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Timoria

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 Achievement


Tim's Timoria is a nation led by Tim The tool man on the continent of Australia. Tim's Timoria's government is a Communist Republic with very liberal social policies. Economically, Tim's Timoria favors left wing policies. The official currency of Tim's Timoria is the Dollar. At 2,411 days old, Tim's Timoria is an ancient nation. Tim's Timoria has a population of 20,373,609 and a land area of 254,900.00 sq. miles. This gives it a national average population density of 79.93. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The land of Tim's and tools. Tim the Tool man is a kind and benevolent ruler. Timoria is under the protection of The Syndicate. Attack at your own risk.


Basic Information
Nation Name: Timoria VIP
Leader Name: The tool man
Nation ID: 119849
Awards:
Founded: 05/16/2018 (2,411 Days Old)
Last Activity: Active 2 hours ago
Unique ID: 5efca45b4f34f4bda3d8238a5
International Relations
Alliance: The Syndicate Alliance Flag
Associates
Alliance Seniority:1,037 days
Color Trade Bloc: $ea of Green
Commendations: 45
Denouncements: 4
Nation Page Visits: 39,042
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 20,373,609
Infrastructure: 138,000.00
Land Area: 254,900 sq. miles
Avg Pop Density: 79.93 people/sq. mi
GDP: $36,109,885,380.00
GDP per Capita: $1,772.39
GNI: $23,867,976,340.00
Economic Policies: Left
Currency: Currency Image Dollar
Domestic
Government Type: Communist Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageWalrus
Approval Rating: 0% (-681.24)
Pollution Index: 9,890 points
Radiation Index: 631.23 R (Global: 757.68 R)
OBL Team: The tool men
Military
Nation Rank: #88 of 11,838 Nations (0.74%)
Nation Score: More Information 10,992.50
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
14,729,033
9,806,444
Tanks:
Lost:
Destroyed:
57,500
461,812
605,171
Aircraft:
Lost:
Destroyed:
3,450
44,779
41,938
Ships:
Lost:
Destroyed:
0
3,892
3,560
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
244
28
Nuclear Weapons:
Launched:
Eaten:
0
95
27
Nation Stats
Infrastructure Destroyed: 307,315.20
Infrastructure Lost: 575,603.00
Money Looted: $295,453,686.15
Wars Won: 27
Wars Lost: 155
Bounties

There are no posted bounties on this nation.

Map
46 Cities [M]
Nation Activity
11/20 05:48 pm - Timoria founded a new city, $ VIVA LA SYNDICATE $.
10/14 03:34 am - ChiefHall of Canada EH has publicly commended the nation of Timoria.
09/29 11:18 pm - Timoria changed their Color Trade Bloc from Beige to Green.
09/29 12:44 am - Jim Beam of Big Whiskey has publicly commended the nation of Timoria.
09/27 10:58 pm - Timoria had war declared by Cardassian Union for the reason of "By the gods, your insolence cannot go unpunished.".
09/27 09:56 pm - Davis I of Icoria has publicly commended the nation of Timoria.
09/27 09:52 pm - Timoria changed their Color Trade Bloc from Gray to Green.
09/27 09:52 pm - Timoria declared war on Atlesia for the reason of "Active Raid, DM for war.".
09/27 09:51 pm - Timoria declared war on Big Whiskey for the reason of "*Pirate noises intensifies*".
09/25 01:13 am - Timoria had war declared by Borg for the reason of "Your national bird pooped on our embassy's roof.".
09/24 10:35 pm - Timoria declared war on Serealia for the reason of "Luke... I am your father.".
09/24 09:59 pm - Timoria had war declared by Servinia for the reason of "الله أكبر".
09/24 08:39 pm - Timoria had war declared by Aseria for the reason of "You denounced me? War. Like, who even does that?!".
09/24 07:59 pm - Timoria changed their Color Trade Bloc from Gray to Green.
09/24 07:58 pm - Timoria declared war on Velstrania for the reason of "Nice nation, it would be a shame if...".
09/24 07:57 pm - Timoria declared war on Ferrisland for the reason of "Dead men taste like chicken.".
09/24 07:57 pm - Timoria declared war on Communist State of Asia for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.