Diablis is a nation led by King Sir Diablo on the continent of Australia. Diablis's government is a Banana Republic with very moderate social policies. Economically, Diablis favors moderate policies. The official currency of Diablis is the Dollar. At 45 days old, Diablis is an established nation. Diablis has a population of 547,635 and a land area of 7,500.00 sq. miles. This gives it a national average population density of 73.02. Pollution in the nation is a disaster. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Diablis ![]() |
Leader Name: | Sir Diablo |
Nation ID: |
702955
https://politicsandwar.com/nation/id=702955
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Awards: |
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Founded: | 07/16/2025 (45 Days Old) |
Last Activity: | Active 4 hours ago |
Discord Username: | mrdiablo08 |
Unique ID: | 27162e257b63ee8005360c7e5 |
International Relations | |
Alliance: | Registered Infra Offenders ![]() Registered Infra Offender |
Alliance Seniority: | 44 days |
Color Trade Bloc: | ![]() |
Commendations: | 5 |
Denouncements: | 0 |
Nation Page Visits: | 716 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 547,635 |
Infrastructure: | 8,000.00 |
Land Area: | 7,500 sq. miles |
Avg Pop Density: | 73.02 people/sq. mi |
GDP: | $4,118,264,966.00 |
GDP per Capita: | $7,520.07 |
GNI: | $2,696,593,355.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Banana Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (209.14) |
Pollution Index: | 2,760 points |
Radiation Index: | 78.52 R (Global: 193.52 R) |
Military | |
Nation Rank: | #4,574 of 11,037 Nations (41.44%) |
Nation Score: ![]() |
740.00 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
75,000 100,077 134,984 |
![]() Lost: Destroyed: |
0 3,495 2,493 |
![]() Lost: Destroyed: |
0 0 144 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 15,600.88 |
Infrastructure Lost: | 0.00 |
Money Looted: | $413,184,856.68 |
Wars Won: | 78 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
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5 Cities [M] | |||||||||||||||||||||||||||||||
Spawn | 1,600.00 Infra, 109,604 People | ||||||||||||||||||||||||||||||
Moskow | 1,600.00 Infra, 109,604 People | ||||||||||||||||||||||||||||||
Petersburg | 1,600.00 Infra, 109,476 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
5 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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