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Movania

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Movania is a nation led by Papa Bear Memph on the continent of Africa. Movania's government is a Absolute Monarchy with very moderate social policies. Economically, Movania favors moderate policies. The official currency of Movania is the Dollar. At 3,853 days old, Movania is an ancient nation. Movania has a population of 16,186,885 and a land area of 259,400.00 sq. miles. This gives it a national average population density of 62.40. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


168 Day War: $701,537,677 damages, $547,949,120 net damages NPO's First Time: $1,410,474,439 damages, $1,192,711,042 net damages Ground Zero War: $2,399,413,989 damages, $2,078,634,506 net damages


Basic Information
Nation Name: Movania VIP
Leader Name: Memph
Nation ID: 732
Awards:
Founded: 08/05/2014 (3,853 Days Old)
Last Activity: Active 11 hours ago
Forum Account:Click Here
Discord Username:Memph #8361
Unique ID: e616ee6e8e7c63cc51d690471
International Relations
Alliance: Guardian Alliance Flag
High Gov
Alliance Seniority:11 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 18 (1.5 days)
Commendations: 73
Denouncements: 6
Nation Page Visits: 69,098
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 16,186,885
Infrastructure: 107,950.00
Land Area: 259,400 sq. miles
Avg Pop Density: 62.40 people/sq. mi
GDP: $22,231,406,632.00
GDP per Capita: $1,373.42
GNI: $12,331,777,580.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-1208.63)
Pollution Index: 3,329 points
Radiation Index: 795.42 R (Global: 739.69 R)
OBL Team: Blue Jays
Military
Nation Rank: #173 of 11,138 Nations (1.55%)
Nation Score: More Information 10,004.20
War Policy: Help Blitzkrieg Blitzkrieg Icon
Soldiers:
Casualties:
Killed:
504,000
77,650,961
68,377,075
Tanks:
Lost:
Destroyed:
37,914
2,266,459
3,416,643
Aircraft:
Lost:
Destroyed:
2,880
280,830
377,753
Ships:
Lost:
Destroyed:
282
27,094
29,929
Spies:
Lost:
Captured:
32
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
464
167
Nuclear Weapons:
Launched:
Eaten:
0
229
203
Nation Stats
Infrastructure Destroyed: 1,814,258.69
Infrastructure Lost: 1,316,174.00
Money Looted: $2,930,283,348.68
Wars Won: 285
Wars Lost: 320
Bounties

There are no posted bounties on this nation.

Map
45 Cities [M]
Nation Activity
02/13 02:19 am - Movania changed their Color Trade Bloc from Gray to Pink.
02/11 04:03 pm - Movania declared war on Celestial Domicile for the reason of "Do you feel lucky, punk?".
02/11 04:03 pm - Movania declared war on Gaillimh for the reason of "All your base are belong to us".
02/11 04:02 pm - Movania declared war on Liberland for the reason of "I am the LAW!".
02/11 04:01 pm - Movania declared war on Blighty for the reason of "I will have vengeance.".
02/11 04:01 pm - Movania had war declared by Portus Cale for the reason of "I'm gonna curbstomp you now... again...".
02/11 03:58 pm - Movania declared war on Veins for the reason of "Your flag colors clash with our aesthetic. This means war!".
02/11 03:58 pm - Movania had war declared by Tzion for the reason of "For the Coast!".
02/11 03:58 pm - Movania declared war on Krigets land for the reason of "Dead men taste like chicken.".
02/10 05:07 pm - Vanek26 changed the alliance position of Memph from applicant to High Gov.
02/10 05:05 pm - Movania applied to join the alliance Guardian.
02/10 05:04 pm - Movania left the alliance Mensa HQ.
02/10 05:04 pm - Memph changed the alliance position of Memph from Leader to Member.
02/10 02:23 am - Blande changed the alliance position of memph from Member to Leader.
02/10 02:22 am - Blande approved Movania's alliance application and set their alliance permissions to the default member position.
02/10 02:20 am - Movania applied to join the alliance Mensa HQ.
02/10 02:20 am - Movania left the alliance Guardian.
02/10 02:20 am - Memph changed the alliance position of Memph from High Gov to Member.
02/08 04:12 am - Movania had war declared by Disillusioned Illusionment for the reason of "It’s me again".
02/08 01:57 am - Movania declared war on The British Trading Empire for the reason of "Trying an interplanetary expansion experiment, nbd".
02/07 04:34 pm - Movania declared war on Veins for the reason of "We march to war to restore our glory.".
02/07 04:15 pm - Movania declared war on Hocotate for the reason of "A not-so-general dispute".
02/07 04:11 pm - Movania changed their Color Trade Bloc from Gray to Pink.
02/07 04:10 pm - Movania had war declared by Savoy for the reason of "Froge".
02/07 03:59 pm - Movania declared war on Inconnue for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
02/07 03:59 pm - Movania declared war on Pleiades for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
02/07 03:59 pm - Movania had war declared by The Independent Clans of Sco for the reason of "Me too, thanks".
02/07 03:58 pm - Movania declared war on GodChild for the reason of "War is inevitable.".
02/07 02:34 pm - Axel Steel of Guitar Hero Alabama has publicly commended the nation of Movania.
02/02 10:08 pm - Movania changed their Color Trade Bloc from Gray to Pink.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
30 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.