The Glory of Mundusia Incarnate
By Central Federal State of Mundusia Information Department
01/18/2024 12:34 am
Updated: 03/22/2024 08:37 pm
Mundusian Armed Forces (Mundusien Armest Commandes) Coat of Arms Founded: September 9th, 2075 (1st) August 16th, 2090 (2nd) Service Branches: Mundusian Ground Forces Mundusian Air Defense(ADF) Mundusian Navy Coast, Border, and Territorial Forces Leadership Commander-In-Chief: President Karl Kopington Minister of Defense: Boris Grantelle Secretary of Defense: Marsen Auxe Vincents Chairman Joint Chiefs Staff: Christe Marks Expenditures Budget for Defense: $16,875,000,000 Percent of GDP: 2.5% Debt: $0 Personnel Military Age: 16 (with parental consent), 17 Conscription: 17-27 years of age (for all males) Active: 225,000 (2096) Reserve: 1,525,000 Fit for Service: 17,515,210 Industry Domestic Suppliers: QW-Industry Melodus Aerospace Corporation Melodus Ocean Estrane Complex Zapithoya Naval Yards Diourbelle Arms CoRDSA Zapithoya Ship Building Zapithoya Aerospace Oskari Ground Industries Thies Anti-Air and Transport |
[DECLASSIFIED INFORMATION OF THE STATE OF MUNDUSIA]
General Information
The Mundusien Armest Commandes (literally Mundusian Armed Forces) are the official armed forces of Mundusia. The Commander-In-Chief is the current president of Mundusia, Karl Kopington - addressed formally as His Loyal Presidency (HLP).
At first, they were established back in 2075. After 10 years, the Armed Forces broke up. However, in 2090, they were revived by 1st President Kable Lere along with the separate armed forces of Mundusia - the QW-Korps.
The Armed Forces comprise of 3 main service branches. These branches are the Ground Forces, Air Defense Force, and the Navy. There is a fourth branch called the Coast, Border, and Territorial Forces that is comprised mostly of reserve members which was established recently on March 30th, 2096.
The funds of each branch are shared somewhat equally. Around 35% of the Defense Budget is spent on production in general, though. This is because all vehicles and weaponry of the Mundusian Armed Forces are domestically made. Another 10% is used for upkeep purposes.
Regulations, Doctrines, & Tactics
The personnel of the Mundusian Armed Forces bond heavily on their strong nationalism for their country. This is also combined with a unit hierarchy and the allowance of lieutenants to do "what needs to be done in order for the mission to be done."
This simple phrase has meant a lot to many individuals. From singular soldiers to entire Korps. It is sometimes considered to be a doctrine of the Armed Forces.
Occasionally, joint operations between the branches take place. This helps prepare for a quick mobilization if need be. During these joint operations, troops will be ordered to get into their squads, then into their platoons and so on. This helps build their reaction time in situations where it'll be eventually needed.
Another exercise conducted is similar to pre-balkanization North Korean training. It is enacted if someone, who is not a newcomer in the Armed Forces, fails to get in their respective squad, platoon, or company during the previously mentioned exercise. This brings about harsh punishment for everyone present, as they will be forced to exercise until the next daybreak with limited breaks of one hour. No food is given out until daybreak as well.
In war, the Armed Forces have been known to first secure the front before any other actions. Most of the time after this, they would push through with an unorganized fast offensive - a Mundusian created technique that no other nation has begun to master. First, the Ground Forces [CLASSIFIED]. Then, depending on the terrain, either the Air Defense Force or Navy will come right afterwards to perform [CLASSIFIED].
Alternatively, the Armed Forces may capture the roads instead of an unorganized fast offensive - forcing the enemy to travel through nature. Then, the Air Defense Force will fight for air supremacy while the Ground Forces take air bases. In the case of a defensive war, the Ground Forces will instead protect the air bases. The Navy will continue to patrol the area and sink the enemy's ships as well. Aerial assets of the Navy will also patrol the seas and protect the main ships of the Navy.
