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Middle Earth

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Middle Earth is a nation led by King Azaghul on the continent of Australia. Middle Earth's government is a Democracy with very libertarian social policies. Economically, Middle Earth favors extremely left wing policies. The official currency of Middle Earth is the Dollar. At 3,491 days old, Middle Earth is an ancient nation. Middle Earth has a population of 20,658,141 and a land area of 261,600.00 sq. miles. This gives it a national average population density of 78.97. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Basic Information
Nation Name: Middle Earth VIP
Leader Name: Azaghul
Nation ID: 11529
Awards:
Founded: 01/04/2015 (3,491 Days Old)
Last Activity: Active 27 minutes ago
Forum Account:Click Here
Unique ID: 9b7886440b95ba9f54abf131b
International Relations
Alliance: The Knights Radiant Alliance Flag
Radiant
Alliance Seniority:590 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 101
Denouncements: 10
Nation Page Visits: 76,547
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 20,658,141
Infrastructure: 137,600.00
Land Area: 261,600 sq. miles
Avg Pop Density: 78.97 people/sq. mi
GDP: $35,842,328,867.00
GDP per Capita: $1,735.02
GNI: $27,699,859,855.00
Economic Policies: Extreme Left
Currency: Currency Image Dollar
Domestic
Government Type: Democracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-925.52)
Pollution Index: 11,352 points
Radiation Index: 11.44 R (Global: 79.40 R)
OBL Team: Dwarves
Anthem:
Military
Nation Rank: #148 of 12,611 Nations (1.17%)
Nation Score: More Information 9,795.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
62,593,105
52,782,011
Tanks:
Lost:
Destroyed:
21,500
1,694,952
2,014,065
Aircraft:
Lost:
Destroyed:
3,225
195,349
184,987
Ships:
Lost:
Destroyed:
0
25,492
31,530
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
399
74
Nuclear Weapons:
Launched:
Eaten:
0
264
189
Nation Stats
Infrastructure Destroyed: 1,682,659.39
Infrastructure Lost: 1,272,479.00
Money Looted: $2,509,153,103.07
Wars Won: 255
Wars Lost: 241
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
06/26 08:24 am - Middle Earth changed their Color Trade Bloc from Beige to Orange.
06/21 08:07 am - Middle Earth declared war on Screamo for the reason of "Nice infra you have there".
06/21 08:02 am - Middle Earth declared war on Reubenia for the reason of "Nice infra you have there".
06/21 08:01 am - Middle Earth declared war on The Evenstar for the reason of "That's some nice infra you have there".
06/20 03:43 pm - Middle Earth had war declared by The Lost Isles for the reason of "The hobbits demand blood.".
06/20 02:23 pm - Middle Earth had war declared by State of Crisis for the reason of "Welcome to Orbis.".
06/20 01:26 pm - Middle Earth declared war on Cazation for the reason of "I am the LAW!".
06/20 01:21 pm - Middle Earth declared war on Gaillimh for the reason of "Luke... I am your father.".
06/20 01:01 pm - Middle Earth changed their Color Trade Bloc from Gray to Orange.
06/20 12:56 pm - Middle Earth declared war on Australia 2045 for the reason of "You're a disease, and I'm the cure.".
06/20 12:55 pm - Middle Earth had war declared by Vniversvm for the reason of "Active Raid, DM for war.".
06/20 12:55 pm - Middle Earth declared war on Sommerforth for the reason of "A not-so-general dispute".
06/11 11:41 pm - Middle Earth declared war on IJN dry dock for the reason of "Nuke time".
06/11 11:40 pm - Middle Earth declared war on Magna Terra for the reason of "Nuke time".
06/11 11:40 pm - Middle Earth declared war on ChakkeDe for the reason of "Nuke time".
06/11 11:40 pm - Middle Earth declared war on Printerland for the reason of "Nuke time".
06/11 11:39 pm - Middle Earth declared war on The Lost Isles for the reason of "Nuke time".
06/11 11:39 pm - Middle Earth declared war on Beets Motel for the reason of "Nuke time".
06/10 12:11 am - Middle Earth had war declared by State of Crisis for the reason of "A not-so-general dispute".
06/10 12:10 am - Middle Earth had war declared by Tri Poloski for the reason of "We don't like you".
06/09 11:59 pm - Middle Earth declared war on Xascon for the reason of "Nice nation, it would be a shame if...".
06/09 11:57 pm - Middle Earth declared war on Muni Republic for the reason of "Active Raid, DM for war.".
06/09 11:55 pm - Middle Earth had war declared by Vniversvm for the reason of "All your base are belong to us".
06/09 11:55 pm - Middle Earth declared war on JimboKtopia for the reason of "Luke... I am your father.".
06/09 11:55 pm - Middle Earth changed their Color Trade Bloc from Beige to Orange.
05/26 05:57 pm - Middle Earth declared war on Cobbastan for the reason of "Nuke time!".
05/26 05:56 pm - Middle Earth declared war on New Galactic Republic for the reason of "Say hello to my little friend!".
05/26 05:52 pm - Middle Earth changed their Color Trade Bloc from Gray to Orange.
05/26 05:51 pm - Middle Earth declared war on Fellowship of the Ring for the reason of "Nuke time!".
05/26 05:50 pm - Middle Earth declared war on Meow Meow Republic for the reason of "Nuke time!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
32 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.