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Ashckar


Ashckar is a nation led by King Carolus on the continent of Africa. Ashckar's government is a Monarchy with very moderate social policies. Economically, Ashckar favors right wing policies. The official currency of Ashckar is the Krona. At 1,175 days old, Ashckar is an ancient nation. Ashckar has a population of 11,081,402 and a land area of 77,500.00 sq. miles. This gives it a national average population density of 142.99. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 16.1373%.


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Basic Information
Nation Name: Ashckar VIP
Leader Name: Carolus
Nation ID: 268866
Awards:
Portrait:
Founded: 02/03/2021 (1,175 Days Old)
Last Activity: Active 13 hours ago
Discord Username:Ashckar#6673
Unique ID: d1dbf8fb2561f0448a072a738
International Relations
Alliance: The Fighting Pacifists Alliance Flag
Armed Peacekeeper
Alliance Seniority:561 days
Color Trade Bloc: The FAP's White Cream
Commendations: 44
Denouncements: 2
Nation Page Visits: 19,260
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 11,081,402
Infrastructure: 77,500.00
Land Area: 77,500 sq. miles
Avg Pop Density: 142.99 people/sq. mi
GDP: $14,170,333,942.00
GDP per Capita: $1,278.75
GNI: $8,320,780,170.00
Economic Policies: Right
Currency: Currency Image Krona
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageElk
Approval Rating: 16% (16.14)
Pollution Index: 0 points
Radiation Index: 40.61 R (Global: 85.83 R)
Military
Nation Rank: #1,127 of 13,791 Nations (8.17%)
Nation Score: More Information 6,527.50
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
3,224,300
1,681,410
Tanks:
Lost:
Destroyed:
15,500
225,185
102,168
Aircraft:
Lost:
Destroyed:
2,325
15,798
7,849
Ships:
Lost:
Destroyed:
155
2,221
1,456
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
41
16
Nuclear Weapons:
Launched:
Eaten:
0
6
8
Nation Stats
Infrastructure Destroyed: 77,472.41
Infrastructure Lost: 94,681.00
Money Looted: $157,593,993.29
Wars Won: 73
Wars Lost: 28
Bounties

There are no posted bounties on this nation.

Map
31 Cities [M]
Nation Activity
04/11 10:09 pm - Carolus built a new project: Research and Development Center
04/01 10:30 pm - Carolus built a new project: Bureau of Domestic Affairs
03/23 06:26 pm - Ashckar founded a new city, Larchtown.
03/19 11:41 am - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Ashckar.
02/02 07:50 pm - Ashckar changed their Color Trade Bloc from Beige to White.
01/28 04:59 pm - Ashckar had war declared by Rome 3 for the reason of "You're a disease, and I'm the cure.".
01/28 04:59 pm - Ashckar had war declared by Spyware for the reason of "Greetings from t$ :) ".
01/28 04:58 pm - Ashckar had war declared by CoockooLand for the reason of "Luke... I am your father.".
01/28 04:58 pm - Ashckar changed their Color Trade Bloc from Gray to White.
01/28 04:58 pm - Ashckar declared war on GrasTium for the reason of "Arrgh!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
17 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.