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Operial


The Holy Empire of Operial is a nation led by Supreme Emperor Xaria on the continent of North America. The Holy Empire of Operial's government is a Dictatorship with very liberal social policies. Economically, The Holy Empire of Operial favors extremely right wing policies. The official currency of The Holy Empire of Operial is the Rand. At 1,806 days old, The Holy Empire of Operial is an ancient nation. The Holy Empire of Operial has a population of 9,401,594 and a land area of 76,500.00 sq. miles. This gives it a national average population density of 122.90. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Operial VIP
Leader Name: Xaria
Nation ID: 206759
Awards:
Portrait:
Founded: 05/10/2020 (1,806 Days Old)
Last Activity: Active 8 hours ago
Forum Account:Click Here
Discord Username:operial
Unique ID: 28b684cb6a47d2d869aa11304
International Relations
Alliance: Event Horizon Alliance Flag
Acolyte
Alliance Seniority:416 days
Color Trade Bloc: Astral Olive
Commendations: 89
Denouncements: 10
Nation Page Visits: 28,061
Recent Visitors: VIP Only 5 nations from 5 alliances in past 24 hours
Economic
Population: 9,401,594
Infrastructure: 69,359.21
Land Area: 76,500 sq. miles
Avg Pop Density: 122.90 people/sq. mi
GDP: $10,741,622,765.00
GDP per Capita: $1,142.53
GNI: $5,513,391,795.00
Economic Policies: Extreme Right
Currency: Currency Image Rand
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Liberal
State Religion: Islam Islam
National Animal: National Animal ImageTiger
Approval Rating: 0% (-611.92)
Pollution Index: 5,095 points
Radiation Index: 615.74 R (Global: 649.73 R)
OBL Team: Tigers
Anthem:
Military
Nation Rank: #562 of 11,061 Nations (5.08%)
Nation Score: More Information 8,278.48
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
555,000
7,738,160
5,283,678
Tanks:
Lost:
Destroyed:
40,700
340,891
275,553
Aircraft:
Lost:
Destroyed:
2,760
26,441
18,604
Ships:
Lost:
Destroyed:
472
2,210
1,448
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
4
56
49
Nuclear Weapons:
Launched:
Eaten:
1
17
19
Nation Stats
Infrastructure Destroyed: 129,983.98
Infrastructure Lost: 230,901.00
Money Looted: $346,225,570.34
Wars Won: 151
Wars Lost: 84
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
04/12 02:31 pm - Operial changed their Color Trade Bloc from Gray to Olive.
03/31 03:30 am - Operial had war declared by United Peoples Empire for the reason of "Luke... I am your father.".
03/31 02:50 am - Operial had war declared by Pheonix for the reason of "Ayy lmao".
03/31 02:48 am - Operial declared war on Novgorod for the reason of "Orbis Crowned News".
03/31 02:47 am - Operial had war declared by Republic of Kool Aid for the reason of "Active Raid, DM for war.".
03/31 02:46 am - Operial declared war on Shadow Company for the reason of "Orbis Crowned News".
03/31 02:46 am - Operial declared war on Freedif for the reason of "Orbis Crowned News".
03/31 02:45 am - Operial declared war on Horus for the reason of "Orbis Crowned News".
03/08 08:35 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Operial.
02/23 11:21 pm - Xaria built a new project: Mass Irrigation
02/17 08:35 pm - Operial founded a new city, Magma.
01/21 11:15 pm - Operial founded a new city, Chiwawa.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
18 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.