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Abyss

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 Achievement


The Realm of Abyss is a nation led by Lord Morte on the continent of Africa. The Realm of Abyss's government is a Stratocracy with very moderate social policies. Economically, The Realm of Abyss favors moderate policies. The official currency of The Realm of Abyss is the Dollar. At 3,192 days old, The Realm of Abyss is an ancient nation. The Realm of Abyss has a population of 24,784,289 and a land area of 363,600.00 sq. miles. This gives it a national average population density of 68.16. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 55.1656%.


Me! Marcus is our Patron


Basic Information
Nation Name: Abyss VIP
Leader Name: Morte
Nation ID: 22665
Awards:
Founded: 08/24/2015 (3,192 Days Old)
Last Activity: Active 19 hours ago
Discord Username:Morte#4952
Unique ID: febeaba0a3431428e2b438df2
International Relations
Alliance: Arkham Asylum Alliance Flag
Vicious Patients
Alliance Seniority:473 days
Color Trade Bloc: Rose Pink
Commendations: 53
Denouncements: 5
Nation Page Visits: 76,673
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 24,784,289
Infrastructure: 166,400.00
Land Area: 363,600 sq. miles
Avg Pop Density: 68.16 people/sq. mi
GDP: $33,334,640,272.00
GDP per Capita: $1,344.99
GNI: $20,893,934,440.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Stratocracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 55% (55.17)
Pollution Index: 0 points
Radiation Index: 908.20 R (Global: 1,017.05 R)
OBL Team: Meria
Military
Nation Rank: #14 of 13,233 Nations (0.11%)
Nation Score: More Information 13,248.60
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
404,000
11,975,370
13,475,735
Tanks:
Lost:
Destroyed:
39,000
463,477
814,090
Aircraft:
Lost:
Destroyed:
3,900
56,700
74,421
Ships:
Lost:
Destroyed:
342
4,532
6,903
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
22
20
Nuclear Weapons:
Launched:
Eaten:
50
47
22
Nation Stats
Infrastructure Destroyed: 295,850.64
Infrastructure Lost: 510,203.00
Money Looted: $591,133,383.85
Wars Won: 40
Wars Lost: 61
Bounties

There are no posted bounties on this nation.

Map
52 Cities [M]
Nation Activity
05/01 10:49 am - Vakir Yensid of Kawarys has publicly commended the nation of Abyss.
04/21 11:17 pm - Abyss had war declared by Markovia for the reason of "Arrgh!".
03/21 10:11 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Abyss.
03/01 09:42 pm - Galadrial of Rivendell has publicly commended the nation of Abyss.
03/01 12:58 am - Vincentius of Vonland has publicly commended the nation of Abyss.
02/28 02:32 pm - Mad Hatter of Sanctum of the Insane has publicly commended the nation of Abyss.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
29 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.