Achievement Showcase
Utopia of OriArrow Oriarrow is a nation led by Ascended Oriarrow on the continent of North America. Utopia of OriArrow Oriarrow's government is a Constitutional Monarchy with very moderate social policies. Economically, Utopia of OriArrow Oriarrow favors left wing policies. The official currency of Utopia of OriArrow Oriarrow is the Dollar. At 2,284 days old, Utopia of OriArrow Oriarrow is an ancient nation. Utopia of OriArrow Oriarrow has a population of 10,697,829 and a land area of 60,700.00 sq. miles. This gives it a national average population density of 176.24. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
It's not worth attacking me
Basic Information | |
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Nation Name: | Oriarrow |
Leader Name: | Oriarrow |
Nation ID: |
146510 https://politicsandwar.com/nation/id=146510
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Awards: |
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Founded: | 12/29/2018 (2,284 Days Old) |
Last Activity: | Active 5 minutes ago |
Discord Username: | oriarrow |
Unique ID: | 451a8f82f61e3e5ea5c9846ac |
International Relations | |
Alliance: | The Fighting Pacifists ![]() Council of Doves |
Alliance Seniority: | 506 days |
Color Trade Bloc: | ![]() |
Commendations: | 96 |
Denouncements: | 7 |
Nation Page Visits: | 32,955 |
Economic | |
Population: | 10,697,829 |
Infrastructure: | 77,342.48 |
Land Area: | 60,700 sq. miles |
Avg Pop Density: | 176.24 people/sq. mi |
GDP: | $17,283,159,402.00 |
GDP per Capita: | $1,615.58 |
GNI: | $6,232,448,730.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | Constitutional Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Ascensionism ![]() |
National Animal: |
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Approval Rating: | 0% (-384.06) |
Pollution Index: | 3,560 points |
Radiation Index: | 194.99 R (Global: 256.30 R) |
OBL Team: | Archers ![]() |
Military | |
Nation Rank: | #1,318 of 11,548 Nations (11.41%) |
Nation Score: ![]() |
6,618.36 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
272,671 17,738,756 15,984,225 |
![]() Lost: Destroyed: |
21,821 660,645 550,026 |
![]() Lost: Destroyed: |
1,244 50,288 45,337 |
![]() Lost: Destroyed: |
337 4,620 4,719 |
![]() Lost: Captured: |
45 Unknown Unknown |
![]() Launched: Eaten: |
12 78 43 |
![]() Launched: Eaten: |
2 0 26 |
Nation Stats | |
Infrastructure Destroyed: | 243,738.70 |
Infrastructure Lost: | 257,390.00 |
Money Looted: | $410,808,989.54 |
Wars Won: | 123 |
Wars Lost: | 85 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||
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30 Cities [M] | |||||||||||||
Arrowville | 2,600.00 Infra, 360,399 People | ||||||||||||
Arrowgance | 2,600.00 Infra, 364,733 People | ||||||||||||
Arrowhead | 2,600.00 Infra, 364,726 People | ||||||||||||
Nation Activity | |||||||||||||
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Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
16 National Projects | |||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |