Achievement Showcase
The Duchy Hesse - Kassel is a nation led by Duke Abyssmoon on the continent of Africa. The Duchy Hesse - Kassel's government is a Absolute Monarchy with very libertarian social policies. Economically, The Duchy Hesse - Kassel favors extremely left wing policies. The official currency of The Duchy Hesse - Kassel is the Euro. At 1,672 days old, The Duchy Hesse - Kassel is an ancient nation. The Duchy Hesse - Kassel has a population of 14,036,347 and a land area of 190,000.00 sq. miles. This gives it a national average population density of 73.88. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Ancient right restored
Basic Information | |
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Nation Name: | Hesse - Kassel ![]() |
Leader Name: | Abyssmoon |
Nation ID: |
254042 https://politicsandwar.com/nation/id=254042
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Awards: |
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Founded: | 11/20/2020 (1,672 Days Old) |
Last Activity: | Active 62 hours ago |
Discord Username: | Abyssmoon#0429 |
Unique ID: | e8aa7518fc1a7c16eb9171c8b |
International Relations | |
Alliance: | Singularity ![]() Genius |
Alliance Seniority: | 535 days |
Color Trade Bloc: | ![]() |
Commendations: | 35 |
Denouncements: | 6 |
Nation Page Visits: | 14,078 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 14,036,347 |
Infrastructure: | 96,900.00 |
Land Area: | 190,000 sq. miles |
Avg Pop Density: | 73.88 people/sq. mi |
GDP: | $23,862,161,103.00 |
GDP per Capita: | $1,700.03 |
GNI: | $13,939,309,850.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-1166.39) |
Pollution Index: | 12,844 points |
Radiation Index: | 93.03 R (Global: 118.90 R) |
OBL Team: | Imperials ![]() |
Military | |
Nation Rank: | #643 of 11,514 Nations (5.58%) |
Nation Score: ![]() |
8,622.50 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 11,130,971 14,849,386 |
![]() Lost: Destroyed: |
19,000 514,016 610,442 |
![]() Lost: Destroyed: |
2,850 36,190 39,450 |
![]() Lost: Destroyed: |
0 4,675 5,187 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
90 100 56 |
![]() Launched: Eaten: |
30 26 54 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 295,262.54 |
Infrastructure Lost: | 400,455.00 |
Money Looted: | $779,770,242.17 |
Wars Won: | 184 |
Wars Lost: | 107 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||
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38 Cities [M] | |||||||||||||||||||||||||||
Kassel | 2,550.00 Infra, 381,170 People | ||||||||||||||||||||||||||
Baunatal | 2,550.00 Infra, 381,170 People | ||||||||||||||||||||||||||
Frankfurt | 2,550.00 Infra, 381,170 People | ||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||
23 National Projects | |||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |