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Timoria

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 Achievement


Tim's Timoria is a nation led by Tim The tool man on the continent of Australia. Tim's Timoria's government is a Communist Republic with very liberal social policies. Economically, Tim's Timoria favors left wing policies. The official currency of Tim's Timoria is the Dollar. At 2,198 days old, Tim's Timoria is an ancient nation. Tim's Timoria has a population of 21,212,744 and a land area of 236,500.00 sq. miles. This gives it a national average population density of 89.69. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The land of Tim's and tools. Tim the Tool man is a kind and benevolent ruler. Timoria is under the protection of The Syndicate. Attack at your own risk.


Basic Information
Nation Name: Timoria VIP
Leader Name: The tool man
Nation ID: 119849
Awards:
Founded: 05/16/2018 (2,198 Days Old)
Last Activity: Active 18 hours ago
Unique ID: fb983d59feb452b94bad6ab3e
International Relations
Alliance: The Syndicate Alliance Flag
Associates
Alliance Seniority:954 days
Color Trade Bloc: $ea of Green
Commendations: 41
Denouncements: 4
Nation Page Visits: 37,017
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 21,212,744
Infrastructure: 144,050.00
Land Area: 236,500 sq. miles
Avg Pop Density: 89.69 people/sq. mi
GDP: $43,118,857,358.00
GDP per Capita: $2,032.69
GNI: $28,278,581,590.00
Economic Policies: Left
Currency: Currency Image Dollar
Domestic
Government Type: Communist Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageWalrus
Approval Rating: 0% (-247.91)
Pollution Index: 13,115 points
Radiation Index: 1,214.48 R (Global: 1,384.53 R)
OBL Team: The tool men
Military
Nation Rank: #75 of 13,180 Nations (0.57%)
Nation Score: More Information 10,682.50
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
13,312,633
8,628,596
Tanks:
Lost:
Destroyed:
53,750
393,187
434,849
Aircraft:
Lost:
Destroyed:
3,225
40,237
37,477
Ships:
Lost:
Destroyed:
0
3,646
3,299
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
127
24
Nuclear Weapons:
Launched:
Eaten:
0
46
25
Nation Stats
Infrastructure Destroyed: 195,553.31
Infrastructure Lost: 368,180.00
Money Looted: $275,284,991.90
Wars Won: 24
Wars Lost: 83
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
05/18 12:36 am - The tool man built a new project: Fallout Shelter
04/24 06:05 am - The tool man built a new project: Surveillance Network
04/18 01:34 am - Timoria founded a new city, Whale + 3.
04/14 01:48 am - The tool man built a new project: Bureau of Domestic Affairs
04/14 01:47 am - The tool man built a new project: Government Support Agency
03/12 10:25 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Timoria.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.