After this, the Armed Forces will cut off the enemy's supply in any way possible. Ambush Actions will be performed in an offensive war, similarly Elastic Defenses will be performed in a defensive war. During the final offensive, the enemy will be eradicated after being thoroughly saturated and surrounded by the Armed Forces.
Service Branches & Equipment
Ground Forces
Practically the heart of the Mundusian Armed Forces. Without it, Mundusia would've fell within a few hours - even minutes - when engaged with the enemy. Without them, Mundusia would be just another puppet of a bigger power. Thankfully, their dismantlement will not occur anytime soon.
Troops/Personnel: 135,000
Main Battle Tanks: 1,300
Main battle tanks of the Mundusian Ground Forces are domestically made in Mundusia, hence the relatively low number compared to some of the other nations in Orbis. However, one can assure that these tanks are high-quality and produced with care.
Tanks optimized for Mundusian-like terrain: 700
Tanks optimized for foreign terrain: 600
These main battle tanks include the EO-3Q Smiter(500), the QW-Ashen 1(250), OSK-15 Draugr(300) and its upgrades, YX21-Estrane(150), and the W1 Markost(100).
Light Tanks: 3,700
Amphibious: 1,500
Armored Fighting Vehicles: 2,400
Infantry Fighting Vehicles (IFVs): 650
Armored Personnel Carriers (APCs): 1,750
Wheeled AFVs: 10,000
APCs: 585
Armored Cars: 9,395
MRAPs: 20
Artillery Pieces: 3,000
Radar Systems/Vehicles: 300
Low-Altitude: 100
High-Altitude: 95
Artillery/Rocket-Locating Radars: 105
Guided Missile Systems: 31
Helicopters: 400
Drones: 5,000
Surveillance: 2,500
Search and Rescue: 2,000
Self-destruct: 500
MANPADS: 5,000
Air Defense Force
Our eyes in the skies and protectors of our air space. Without their help or support, the ground forces would be inevitably vulnerable and destroyed.
Personnel: 70,000
Military Aircraft: 550
Combat Aircraft: 124(197)
Melodus SuX-11: 63 (37 in storage)
QW-A-19: 40 (21 in storage)
Zya 51: 21 (5 in storage)
Melodus SuX-36: 10 (in production)
AEW&Cs: 5
Reconnaissance: 12
Escusare R-52: 6
Aesetenhold R-91: 6
Maritime Patrol: 15
Aestenhold 151: 15
Tanker: 9
Parcelle 224-102
Transport: 129
Esucare 140: 2
Esucare 170: 6
Esucare 180: 52
Esucare 190: 1
SAR: 40
Zya C-387: 20
Zya C-395: 20
VIP Transport: 18
Esucare C-140 VIP: 18
Helicopters: 40
Trainer Aircraft: 196
Melodus SuX-TA11: 102
QW-TA-19: 28
Melodus SuX-TA12: 46
CoRDSA Type II Aircraft: 20
UAV: 10
Aqrabuamelu 450: 10
Navy
The Navy. Our front on the water, as some would like to call it. They prevent any unwanted intruders from entering our maritime borders. They also fight against the enemy's naval force, making it easier for our airforce and ground forces to do what they were brought there to do.
Personnel: 15,000(including marines)
Submarine Fleet: 1
Ocner-Class Submarines: 5
HLP Mediator: 1
HLP Lackskin: 1
HLP Fornt: 1
HLP Avarice: 1
HLP Variable: 1
HLP Capaneus: 1
Surface: 28
Frigates: 11
Sekove-Class Frigates: 4
HLP Sekove: 1
HLP Accent: 1
HLP Zefvr: 1
HLP Bellint: 1
Belode-Class Frigates: 3
HLP Belode: 1
HLP Genome: 1
HLP Plutus: 1
Coastmane-Class Frigates: 4
HLP Coastmane: 1
HLP Vaulter: 1
HLP Carrown: 1
HLP Gerund: 1
Corvettes: 5
Paneam-Class Corvettes: 5
HLP Paneam: 1
HLP Varstanbe: 1
HLP Angelica: 1
HLP Azalai: 1
HLP Lest: 1
Minehunters: 10
Type 321 Minehunters: 10
MN3021: 1
MN3012: 1
MN3062: 1
MN3046: 1
MN3043: 1
MN3097: 1
MN3084: 1
MN3088: 1
MN3014: 1
MN3063: 1
Minesweepers: 2
Chartreuse-Class Minesweepers: 2
HLP Chartreuse: 1
HLP Beige: 1
Auxiliary: 60
Replenishment Oilers: 5
Thies-Class Replenishment Oilers: 5
MN2109: 1
MN2163: 1
MN2135: 1
MN2193: 1
MN2164: 1
Tenders: 6
Senegal-Class Tenders: 6
HLP Senegal: 1
HLP Kaye: 1
HLP St. Labiy: 1
HLP Causend: 1
HLP Varsity: 1
HLP Movart: 1
Tugboats: 10
Atlanticus-Class Tugboats: 10
MN1315: 1
MN1352: 1
MN1349: 1
MN1341: 1
MN1364: 1
MN1309: 1
MN1383: 1
MN1326: 1
MN1371: 1
MN1379: 1
Miscellaneous: 9
Research: 2
Mundusia-Class Research Ship: 1
Gaia-Class Research Ship: 1
Electronic Surveillance: 3
[NAME CLASSIFIED]
[INFO CLASSIFIED]
[INFO CLASSIFIED]
[INFO CLASSIFIED]
Pollution Control: 3
Fresh-Class Oil Recovery Ship: 1
Clearance-Class Oil Recovery Ship: 1
Isles-Class Oil Recovery Ship: 1
Training Ship: 1
Swaybird-Class Training Ship: 1
Light Boats: 30
Mundusian Swiftts: 16
Acacia Guard Boat: 10
Constellation MN4321: 4
Military Aircraft: 56
QW-A-19: 56
Coast, Border, and Territorial Guard
The Coast, Border, and Territorial Guard is the branch of the Armed Forces that protects both the internal and external territory of Mundusia. At first, it was seen that there would be no use for them. After the Native-OLTM Incident, however, they were officially added to available branches to join.
(Active) Troops/Personnel: 5,000
(Reserve/Volunteers) Troops/Personnel: 165,000
Helicopters: 100
Light Boats: 3
Constellation MN4321: 3
Armored Cars: 4,000
Surveillance Drones: 1,000
MANPADS: 1,000
Radar Systems/Vehicles: 50
Artillery Pieces: 1,250
Military Engagements (From 2090-Present)
Green - Signifies victory
Red - Signifies loss
Blue - Signifies unclear results
War | Mundusia and Allies | Opponents |
---|---|---|
Invasion of Stonington (2093) | Mundusia | Armed citizens of Stonington |
Mundusian Civil Conflict (2094) | Mundusia Pro-Smiterites | Rioters and Mundusian Loyal Tsarists |
Invasion of Brittany (2094) | Mundusia QW-Korps | The Melon Armed civilians |
3rd Invasion of Luna (2094) | Mundusia QW-Korps | Luna Some civilians The United Imperium |
Occupation of Senegal (2094) | Mundusia QW-Korps | Civilians and tribesmen |
Occupation of Eastern Oceania (2094) | Mundusia QW-Korps | Tribesmen and islanders |
Mundusian War (2095) | Mundusia QW-Korps | The United Imperium
Luna Surriland Aurelia
Raritania |
Native-OLTM War (2096) | Mundusia QW-Korps Native Groups (After ~10 days) | Organization for the Liberation of the Territories of Mundusia (OLTM) |
Replies
I Iove this war format wiII be steaIing it
:insane: