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Explorerland


The Empire of Explorerland is a nation led by Emperor Explorer on the continent of South America. The Empire of Explorerland's government is a Monarchy with very moderate social policies. Economically, The Empire of Explorerland favors moderate policies. The official currency of The Empire of Explorerland is the Bitcoin. At 2,859 days old, The Empire of Explorerland is an ancient nation. The Empire of Explorerland has a population of 14,316,439 and a land area of 115,370.00 sq. miles. This gives it a national average population density of 124.09. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


A nation born out of feelings of Justice, Honor, Respect and Joy.


Basic Information
Nation Name: Explorerland
Leader Name: Explorer
Nation ID: 68971
Awards:
Founded: 06/01/2017 (2,859 Days Old)
Last Activity: Active in the last 7 days
Discord Username:explorer__#0
Unique ID: cbf7635023a6459896cc7f3b8
International Relations
Alliance: The Knights Radiant Alliance Flag
Applicant
Alliance Seniority:0 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 44
Denouncements: 5
Nation Page Visits: 41,302
Economic
Population: 14,316,439
Infrastructure: 96,745.80
Land Area: 115,370 sq. miles
Avg Pop Density: 124.09 people/sq. mi
GDP: $15,913,560,547.00
GDP per Capita: $1,111.56
GNI: $8,520,064,695.00
Economic Policies: Moderate
Currency: Currency Image Bitcoin
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageCat
Approval Rating: 0% (-953.15)
Pollution Index: 9,820 points
Radiation Index: 115.03 R (Global: 173.76 R)
Military
Nation Score: More Information 7,524.15
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
42,696,386
18,442,693
Tanks:
Lost:
Destroyed:
0
393,604
588,525
Aircraft:
Lost:
Destroyed:
2,815
58,708
33,273
Ships:
Lost:
Destroyed:
1
1,568
1,880
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
3
363
40
Nuclear Weapons:
Launched:
Eaten:
1
113
28
Nation Stats
Infrastructure Destroyed: 452,270.94
Infrastructure Lost: 570,283.00
Money Looted: $458,216,871.18
Wars Won: 115
Wars Lost: 181
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
03/24 06:25 pm - Indger removed Explorerland from the alliance and set them as an applicant. They previously held the position: Radiant
03/17 05:53 pm - Explorerland changed their Color Trade Bloc from Gray to Orange.
03/17 12:00 pm - Explorerland had war declared by The Keynesian Republic for the reason of "Gib me all ur moneyz".
03/17 12:00 pm - Explorerland had war declared by Court of Oryx for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
03/17 12:00 pm - Explorerland had war declared by Cyberia for the reason of "Haiiiiiiiiiii".
03/12 09:10 pm - Explorerland has publicly commended the nation of Federal Reserve System led by Safesplayz.
03/08 09:11 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Explorerland.
01/20 07:22 pm - Explorerland has publicly commended the nation of ProtoFinnicHolyRomanKhaganat led by Cheesy blobfish.
01/19 06:45 pm - Cheesy blobfish of ProtoFinnicHolyRomanKhaganat has publicly commended the nation of Explorerland.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
16 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.