Achievement Showcase
Seraph Kingdom is a nation led by Alpha Seraph King Sentinel Prime on the continent of Asia. Seraph Kingdom's government is a Absolute Monarchy with very conservative social policies. Economically, Seraph Kingdom favors moderate policies. The official currency of Seraph Kingdom is the Rupee. At 2,624 days old, Seraph Kingdom is an ancient nation. Seraph Kingdom has a population of 3,636,390 and a land area of 77,500.00 sq. miles. This gives it a national average population density of 46.92. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
˚*•̩̩͙✩•̩̩͙*˚ Stars cannot shine without darkness *•̩̩͙✩•̩̩͙*˚
Satyam Ev Jayate
✧༺♥༻✧
♛┈⛧┈┈•༶✧・゚: *✧・゚:*༶✧・゚: *✧・゚:*•┈┈⛧┈♛
Through Action a Man becomes a Hero
Through Death a Hero becomes a Legend
Through Time a Legend becomes a Myth
By learning from the Myth,
A Man takes Action..
♛┈⛧┈┈•༶✧・゚: *✧・゚:*༶✧・゚: *✧・゚:*•┈┈⛧┈♛
Nukes eaten for Zodiac/Arrgh : 2 (Thank you Imperium of Man -1, Deathly Hallows -1)
Nukes eaten for Black Knights : 41 (Thank you SK -2, Rose -9, TKR -15, TCW -2, BadCo -2, Sil -1, Val -2, GoB -2, Guard -3, Typ -1, Syn -2)
Nukes eaten for E404: 6 (Thank you DB -2, MoStar -3, RR -1)
Nukes eaten for TI: 6 (Thank you Arrgh -4, KT -1, SpInv - 1)
Nukes eaten for HoF: 1 (Thank you Farkn -1)
Nukes eaten for KT: 51 (Thank you The Enterprise -4, LoD -3, UnUmh -18, Cam -1, TI -8, TKR -9, ApKn -2, Smri -3, Antrc -3)
Only the 3rd such player & the youngest nashun in PnW history to reach 1,000,000 "Total infra destroyed" milestone at 866 days old, 677 days in BK. Also worth noting is the fact that this milestone was achieved without launching a single missile/nuke - first and only nashun to do so in PnW.。.。:∞♡*♥
Proudly served BK (under the leadership of Thanos and Curu), 690 days till it's last day - BK STRONK! o7
Basic Information | |
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Nation Name: | Seraph Kingdom |
Leader Name: | Sentinel Prime |
Nation ID: |
85147 https://politicsandwar.com/nation/id=85147
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Awards: | |
Founded: | 09/11/2017 (2,624 Days Old) |
Last Activity: | Last active on 08/27/2024 |
Discord Username: | 7seraphimxx#0 |
Unique ID: | c1c3c6432b25c356bd855356f |
International Relations | |
Alliance: | Knights Templar Applicant |
Alliance Seniority: | 30 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 6 (0.5 days) |
Commendations: | 41 |
Denouncements: | 0 |
Nation Page Visits: | 42,344 |
Economic | |
Population: | 3,636,390 |
Infrastructure: | 28,605.26 |
Land Area: | 77,500 sq. miles |
Avg Pop Density: | 46.92 people/sq. mi |
GDP: | $2,545,582,301.00 |
GDP per Capita: | $700.03 |
GNI: | $892,774,670.00 |
Economic Policies: | Moderate |
Currency: | Rupee |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Imperialism |
Social Policies: | Conservative |
State Religion: | YHWH |
National Animal: | Horse |
Approval Rating: | 0% (-1007.95) |
Pollution Index: | 2,952 points |
Radiation Index: | 222.41 R (Global: 374.76 R) |
OBL Team: | Sentinel Knights |
Military | |
Nation Rank: | #2,365 of 12,275 Nations (19.27%) |
Nation Score: | 4,105.13 |
War Policy: | Moneybags |
Soldiers: Casualties: Killed: |
0 13,155,176 15,889,823 |
Tanks: Lost: Destroyed: |
0 430,321 646,310 |
Aircraft: Lost: Destroyed: |
0 67,573 103,321 |
Ships: Lost: Destroyed: |
0 5,902 16,509 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 89 |
Nuclear Weapons: Launched: Eaten: |
0 0 107 |
Nation Stats | |
Infrastructure Destroyed: | 1,283,045.67 |
Infrastructure Lost: | 407,486.00 |
Money Looted: | $529,744,608.91 |
Wars Won: | 295 |
Wars Lost: | 98 |
Bounties | |
There are no posted bounties on this nation. |
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31 Cities [M] | |||||||||||||||||||||||||||||||
Jerusalem | 932.09 Infra, 120,975 People | ||||||||||||||||||||||||||||||
Bethlehem | 934.13 Infra, 121,210 People | ||||||||||||||||||||||||||||||
Canaan | 924.37 Infra, 120,083 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
19 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |