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Brightland

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 Achievement


The kingdom of Brightland is a nation led by King The shashwat on the continent of Africa. The kingdom of Brightland's government is a Absolute Monarchy with very moderate social policies. Economically, The kingdom of Brightland favors far left wing policies. The official currency of The kingdom of Brightland is the Pokedollars. At 1,667 days old, The kingdom of Brightland is an ancient nation. The kingdom of Brightland has a population of 2,352,341 and a land area of 106,500.00 sq. miles. This gives it a national average population density of 22.09. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


This is one of the fastest growing nations
 


Basic Information
Nation Name: Brightland VIP
Leader Name: The shashwat
Nation ID: 227732
Awards:
Portrait:
Founded: 06/29/2020 (1,667 Days Old)
Last Activity: Active 8 hours ago
Discord Username:shashwat0794
Unique ID: baad96de5c52e6c4d968d7d58
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:341 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 114 (9.5 days)
Commendations: 93
Denouncements: 17
Nation Page Visits: 33,064
Recent Visitors: VIP Only 8 nations from 6 alliances in past 24 hours
Economic
Population: 2,352,341
Infrastructure: 16,050.79
Land Area: 106,500 sq. miles
Avg Pop Density: 22.09 people/sq. mi
GDP: $6,580,453,917.00
GDP per Capita: $2,797.41
GNI: $2,024,312,265.00
Economic Policies: Far Left
Currency: Currency Image Pokedollars
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageCharizard
Approval Rating: 0% (-412.24)
Pollution Index: 1,374 points
Radiation Index: 341.04 R (Global: 421.26 R)
OBL Team: Warriors
Anthem:
Military
Nation Rank: #1,879 of 11,319 Nations (16.60%)
Nation Score: More Information 4,811.27
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
0
12,586,803
15,158,377
Tanks:
Lost:
Destroyed:
0
735,233
620,175
Aircraft:
Lost:
Destroyed:
0
40,654
33,449
Ships:
Lost:
Destroyed:
0
3,446
2,924
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
97
42
Nuclear Weapons:
Launched:
Eaten:
0
17
13
Nation Stats
Infrastructure Destroyed: 265,208.20
Infrastructure Lost: 358,151.00
Money Looted: $639,825,964.44
Wars Won: 168
Wars Lost: 105
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
01/19 09:42 am - Brightland had war declared by Abelsium for the reason of "We march to war to restore our glory.".
01/18 04:51 pm - Brightland had war declared by Republic of Absurdistan for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
01/18 05:45 am - Brightland had war declared by LootIndger for the reason of "Say hello to my little friend!".
01/18 05:14 am - Brightland changed their Color Trade Bloc from Gray to Pink.
01/18 05:14 am - Brightland declared war on Glatixland for the reason of "You're a disease, and I'm the cure.".
01/18 05:12 am - Brightland declared war on Orb Union for the reason of "Gib me all ur moneyz".
01/18 05:11 am - Brightland declared war on Cloud Nation for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
01/14 05:06 am - OwO of UwU Empire has publicly denounced the nation of Brightland.
01/12 10:20 am - Brightland had war declared by Greek Empire for the reason of "Raid".
01/12 08:47 am - Brightland had war declared by Janontopia for the reason of "Luke... I am your father.".
01/12 07:53 am - Brightland had war declared by KWville for the reason of "Blood for the Blood God!".
01/12 07:46 am - Brightland changed their Color Trade Bloc from Gray to Pink.
01/12 07:45 am - Brightland declared war on Iraq for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
01/12 07:45 am - Brightland declared war on Cafe Beignet for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
01/12 07:44 am - Brightland declared war on Cheesetopia for the reason of "Your citizens are too happy. Time to bring some chaos.".
01/05 02:01 am - Brightland had war declared by Neo-Serbian Imperium for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
01/05 02:01 am - Brightland had war declared by The Vikingdom for the reason of "Your defiance insults Rome's honor.".
01/05 02:00 am - Brightland had war declared by Palindaria for the reason of "The working class of your country deserves better. We fight for them".
12/28 11:44 am - Luther Suomi of Nationalist Finland has publicly commended the nation of Brightland.
12/27 04:35 am - King Doha IV of Imperial Astral Republic has publicly commended the nation of Brightland.
12/26 02:10 am - Brightland declared war on Hoosier Daddy for the reason of "Your system is rigged against the people. We cannot stand by.".
12/26 02:08 am - Brightland had war declared by British Union of Soviets for the reason of "The working class of your country deserves better. We fight for them".
12/26 02:08 am - Brightland had war declared by Norgeseveldet for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
12/26 02:08 am - Brightland had war declared by Disillusioned Illusionment for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
12/26 02:07 am - Brightland declared war on Cooperia for the reason of "I will have vengeance.".
12/21 04:02 pm - Verne Alekhatra of Neosystems Corp has publicly commended the nation of Brightland.
12/18 12:02 pm - Brightland changed their Color Trade Bloc from Gray to Pink.
12/18 12:01 pm - Brightland had war declared by British Union of Soviets for the reason of "Nice nation, it would be a shame if...".
12/16 02:52 am - Brightland has publicly commended the nation of ANZAC led by Captain Good Vibes.
12/16 02:43 am - Captain Good Vibes of ANZAC has publicly commended the nation of Brightland.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
25 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.