The Nile River Gator Sanctuary is a nation led by Frog Aficionado Gatorcock on the continent of Australia. The Nile River Gator Sanctuary's government is a Theocracy with very libertarian social policies. Economically, The Nile River Gator Sanctuary favors moderate policies. The official currency of The Nile River Gator Sanctuary is the Bus Tokens. At 2,570 days old, The Nile River Gator Sanctuary is an ancient nation. The Nile River Gator Sanctuary has a population of 9,851,514 and a land area of 156,500.00 sq. miles. This gives it a national average population density of 62.95. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 46.4191%.
my alliance taxes 100-100 so enjoy getting scraps
contract me for bulk trades
Basic Information | |
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Nation Name: | Nile River Gator Sanctuary ![]() |
Leader Name: | Gatorcock |
Nation ID: |
103764 https://politicsandwar.com/nation/id=103764
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Awards: |
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Portrait: | ![]() |
Founded: | 02/18/2018 (2,570 Days Old) |
Last Activity: | Active 37 hours ago |
Discord Username: | Gatorcock#3910 |
Unique ID: | 6cfb53f3864d9efb3d8de76ed |
International Relations | |
Alliance: | Damn I love Frogs ![]() Leader |
Alliance Seniority: | 395 days |
Color Trade Bloc: | ![]() |
Commendations: | 45 |
Denouncements: | 16 |
Nation Page Visits: | 56,952 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 9,851,514 |
Infrastructure: | 70,142.00 |
Land Area: | 156,500 sq. miles |
Avg Pop Density: | 62.95 people/sq. mi |
GDP: | $10,430,143,482.00 |
GDP per Capita: | $1,058.73 |
GNI: | $6,070,247,840.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocracy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | BushDid9/11 ![]() |
National Animal: |
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Approval Rating: | 46% (46.42) |
Pollution Index: | 4,234 points |
Radiation Index: | 107.36 R (Global: 241.73 R) |
OBL Team: | Gators ![]() |
Anthem: | |
Military | |
Nation Rank: | #974 of 11,331 Nations (8.60%) |
Nation Score: ![]() |
7,193.45 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
426,238 20,519,798 21,662,881 |
![]() Lost: Destroyed: |
35,976 920,173 1,175,785 |
![]() Lost: Destroyed: |
2,250 87,840 145,849 |
![]() Lost: Destroyed: |
445 3,806 9,715 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 10 62 |
![]() Launched: Eaten: |
0 9 56 |
Nation Stats | |
Infrastructure Destroyed: | 390,121.08 |
Infrastructure Lost: | 472,021.00 |
Money Looted: | $1,219,020,549.50 |
Wars Won: | 164 |
Wars Lost: | 137 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||
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30 Cities [M] | ||||||
Zypheruz | 542.00 Infra, 78,298 People | |||||
Gatoria | 2,400.00 Infra, 339,631 People | |||||
Gatorland | 2,400.00 Infra, 339,519 People | |||||
Nation Activity | ||||||
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Nation Score Over Time | ||||||
Score Component Breakdown | ||||||
Nation Militarization Over Time | ||||||
17 National Projects | ||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |