Achievement Showcase
Elivax is a nation led by Overlord Snek on the continent of South America. Elivax's government is a Absolute Monarchy with very liberal social policies. Economically, Elivax favors far left wing policies. The official currency of Elivax is the Swiss Franc. At 1,780 days old, Elivax is an ancient nation. Elivax has a population of 2,411,292 and a land area of 145,000.00 sq. miles. This gives it a national average population density of 16.63. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
A small nation in the middle of the mountains. Don't mind me sitting here.
Puck Footin, Glory to Ukraine, and may the people of Eastern Europe know suffering no more.
Basic Information | |
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Nation Name: | Elivax |
Leader Name: | Snek |
Nation ID: |
188307 https://politicsandwar.com/nation/id=188307
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Awards: | |
Founded: | 12/18/2019 (1,780 Days Old) |
Last Activity: | Last active on 10/26/2024 |
Discord Username: | Snek Overlord#8898 |
Unique ID: | 3413cf657b48547f80061dcb4 |
International Relations | |
Alliance: | Event Horizon Applicant |
Alliance Seniority: | 8 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 40 (3.3 days) |
Commendations: | 38 |
Denouncements: | 5 |
Nation Page Visits: | 14,273 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 2,411,292 |
Infrastructure: | 17,713.43 |
Land Area: | 145,000 sq. miles |
Avg Pop Density: | 16.63 people/sq. mi |
GDP: | $3,273,960,171.00 |
GDP per Capita: | $1,357.76 |
GNI: | $1,949,420,835.00 |
Economic Policies: | Far Left |
Currency: | Swiss Franc |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Imperialism |
Social Policies: | Liberal |
State Religion: | Paganism |
National Animal: | Fox |
Approval Rating: | 0% (-356.27) |
Pollution Index: | 756 points |
Radiation Index: | 45.73 R (Global: 165.84 R) |
Military | |
Nation Rank: | #2,326 of 11,845 Nations (19.64%) |
Nation Score: | 4,232.84 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 11,920,035 11,002,735 |
Tanks: Lost: Destroyed: |
0 476,517 502,331 |
Aircraft: Lost: Destroyed: |
0 35,241 40,784 |
Ships: Lost: Destroyed: |
0 2,620 3,493 |
Spies: Lost: Captured: |
3 Unknown Unknown |
Missiles: Launched: Eaten: |
0 28 55 |
Nuclear Weapons: Launched: Eaten: |
0 24 29 |
Nation Stats | |
Infrastructure Destroyed: | 269,088.08 |
Infrastructure Lost: | 209,895.00 |
Money Looted: | $420,769,111.61 |
Wars Won: | 93 |
Wars Lost: | 58 |
Bounties | |
There are no posted bounties on this nation. |
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35 Cities [M] | |||||||||||||||||||||||||||||||
Alexandria | 568.26 Infra, 78,840 People | ||||||||||||||||||||||||||||||
Zilia | 570.21 Infra, 79,094 People | ||||||||||||||||||||||||||||||
Velk | 562.01 Infra, 78,022 People | ||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
19 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |