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Saevenforge

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 Achievement


Saevenforge is a nation led by Prophet of Will Oculum on the continent of Africa. Saevenforge's government is a Theocratic Dictatorship with very moderate social policies. Economically, Saevenforge favors extremely left wing policies. The official currency of Saevenforge is the Orbis Note. At 1,548 days old, Saevenforge is an ancient nation. Saevenforge has a population of 2,181,723 and a land area of 210,000.00 sq. miles. This gives it a national average population density of 10.39. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Against the tyrannical decadent overlords, Valker rose up, bringing to us the Will of the Divine One Himself! The evil ones struck Valker down, and scattered his bones to deny him a grave. But where bones were buried, a nation sprang up! We cast down the tyrants and built our first home upon the place where Valker brought us together, upon the ground where he himself was buried. I, Prophet of Will, shall forge the brighter realm upon the work of the faithful and bring Saeven's gifts to all!

 

First war lost - 26/5/2021 - Osmus


Basic Information
Nation Name: Saevenforge
Leader Name: Oculum
Nation ID: 255394
Awards:
Founded: 11/26/2020 (1,548 Days Old)
Last Activity: Active 7 hours ago
Discord Username:lord_mid_night#0691
Unique ID: dab82c21d03db543358e3e09b
International Relations
Alliance: Singularity Alliance Flag
Genius
Alliance Seniority:588 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 200 (16.7 days)
Commendations: 34
Denouncements: 7
Nation Page Visits: 11,698
Economic
Population: 2,181,723
Infrastructure: 15,065.24
Land Area: 210,000 sq. miles
Avg Pop Density: 10.39 people/sq. mi
GDP: $6,119,198,602.00
GDP per Capita: $2,804.75
GNI: $3,292,122,975.00
Economic Policies: Extreme Left
Currency: Currency Image Orbis Note
Domestic
Government Type: Theocratic Dictatorship Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Saeven's Will Saeven's Will
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-860.59)
Pollution Index: 935 points
Radiation Index: 735.93 R (Global: 695.91 R)
OBL Team: Challengers of Will
Military
Nation Rank: #1,704 of 11,171 Nations (15.25%)
Nation Score: More Information 5,296.63
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
0
13,697,068
12,625,843
Tanks:
Lost:
Destroyed:
0
705,082
680,997
Aircraft:
Lost:
Destroyed:
0
42,305
55,907
Ships:
Lost:
Destroyed:
0
4,000
5,799
Spies:
Lost:
Captured:
3
Unknown
Unknown
Missiles:
Launched:
Eaten:
77
131
50
Nuclear Weapons:
Launched:
Eaten:
0
69
25
Nation Stats
Infrastructure Destroyed: 376,328.41
Infrastructure Lost: 426,397.00
Money Looted: $1,192,174,365.92
Wars Won: 310
Wars Lost: 102
Bounties

There are no posted bounties on this nation.

Map
42 Cities [M]
Nation Activity
02/19 02:20 am - Saevenforge had war declared by United States of Serbia for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
02/19 02:15 am - Saevenforge had war declared by Merowia for the reason of "I am the LAW!".
02/19 01:56 am - Saevenforge had war declared by Empire of Massachusetts for the reason of "Y retiemble en sus centros la tierra, Al sonoro rugir del cañón.".
02/19 01:56 am - Saevenforge changed their Color Trade Bloc from Gray to Blue.
02/19 01:56 am - Saevenforge declared war on The North Pole for the reason of "Just here to nuke and/or missile".
02/19 01:56 am - Saevenforge declared war on Mysticallia for the reason of "Just here to nuke and/or missile".
02/19 01:55 am - Saevenforge declared war on Kingdom Of Dark for the reason of "Just here to nuke and/or missile".
02/19 01:55 am - Saevenforge declared war on Quarkia for the reason of "Just here to nuke and/or missile".
02/19 01:55 am - Saevenforge declared war on The Fifth Element for the reason of "Just here to nuke and/or missile".
02/19 01:55 am - Saevenforge declared war on Viridia for the reason of "Just here to nuke and/or missile".
02/19 01:54 am - Saevenforge declared war on Purple Yui-Land for the reason of "Just here to nuke and/or missile".
02/16 01:59 am - Kiloist II of Disillusioned Illusionment has publicly commended the nation of Saevenforge.
02/16 01:10 am - Saevenforge has publicly commended the nation of Disillusioned Illusionment led by Kiloist II.
02/16 01:10 am - Saevenforge declared war on Acrabinnia for the reason of "Just here to nuke and/or missile".
02/16 01:10 am - Saevenforge declared war on Britannia for the reason of "Just here to nuke and/or missile".
02/16 01:09 am - Saevenforge declared war on Gyuard for the reason of "Just here to nuke and/or missile".
02/16 01:09 am - Saevenforge changed their Color Trade Bloc from Gray to Blue.
02/16 01:09 am - Saevenforge declared war on Bogan Nation for the reason of "Just here to nuke and/or missile".
02/16 01:08 am - Saevenforge declared war on Concord for the reason of "Just here to nuke and/or missile".
02/16 01:08 am - Saevenforge had war declared by Disillusioned Illusionment for the reason of "Active Raid, DM for war.".
02/16 01:08 am - Saevenforge declared war on Alagaesia for the reason of "Just here to nuke and/or missile".
02/13 02:38 pm - Saevenforge had war declared by Union CentroAmericana for the reason of "I don't like the Juice!".
02/13 02:35 pm - Saevenforge had war declared by Upper Canada for the reason of "Greetin's".
02/13 02:27 pm - Saevenforge had war declared by Lrys for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
02/13 04:25 am - Saevenforge declared war on Archiana Republic for the reason of "A challenge, a test of will".
02/13 03:49 am - Saevenforge declared war on Ramsk for the reason of "A challenge, a test of will".
02/13 03:49 am - Saevenforge declared war on Larry Flynts Hustler Club for the reason of "A challenge, a test of will".
02/11 02:32 am - Oculum built a new project: Fallout Shelter
02/06 11:36 pm - Oculum destroyed a National Project: Bauxiteworks
01/16 04:02 am - Saevenforge declared war on Ruination for the reason of "A challenge, a test of will".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.