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Oriarrow
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Utopia of OriArrow Oriarrow is a nation led by Ascended Oriarrow on the continent of North America. Utopia of OriArrow Oriarrow's government is a Constitutional Monarchy with very moderate social policies. Economically, Utopia of OriArrow Oriarrow favors left wing policies. The official currency of Utopia of OriArrow Oriarrow is the Dollar. At 2,345 days old, Utopia of OriArrow Oriarrow is an ancient nation. Utopia of OriArrow Oriarrow has a population of 8,566,228 and a land area of 60,700.00 sq. miles. This gives it a national average population density of 141.12. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


It's not worth attacking me


Basic Information
Nation Name: Oriarrow VIP
Leader Name: Oriarrow
Nation ID: 146510
Awards:
Founded: 12/29/2018 (2,345 Days Old)
Last Activity: Active 36 hours ago
Discord Username:oriarrow
Unique ID: 173bda1328a451f75540f7ae1
International Relations
Alliance: The Fighting Pacifists Alliance Flag
Council of Doves
Alliance Seniority:567 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 11 (0.9 days)
Commendations: 99
Denouncements: 9
Nation Page Visits: 33,423
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 8,566,228
Infrastructure: 61,483.97
Land Area: 60,700 sq. miles
Avg Pop Density: 141.12 people/sq. mi
GDP: $8,008,310,509.00
GDP per Capita: $934.87
GNI: $3,517,581,285.00
Economic Policies: Left
Currency: Currency Image Dollar
Domestic
Government Type: Constitutional Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Ascensionism Ascensionism
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-501.85)
Pollution Index: 4,099 points
Radiation Index: 462.81 R (Global: 390.98 R)
OBL Team: Archers
Military
Nation Rank: #1,465 of 11,711 Nations (12.51%)
Nation Score: More Information 6,219.57
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
350,293
20,757,202
18,077,514
Tanks:
Lost:
Destroyed:
19,114
846,833
668,884
Aircraft:
Lost:
Destroyed:
765
60,116
51,092
Ships:
Lost:
Destroyed:
450
5,179
5,071
Spies:
Lost:
Captured:
24
Unknown
Unknown
Missiles:
Launched:
Eaten:
19
102
48
Nuclear Weapons:
Launched:
Eaten:
4
17
29
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 284,736.59
Infrastructure Lost: 312,571.00
Money Looted: $453,787,478.12
Wars Won: 128
Wars Lost: 101
Bounties

There are no posted bounties on this nation.

Map
30 Cities [M]
Nation Activity
05/27 01:00 am - Black Oily Men of Othu has publicly commended the nation of Oriarrow.
05/26 03:03 pm - Oriarrow had war declared by Pomania for the reason of "Camelot".
05/26 03:28 am - Black Oily Men of Othu has publicly commended the nation of Oriarrow.
05/25 11:57 pm - Oriarrow had war declared by New Erycina for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
05/25 11:55 pm - Oriarrow had war declared by New United States Of America for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
05/25 08:32 am - itzjustfelix of Treasure Island has publicly denounced the nation of Oriarrow.
05/25 02:59 am - Black Oily Men of Othu has publicly commended the nation of Oriarrow.
05/17 12:13 am - Raphal Rodrigues of Terras Centrais has publicly commended the nation of Oriarrow.
05/16 02:10 am - Oriarrow has publicly denounced the nation of Hussaria led by Jan III Sobiecki.
05/08 07:28 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of Oriarrow.
05/08 02:46 pm - Pablo De Jainro of United States of Ethopia has publicly commended the nation of Oriarrow.
05/04 10:19 am - Oriarrow changed their Color Trade Bloc from Beige to White.
04/27 04:13 am - Oriarrow changed their Color Trade Bloc from Gray to White.
04/26 06:22 am - Oriarrow had war declared by Sidonia for the reason of "*Pirate noises intensifies*".
04/26 06:22 am - Oriarrow had war declared by Old Brittannic for the reason of "Our astrologers said your moon phase is messing up our vibes.".
04/26 06:21 am - Oriarrow had war declared by fumoland for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
04/18 09:23 am - Oriarrow had war declared by Denmark for the reason of "Your leader's fashion sense is an international crisis".
04/18 08:27 am - Oriarrow had war declared by Kingdom of Jack for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
04/18 08:11 am - Oriarrow had war declared by Ranarium for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
04/06 02:25 am - Oriarrow had war declared by Lovecraft for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
04/06 01:19 am - Oriarrow had war declared by Viranjal for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
04/06 12:56 am - Oriarrow declared war on Cannabis Confederation for the reason of "You challenge the might of Rome. We will crush you swiftly in battle.".
04/06 12:55 am - Oriarrow declared war on Nova for the reason of "Me too, thanks".
04/06 12:55 am - Oriarrow declared war on Noidea for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
04/06 12:55 am - Oriarrow declared war on Polandia for the reason of "Your leader's fashion sense is an international crisis".
04/03 10:42 pm - Oriarrow had war declared by Ironside for the reason of "🫸🔨⌚".
04/03 10:35 pm - Oriarrow had war declared by New United States Of America for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
04/03 10:27 pm - Rein Dvorak of Maddomainia has publicly denounced the nation of Oriarrow.
04/03 10:14 pm - Oriarrow had war declared by United States of Serbia for the reason of "Say hello to my little friend!".
03/31 02:03 am - Oriarrow had war declared by Germany Republic for the reason of "For RoL ".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
16 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.