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carvell

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Carvell is a nation led by Lord Carvell on the continent of Africa. Carvell's government is a Absolute Monarchy with very liberal social policies. Economically, Carvell favors extremely left wing policies. The official currency of Carvell is the Pound Sterling. At 3,788 days old, Carvell is an ancient nation. Carvell has a population of 17,539,130 and a land area of 208,000.00 sq. miles. This gives it a national average population density of 84.32. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.



Basic Information
Nation Name: Carvell
Leader Name: Carvell
Nation ID: 2685
Awards:
Founded: 08/05/2014 (3,788 Days Old)
Last Activity: Active 26 minutes ago
Forum Account:Click Here
Discord Username:carvell#9456
Unique ID: 26b3d7e1c5a6ca190eae44cd6
International Relations
Alliance: Name Withheld Alliance Flag
C Specialist
Alliance Seniority:758 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 59
Denouncements: 2
Nation Page Visits: 51,202
Economic
Population: 17,539,130
Infrastructure: 117,010.00
Land Area: 208,000 sq. miles
Avg Pop Density: 84.32 people/sq. mi
GDP: $22,545,742,218.00
GDP per Capita: $1,285.45
GNI: $18,252,635,665.00
Economic Policies: Extreme Left
Currency: Currency Image Pound Sterling
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageCat
Approval Rating: 100% (116.82)
Pollution Index: 0 points
Radiation Index: 804.47 R (Global: 841.16 R)
Military
Nation Rank: #178 of 11,956 Nations (1.49%)
Nation Score: More Information 10,190.50
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
585,000
45,265,346
28,890,957
Tanks:
Lost:
Destroyed:
48,750
1,210,763
1,050,645
Aircraft:
Lost:
Destroyed:
2,925
135,998
93,163
Ships:
Lost:
Destroyed:
585
8,674
4,977
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
231
69
Nuclear Weapons:
Launched:
Eaten:
0
233
65
Nation Stats
Infrastructure Destroyed: 576,204.73
Infrastructure Lost: 647,572.00
Money Looted: $756,039,194.59
Wars Won: 87
Wars Lost: 163
Bounties

There are no posted bounties on this nation.

Map
39 Cities [M]
Nation Activity
12/14 08:24 pm - Witch-King of Angmar has publicly commended the nation of carvell.
12/14 07:58 pm - carvell had war declared by Angmar for the reason of "The working class of your country deserves better. We fight for them".
12/14 07:55 pm - carvell had war declared by Zerg Swarm for the reason of "FOR MANDALORE".
12/14 07:55 pm - carvell had war declared by United Canarie Islands for the reason of "RETRIBUTION COMES FOR YOUR SOUL".
11/17 01:14 am - carvell built a new project: Military Salvage
11/17 01:00 am - carvell founded a new city, 39.
10/29 10:25 pm - carvell built a new project: Bureau of Domestic Affairs
10/19 12:28 pm - carvell built a new project: Clinical Research Center
10/09 07:02 am - carvell built a new project: Specialized Police Training Program
10/07 11:19 am - carvell declared war on Jormungand for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
10/07 06:52 am - carvell declared war on Nippon-koku for the reason of "Gib me all ur moneyz".
10/06 03:06 am - carvell declared war on Iconic for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
10/03 04:11 pm - carvell declared war on Dryad for the reason of "Do you feel lucky, punk?".
10/01 06:23 am - carvell declared war on Meranthe for the reason of "War is inevitable.".
10/01 02:08 am - carvell declared war on Zerg Swarm for the reason of "I am the LAW!".
09/29 07:31 pm - carvell declared war on Wisconsin for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
09/28 04:25 pm - carvell declared war on Angolia for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
09/28 01:59 pm - carvell declared war on Divinum for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
09/27 05:56 pm - carvell had war declared by fordlandia for the reason of "default war reason".
09/27 10:34 am - carvell declared war on Toquesville for the reason of "Your control of media undermines democracy. This is a fight for free discourse.".
09/27 04:59 am - carvell declared war on GrasTium for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
09/26 04:20 pm - carvell had war declared by Nippon-koku for the reason of "We don't like you".
09/26 06:29 am - carvell declared war on Laotia for the reason of "A not-so-general dispute".
09/26 02:21 am - carvell declared war on Bladesland for the reason of "You brought this on yourself".
09/26 12:23 am - carvell declared war on Tazewell for the reason of "Your memes are outdated. Prepare for battle.".
09/25 11:23 am - carvell declared war on Wengland for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
09/25 02:32 am - carvell declared war on Ascendance of Man for the reason of "Tech Raid, PM for peace.".
09/24 02:42 am - carvell declared war on Iconic for the reason of "Your existence is inefficient. War protocol activated.".
09/24 02:42 am - carvell declared war on Toquesville for the reason of "Your national bird pooped on our embassy's roof.".
09/23 12:13 am - carvell declared war on Llamastan for the reason of "This, is, SPARTA!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.