponsor artisans, scholars, and builders, contributing to the cultural enrichment of the North. Our harbor is known for its safety and efficiency, a vital link between the North and the wider world.
Protected by Spanky and Mr.Mat and House Stark no matter ingame aa
Basic Information | |
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Nation Name: | White Harbor |
Leader Name: | Wyman Manderly |
Nation ID: |
270309 https://politicsandwar.com/nation/id=270309
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Awards: | |
Portrait: | |
Founded: | 02/10/2021 (1,375 Days Old) |
Last Activity: | Active 64 hours ago |
Forum Account: | Click Here |
Discord Username: | Arcturus Di Medici#8483 |
Unique ID: | ccc2267131f715042066b9c6e |
International Relations | |
Alliance: | House Stark Northerner |
Alliance Seniority: | 134 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 41 (3.4 days) |
Commendations: | 76 |
Denouncements: | 14 |
Nation Page Visits: | 32,373 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 13,442,176 |
Infrastructure: | 92,966.85 |
Land Area: | 218,750 sq. miles |
Avg Pop Density: | 61.45 people/sq. mi |
GDP: | $13,850,157,389.00 |
GDP per Capita: | $1,030.35 |
GNI: | $10,993,416,020.00 |
Economic Policies: | Moderate |
Currency: | Florins |
Domestic | |
Government Type: | Oligarchy |
Domestic Policy: | Rapid Expansion |
Social Policies: | Liberal |
State Religion: | Cult of the Raccoon Pope |
National Animal: | Raccoon |
Approval Rating: | 0% (-160.02) |
Pollution Index: | 594 points |
Radiation Index: | 354.26 R (Global: 374.61 R) |
OBL Team: | Wizards |
Anthem: | |
Military | |
Nation Rank: | #1,290 of 12,274 Nations (10.51%) |
Nation Score: | 6,294.17 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 28,838,684 25,443,769 |
Tanks: Lost: Destroyed: |
0 1,649,336 1,178,582 |
Aircraft: Lost: Destroyed: |
0 121,154 96,274 |
Ships: Lost: Destroyed: |
0 3,587 3,258 |
Spies: Lost: Captured: |
30 Unknown Unknown |
Missiles: Launched: Eaten: |
0 56 34 |
Nuclear Weapons: Launched: Eaten: |
0 110 44 |
Nation Stats | |
Infrastructure Destroyed: | 611,931.30 |
Infrastructure Lost: | 455,761.00 |
Money Looted: | $2,383,486,502.10 |
Wars Won: | 307 |
Wars Lost: | 186 |
Bounties | |
There are no posted bounties on this nation. |
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36 Cities [M] | |||||||||||||||||||||||||||
New Castle | 2,528.85 Infra, 374,724 People | ||||||||||||||||||||||||||
Winterfall Outpost | 2,528.85 Infra, 374,699 People | ||||||||||||||||||||||||||
Castle Cerwyn Outpost | 2,593.72 Infra, 384,311 People | ||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||
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23 National Projects | |||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |