Diablis is a nation led by King Sir Diablo on the continent of Africa. Diablis's government is a Banana Republic with very moderate social policies. Economically, Diablis favors moderate policies. The official currency of Diablis is the Dollar. At 25 days old, Diablis is a young nation. Diablis has a population of 517,274 and a land area of 5,000.00 sq. miles. This gives it a national average population density of 103.45. Pollution in the nation is a disaster. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Diablis ![]() |
Leader Name: | Sir Diablo |
Nation ID: |
702955
https://politicsandwar.com/nation/id=702955
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Awards: |
![]() |
Founded: | 07/16/2025 (25 Days Old) |
Last Activity: | Active 20 hours ago |
Discord Username: | mrdiablo08 |
Unique ID: | 598356d3a42361bdd23304c49 |
International Relations | |
Alliance: | Registered Infra Offenders ![]() Registered Infra Offender |
Alliance Seniority: | 23 days |
Color Trade Bloc: | ![]() |
Commendations: | 5 |
Denouncements: | 0 |
Nation Page Visits: | 350 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 517,274 |
Infrastructure: | 6,000.00 |
Land Area: | 5,000 sq. miles |
Avg Pop Density: | 103.45 people/sq. mi |
GDP: | $2,583,544,027.00 |
GDP per Capita: | $4,994.53 |
GNI: | $1,660,493,405.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Banana Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (176.39) |
Pollution Index: | 1,480 points |
Radiation Index: | 167.28 R (Global: 106.76 R) |
Military | |
Nation Rank: | #4,440 of 11,158 Nations (39.79%) |
Nation Score: ![]() |
823.61 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
73,276 29,515 17,347 |
![]() Lost: Destroyed: |
6,172 537 215 |
![]() Lost: Destroyed: |
0 0 32 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Captured: |
47 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 7,558.67 |
Infrastructure Lost: | 0.00 |
Money Looted: | $213,405,265.13 |
Wars Won: | 44 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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5 Cities [M] | |||||||||||||||||||||||||||||||
Spawn | 1,200.00 Infra, 103,594 People | ||||||||||||||||||||||||||||||
Moskow | 1,200.00 Infra, 103,594 People | ||||||||||||||||||||||||||||||
Petersburg | 1,200.00 Infra, 103,362 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |