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WickedLands

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WickedLands is a nation led by Grip Goblin WickedScotty on the continent of Africa. WickedLands's government is a Constitutional Republic with very moderate social policies. Economically, WickedLands favors moderate policies. The official currency of WickedLands is the Dollar. At 1,535 days old, WickedLands is an ancient nation. WickedLands has a population of 17,569,993 and a land area of 203,725.00 sq. miles. This gives it a national average population density of 86.24. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


A long long time ago a group of people developed a sudden urge to grip anything and everything. After years and years they transformed into “Grip Goblins”. WickedLands is where these sub-humans decided to live out their days trying to relive the feeling of the first grip. since last week large amounts of rabbits have suddenly started to come up from the rocky earth. 


Basic Information
Nation Name: WickedLands
Leader Name: WickedScotty
Nation ID: 246400
Awards:
Founded: 10/09/2020 (1,535 Days Old)
Last Activity: Active 69 hours ago
Discord Username:WickedScotty#7782
Unique ID: cfe22c19808921eaa43308b44
International Relations
Alliance: Singularity Alliance Flag
Genius
Alliance Seniority:527 days
Color Trade Bloc: Singularity Owns Blue
Commendations: 31
Denouncements: 11
Nation Page Visits: 20,346
Economic
Population: 17,569,993
Infrastructure: 120,000.00
Land Area: 203,725 sq. miles
Avg Pop Density: 86.24 people/sq. mi
GDP: $27,779,073,482.00
GDP per Capita: $1,581.05
GNI: $17,962,215,750.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Constitutional Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageRabbit
Approval Rating: 0% (-567.52)
Pollution Index: 13,360 points
Radiation Index: 697.33 R (Global: 732.14 R)
Military
Nation Rank: #456 of 11,854 Nations (3.85%)
Nation Score: More Information 8,850.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
17,337,196
14,878,284
Tanks:
Lost:
Destroyed:
20,000
511,543
814,875
Aircraft:
Lost:
Destroyed:
3,000
30,118
53,700
Ships:
Lost:
Destroyed:
0
1,885
4,542
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
121
30
Nuclear Weapons:
Launched:
Eaten:
0
23
26
Nation Stats
Infrastructure Destroyed: 381,275.64
Infrastructure Lost: 348,958.00
Money Looted: $864,843,799.66
Wars Won: 222
Wars Lost: 76
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
11/30 06:45 pm - Bardon of Jive Erin has publicly commended the nation of WickedLands.
10/09 06:38 pm - WickedScotty built a new project: Emergency Gasoline Reserve
10/09 06:37 pm - WickedScotty built a new project: Green Technologies
10/09 06:33 pm - WickedScotty built a new project: Bureau of Domestic Affairs
10/03 08:52 pm - WickedLands had war declared by Operial for the reason of "Trying an interplanetary expansion experiment, nbd".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.