Achievement Showcase
Brythonian Commune is a nation led by Citizen Thya on the continent of North America. Brythonian Commune's government is a Communist Democracy with very libertarian social policies. Economically, Brythonian Commune favors extremely left wing policies. The official currency of Brythonian Commune is the Bus Tokens. At 106 days old, Brythonian Commune is a mature nation. Brythonian Commune has a population of 5,164,847 and a land area of 40,500.00 sq. miles. This gives it a national average population density of 127.53. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Welcome!
About the Brythonian Commune
The Brythonian Commune is a democratic socialist nation in the area of what was known as Philadelphia. Brythonia, as it is also called, engages in a policy of armed neutrality similar to Switzerland, wherein all able-bodied commune citizens are acquainted with military technology. However, Brythonian diplomacy is engaged on the principles of self-determination and peaceful behaviour with other active communities, though communities fallen into abandon and neglect are brought salvation.
About Thya
I used to play back around 2022, as a government member of Advanced Syndicalist Mechanics (defunct). Friends would know me under BrythonLexi or simply Lexi.
Now, I simply relax and play with my partner as lower-level nations. We understand the involved risks.
I have a high military policy, for self-defence and sporadically raiding inactive or defenseless nations. Raiding me will generally result in low gains, if any.
I accept friendly messages and discussions in-game.
Note: The Brythonian Commune is defended by missile-launching capabilities.
Basic Information | |
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Nation Name: | Brythonian Commune ![]() |
Leader Name: | Thya |
Nation ID: |
690530
https://politicsandwar.com/nation/id=690530
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Awards: |
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Founded: | 05/15/2025 (106 Days Old) |
Last Activity: | Active 6 hours ago |
Discord Username: | brythonlexi |
Unique ID: | 7906a6caaf03f583348a2e9d0 |
International Relations | |
Alliance: | The Slow And Steady ![]() Leader |
Alliance Seniority: | 102 days |
Color Trade Bloc: | ![]() |
Commendations: | 36 |
Denouncements: | 4 |
Nation Page Visits: | 4,124 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 5,164,847 |
Infrastructure: | 40,500.00 |
Land Area: | 40,500 sq. miles |
Avg Pop Density: | 127.53 people/sq. mi |
GDP: | $10,315,032,123.00 |
GDP per Capita: | $1,997.16 |
GNI: | $4,240,618,180.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
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Domestic | |
Government Type: | Communist Democracy ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Libertarian ![]() |
State Religion: |
Animism ![]() |
National Animal: |
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Approval Rating: | 100% (134.61) |
Pollution Index: | 0 points |
Radiation Index: | 173.48 R (Global: 197.96 R) |
OBL Team: |
Scions ![]() |
Military | |
Nation Rank: | #2,741 of 11,015 Nations (24.88%) |
Nation Score: ![]() |
3,714.10 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
54,000 189,899 404,410 |
![]() Lost: Destroyed: |
9,000 7,284 9,802 |
![]() Lost: Destroyed: |
1,350 0 288 |
![]() Lost: Destroyed: |
180 87 238 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 10,369.25 |
Infrastructure Lost: | 126.00 |
Money Looted: | $151,870,188.77 |
Wars Won: | 43 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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18 Cities [M] | |||||||||||||||||||||||||||||||
Saint Brighid | 2,250.00 Infra, 295,092 People | ||||||||||||||||||||||||||||||
Fort Gwyn | 2,250.00 Infra, 295,092 People | ||||||||||||||||||||||||||||||
Fort Avacyn | 2,250.00 Infra, 294,952 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
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Eruption of the Second MoO-TCO War MoO Initial Blitz Causes Disarray In TCO Ranks |
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Eruption of the Second MoO-TCO War MoO Initial Blitz Causes Disarray In TCO Ranks |
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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