Achievement Showcase
The Federal Republic of Emerald is a nation led by President Fire on the continent of Africa. The Federal Republic of Emerald's government is a Democracy with very moderate social policies. Economically, The Federal Republic of Emerald favors far left wing policies. The official currency of The Federal Republic of Emerald is the Emris(€m€). At 1,651 days old, The Federal Republic of Emerald is an ancient nation. The Federal Republic of Emerald has a population of 15,866,134 and a land area of 116,500.00 sq. miles. This gives it a national average population density of 136.19. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Created (2020) WP (2023)
The Grand Commander of The Federal Republic of Emeraldlite is President Fire (GCFR).
Capital : Lake City
Demonym(s) : Emeril(s)
Official language : Aurosin
National currency is the Emris (sign: €m€, code: EMR). It is subdivided into 100 petal (sign: ¶, code: P) ¶100=€m€1.
Current exchange rate : €m€1 = $3.20
The National Currency (€m€) is under-valued and valued against the Dollar ($) in correspondate to Wars Lost and Won.
100 Wars won - : Emris (€m€) is valued by $1
100 Wars lost - : Emris (€m€) is devalued by $1
W-L
Holdings : €m€142,475,248
OFFSHORE : €m€364,508,251
Wars go and come but my soldiers stay eternal.
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Basic Information | |
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Nation Name: | Emerald |
Leader Name: | Fire |
Nation ID: |
213648 https://politicsandwar.com/nation/id=213648
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Awards: | |
Portrait: | |
Founded: | 05/14/2020 (1,651 Days Old) |
Last Activity: | Active 1 hours ago |
Forum Account: | Click Here |
Discord Username: | Fire |
Unique ID: | e3e291eb4f517543288516eb6 |
International Relations | |
Alliance: | Event Horizon Acolyte |
Alliance Seniority: | 265 days |
Color Trade Bloc: | Olive Horizon Coast |
Commendations: | 103 |
Denouncements: | 30 |
Nation Page Visits: | 34,782 |
Recent Visitors: VIP Only | 6 nations from 3 alliances in past 24 hours |
Economic | |
Population: | 15,866,134 |
Infrastructure: | 109,673.10 |
Land Area: | 116,500 sq. miles |
Avg Pop Density: | 136.19 people/sq. mi |
GDP: | $16,485,483,190.00 |
GDP per Capita: | $1,039.04 |
GNI: | $9,290,904,180.00 |
Economic Policies: | Far Left |
Currency: | Emris(€m€) |
Domestic | |
Government Type: | Democracy |
Domestic Policy: | Urbanization |
Social Policies: | Moderate |
State Religion: | Em gad |
National Animal: | Xenomorph |
Approval Rating: | 0% (-841.36) |
Pollution Index: | 0 points |
Radiation Index: | 301.42 R (Global: 315.85 R) |
OBL Team: | Rangers BFC |
Anthem: | |
Military | |
Nation Rank: | #377 of 12,308 Nations (3.06%) |
Nation Score: | 9,005.30 |
War Policy: | Arcane |
Soldiers: Casualties: Killed: |
220,000 20,472,514 29,955,893 |
Tanks: Lost: Destroyed: |
24,819 788,470 1,221,164 |
Aircraft: Lost: Destroyed: |
3,000 63,348 83,501 |
Ships: Lost: Destroyed: |
200 4,420 8,634 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
10 321 113 |
Nuclear Weapons: Launched: Eaten: |
1 80 70 |
Nation Stats | |
Infrastructure Destroyed: | 752,745.97 |
Infrastructure Lost: | 527,042.00 |
Money Looted: | $995,091,305.85 |
Wars Won: | 412 |
Wars Lost: | 192 |
Bounties | |
There are no posted bounties on this nation. |
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40 Cities [M] | |||||||||||||||||||||||||||||||
1. Lake ☱ city🏙 | 2,750.00 Infra, 410,845 People | ||||||||||||||||||||||||||||||
2. SOG city | 2,750.00 Infra, 410,845 People | ||||||||||||||||||||||||||||||
3. G.R.A | 2,750.00 Infra, 410,834 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
PROTEST OVER FLUCTUATING OIL AND GAS PRICES Protest in Emeraldlite over fluctuating oil and gas prices |
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PROTEST OVER FLUCTUATING OIL AND GAS PRICES Protest in Emeraldlite over fluctuating oil and gas prices |
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NUCLEAR PLANT IN SPACE The Big Press Release |
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NUCLEAR PLANT IN SPACE The Big Press Release |
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
24 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |