Achievement Showcase
Republic of Bach-Viet is a nation led by Leader Bach on the continent of Africa. Republic of Bach-Viet's government is a Republic with very moderate social policies. Economically, Republic of Bach-Viet favors far left wing policies. The official currency of Republic of Bach-Viet is the Dong. At 1,856 days old, Republic of Bach-Viet is an ancient nation. Republic of Bach-Viet has a population of 12,797,833 and a land area of 83,000.00 sq. miles. This gives it a national average population density of 154.19. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Republic of Bach-Viet ![]() |
Leader Name: | Bach |
Nation ID: |
202954 https://politicsandwar.com/nation/id=202954
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Awards: |
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Founded: | 04/29/2020 (1,856 Days Old) |
Last Activity: | Active 5 hours ago |
Discord Username: | vibache.e |
Unique ID: | 6dd80bd649ee76769eea0cb9d |
International Relations | |
Alliance: | Singularity ![]() Genius |
Alliance Seniority: | 685 days |
Color Trade Bloc: | ![]() |
Commendations: | 32 |
Denouncements: | 11 |
Nation Page Visits: | 16,889 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 12,797,833 |
Infrastructure: | 86,700.00 |
Land Area: | 83,000 sq. miles |
Avg Pop Density: | 154.19 people/sq. mi |
GDP: | $22,442,121,344.00 |
GDP per Capita: | $1,753.59 |
GNI: | $14,811,240,100.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-694.06) |
Pollution Index: | 6,290 points |
Radiation Index: | 258.65 R (Global: 340.44 R) |
OBL Team: | Baseball Team ![]() |
Anthem: | |
Military | |
Nation Rank: | #1,107 of 11,696 Nations (9.46%) |
Nation Score: ![]() |
7,057.50 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 9,020,710 10,699,409 |
![]() Lost: Destroyed: |
17,000 476,265 472,540 |
![]() Lost: Destroyed: |
2,550 29,956 32,355 |
![]() Lost: Destroyed: |
0 1,495 1,427 |
![]() Lost: Captured: |
45 Unknown Unknown |
![]() Launched: Eaten: |
3 122 35 |
![]() Launched: Eaten: |
1 64 34 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 249,410.44 |
Infrastructure Lost: | 411,669.00 |
Money Looted: | $493,958,100.62 |
Wars Won: | 81 |
Wars Lost: | 136 |
Bounties | |
There are no posted bounties on this nation. |
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34 Cities [M] | |||||||||||||||||||||||||||||||
Lien Nghia | 2,550.00 Infra, 382,608 People | ||||||||||||||||||||||||||||||
Lien Nghia 2 | 2,550.00 Infra, 382,608 People | ||||||||||||||||||||||||||||||
Lien Nghia 3 | 2,550.00 Infra, 382,608 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
18 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |