Achievement Showcase
No Hocotate is a nation led by 8cheob on the continent of South America. No Hocotate's government is a Monarchy with very moderate social policies. Economically, No Hocotate favors far left wing policies. The official currency of No Hocotate is the Bus Tokens. At 1,852 days old, No Hocotate is an ancient nation. No Hocotate has a population of 8,276,243 and a land area of 61,660.38 sq. miles. This gives it a national average population density of 134.22. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
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Basic Information | |
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Nation Name: | Hocotate |
Leader Name: | 8cheob |
Nation ID: |
221667 https://politicsandwar.com/nation/id=221667
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Awards: |
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Founded: | 06/02/2020 (1,852 Days Old) |
Last Activity: | Active in the last 7 days |
Unique ID: | 15dda60fa604c0d7a6b38da6a |
International Relations | |
Alliance: | Eclipse ![]() Astronaut |
Alliance Seniority: | 1,018 days |
Color Trade Bloc: | ![]() |
Commendations: | 30 |
Denouncements: | 10 |
Nation Page Visits: | 19,018 |
Economic | |
Population: | 8,276,243 |
Infrastructure: | 55,840.00 |
Land Area: | 61,660 sq. miles |
Avg Pop Density: | 134.22 people/sq. mi |
GDP: | $10,068,568,527.00 |
GDP per Capita: | $1,216.56 |
GNI: | $6,908,316,310.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | No ![]() |
National Animal: |
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Approval Rating: | 0% (-108.51) |
Pollution Index: | 962 points |
Radiation Index: | 13.24 R (Global: 68.26 R) |
OBL Team: | Pikmin ![]() |
Military | |
Nation Rank: | #1,605 of 11,836 Nations (13.56%) |
Nation Score: ![]() |
5,963.50 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 7,659,445 8,935,516 |
![]() Lost: Destroyed: |
29,000 280,244 223,176 |
![]() Lost: Destroyed: |
2,175 19,246 19,290 |
![]() Lost: Destroyed: |
145 2,129 2,960 |
![]() Lost: Captured: |
33 Unknown Unknown |
![]() Launched: Eaten: |
4 21 42 |
![]() Launched: Eaten: |
1 6 24 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 245,027.69 |
Infrastructure Lost: | 149,606.00 |
Money Looted: | $494,592,292.83 |
Wars Won: | 145 |
Wars Lost: | 35 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||
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29 Cities [M] | |||||||||||||||||||||
Cheob Estates | 2,000.00 Infra, 300,327 People | ||||||||||||||||||||
Hariland | 2,000.00 Infra, 300,320 People | ||||||||||||||||||||
Duccago | 2,000.00 Infra, 300,320 People | ||||||||||||||||||||
Nation Activity | |||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||
10 National Projects | |||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |