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Chiraq

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 Achievement


The Principality of Chiraq is a nation led by Lord of Pinball Fan Fiction on the continent of North America. The Principality of Chiraq's government is a Monarchy with very libertarian social policies. Economically, The Principality of Chiraq favors extremely left wing policies. The official currency of The Principality of Chiraq is the Dollar. At 1,572 days old, The Principality of Chiraq is an ancient nation. The Principality of Chiraq has a population of 15,401,481 and a land area of 57,000.00 sq. miles. This gives it a national average population density of 270.20. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Welcome.


Basic Information
Nation Name: Chiraq
Leader Name: Pinball Fan Fiction
Nation ID: 253700
Awards:
Founded: 11/18/2020 (1,572 Days Old)
Last Activity: Active 17 hours ago
Discord Username:GeneralMills#8152
Unique ID: ff3cfa84188c2d634db7c6c51
International Relations
Alliance: The Syndicate Alliance Flag
Associates
Alliance Seniority:1,335 days
Color Trade Bloc: $ea of Green
Commendations: 32
Denouncements: 7
Nation Page Visits: 11,355
Economic
Population: 15,401,481
Infrastructure: 106,400.00
Land Area: 57,000 sq. miles
Avg Pop Density: 270.20 people/sq. mi
GDP: $25,065,003,920.00
GDP per Capita: $1,627.44
GNI: $17,141,576,760.00
Economic Policies: Extreme Left
Currency: Currency Image Dollar
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-920.01)
Pollution Index: 10,830 points
Radiation Index: 181.35 R (Global: 207.66 R)
OBL Team: Bears
Military
Nation Rank: #592 of 11,498 Nations (5.15%)
Nation Score: More Information 8,337.50
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
11,390,054
10,923,510
Tanks:
Lost:
Destroyed:
28,500
531,423
594,602
Aircraft:
Lost:
Destroyed:
2,850
45,634
31,723
Ships:
Lost:
Destroyed:
0
4,392
3,403
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
116
37
Nuclear Weapons:
Launched:
Eaten:
0
52
24
Nation Stats
Infrastructure Destroyed: 272,052.04
Infrastructure Lost: 277,801.00
Money Looted: $806,052,811.47
Wars Won: 250
Wars Lost: 83
Bounties

There are no posted bounties on this nation.

Map
38 Cities [M]
Nation Activity
03/08 09:04 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Chiraq.
03/08 12:47 am - Pinball Fan Fiction built a new project: Arms Stockpile
02/22 04:17 pm - Pinball Fan Fiction built a new project: Government Support Agency
02/22 04:07 pm - Chiraq founded a new city, Dyer's Board of Trade.
01/19 07:13 pm - Cheesy blobfish of ProtoFinnicHolyRomanKhaganat has publicly commended the nation of Chiraq.
01/18 02:47 pm - Rowan1 of Hurricane Land has publicly commended the nation of Chiraq.
01/04 06:24 am - Chiraq founded a new city, Haines' Board of Trade.
01/01 05:01 am - Chiraq had war declared by The Overthere for the reason of "Happy New Years!!!".
12/28 11:59 am - Luther Suomi of Nationalist Finland has publicly commended the nation of Chiraq.
12/21 12:40 pm - Chiraq was embargoed by Diarrhea.
12/21 12:39 pm - XXXTentacion of Diarrhea has publicly commended the nation of Chiraq.
12/15 02:12 pm - Pinball Fan Fiction built a new project: Guiding Satellite
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.