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Kins town


Kins town is a nation led by Queen Kinns on the continent of Africa. Kins town's government is a Noocracy with very moderate social policies. Economically, Kins town favors moderate policies. The official currency of Kins town is the Teemo dollars. At 1,443 days old, Kins town is an ancient nation. Kins town has a population of 9,022,663 and a land area of 360,100.00 sq. miles. This gives it a national average population density of 25.06. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Kinslayer back again =]


Basic Information
Nation Name: Kins town
Leader Name: Kinns
Nation ID: 263794
Awards:
Founded: 01/10/2021 (1,443 Days Old)
Last Activity: Active 4 minutes ago
Discord Username:kinns#2886
Unique ID: cdc06341798486ef771c13e52
International Relations
Alliance: Guardian Alliance Flag
Bankers
Alliance Seniority:507 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 25 (2.1 days)
Commendations: 419
Denouncements: 32
Nation Page Visits: 78,350
Economic
Population: 9,022,663
Infrastructure: 73,924.53
Land Area: 360,100 sq. miles
Avg Pop Density: 25.06 people/sq. mi
GDP: $23,845,218,321.00
GDP per Capita: $2,642.81
GNI: $13,129,905,560.00
Economic Policies: Moderate
Currency: Currency Image Teemo dollars
Domestic
Government Type: Noocracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSmall and cute
Approval Rating: 0% (-378.85)
Pollution Index: 19,430 points
Radiation Index: 591.79 R (Global: 653.56 R)
OBL Team: Brawlers
Military
Nation Rank: #701 of 11,760 Nations (5.96%)
Nation Score: More Information 7,933.11
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
21,240,323
29,050,612
Tanks:
Lost:
Destroyed:
0
960,088
1,507,756
Aircraft:
Lost:
Destroyed:
0
46,432
91,410
Ships:
Lost:
Destroyed:
0
5,516
4,992
Spies:
Lost:
Captured:
6
Unknown
Unknown
Missiles:
Launched:
Eaten:
17
170
90
Nuclear Weapons:
Launched:
Eaten:
2
97
65
Nation Stats
Infrastructure Destroyed: 1,005,960.66
Infrastructure Lost: 485,105.00
Money Looted: $2,530,910,227.84
Wars Won: 182
Wars Lost: 75
Bounties
Total Value of All Bounties:$6,000,000
Ordinary$3,000,000
Ordinary$1,000,000
Raid$1,000,000
Nuclear$1,000,000
Map
54 Cities [M]
Nation Activity
12/23 10:06 pm - Kaos of Swordland has publicly commended the nation of Kins town.
12/22 08:31 am - N10 of Footy has publicly commended the nation of Kins town.
12/21 09:17 pm - Luther Suomi of Nationalist Finland has publicly commended the nation of Kins town.
12/21 06:12 am - King Doha IV of Imperial Astral Republic has publicly commended the nation of Kins town.
12/14 04:08 am - Kins town declared war on Dresden for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
12/14 04:07 am - Kins town declared war on Cazation for the reason of "All your base are belong to us".
12/14 04:06 am - Kins town declared war on Torterra for the reason of "got hit la; come join us".
12/14 04:04 am - Kins town declared war on Middle Earth for the reason of "TKR loves to war yah? eat this".
12/14 03:57 am - Kins town declared war on The Byzantine Empire for the reason of "time to get shredded ".
12/14 03:48 am - Kins town declared war on Dabsion for the reason of "Let it rip if that's what you guys want".
12/14 03:46 am - Kins town declared war on Inconnue for the reason of "disgusting farce literally ".
12/14 02:19 am - Kinns built a new project: Nuclear Launch Facility
12/14 02:19 am - Kinns destroyed a National Project: Bauxiteworks
12/14 01:57 am - Kins town had war declared by Nordland for the reason of "Dead men taste like chicken.".
12/14 01:57 am - Kins town had war declared by Stillhard for the reason of "You brought this on yourself".
12/14 01:53 am - Kins town had war declared by Pascalopolis for the reason of "Your memes are outdated. Prepare for battle.".
12/10 10:40 pm - Kins town has publicly commended the nation of Frogonia led by Jeremiah.
12/10 10:36 pm - Kins town was embargoed by Frogonia.
12/10 10:33 pm - Kins town has publicly denounced the nation of Frogonia led by Jeremiah.
12/10 10:33 pm - Jeremiah of Frogonia has publicly denounced the nation of Kins town.
12/07 12:33 am - ChiefHall of Canada EH has publicly commended the nation of Kins town.
12/06 08:01 pm - Kins town has publicly denounced the nation of Pax et Libertus Confederacy led by Vladius Drake.
12/06 07:52 pm - Vladius Drake of Pax et Libertus Confederacy has publicly denounced the nation of Kins town.
12/03 04:02 am - Unknown Entity of Crussavadian Union has publicly commended the nation of Kins town.
12/02 04:42 pm - Farquad_ of Germanianale has publicly commended the nation of Kins town.
12/01 02:50 am - Malachite of Malax has publicly commended the nation of Kins town.
12/01 02:49 am - Kins town has publicly commended the nation of Malax led by Malachite.
11/27 06:31 pm - Jacob Forget of River-Blue has publicly commended the nation of Kins town.
11/22 12:58 am - darshin of atiwani has publicly commended the nation of Kins town.
11/18 03:42 am - President of Unkown State has publicly denounced the nation of Kins town.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
33 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.