Achievement Showcase
The Supreme Empire of Piedmont is a nation led by Emperor Isaac Conor on the continent of North America. The Supreme Empire of Piedmont's government is a Dictatorship with very conservative social policies. Economically, The Supreme Empire of Piedmont favors far right wing policies. The official currency of The Supreme Empire of Piedmont is the Pence. At 95 days old, The Supreme Empire of Piedmont is a mature nation. The Supreme Empire of Piedmont has a population of 931,436 and a land area of 19,400.00 sq. miles. This gives it a national average population density of 48.01. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Emperor: Isaac Conor
Grand Regent: Logan Jordan
Basic Information | |
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Nation Name: | Piedmont |
Leader Name: | Isaac Conor |
Nation ID: |
679698 https://politicsandwar.com/nation/id=679698
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Founded: | 03/20/2025 (95 Days Old) |
Last Activity: | Last active on 06/09/2025 |
Discord Username: | disgusted_cxrpse |
Unique ID: | 972c3916b622970fd6935300b |
International Relations | |
Alliance: | Blackwater ![]() Applicant |
Alliance Seniority: | 8 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 2 (0.2 days) |
Commendations: | 12 |
Denouncements: | 3 |
Nation Page Visits: | 1,248 |
Economic | |
Population: | 931,436 |
Infrastructure: | 8,004.59 |
Land Area: | 19,400 sq. miles |
Avg Pop Density: | 48.01 people/sq. mi |
GDP: | $1,201,587,691.00 |
GDP per Capita: | $1,290.04 |
GNI: | $870,133,720.00 |
Economic Policies: | Far Right ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Secularism ![]() |
National Animal: |
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Approval Rating: | 0% (-216.67) |
Pollution Index: | 1,322 points |
Radiation Index: | 99.05 R (Global: 101.66 R) |
OBL Team: | Tickleballs ![]() |
Military | |
Nation Rank: | #4,194 of 11,655 Nations (35.98%) |
Nation Score: ![]() |
970.11 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 438,682 177,891 |
![]() Lost: Destroyed: |
0 14,363 8,316 |
![]() Lost: Destroyed: |
0 455 56 |
![]() Lost: Destroyed: |
0 71 11 |
![]() Lost: Captured: |
58 Unknown Unknown |
![]() Launched: Eaten: |
0 0 1 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 828.38 |
Infrastructure Lost: | 8,379.00 |
Money Looted: | $8,660,763.81 |
Wars Won: | 2 |
Wars Lost: | 9 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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8 Cities [M] | |||||||||||||||||||||||||||||||
Philadelphia | 1,497.14 Infra, 195,270 People | ||||||||||||||||||||||||||||||
Allentown | 219.24 Infra, 26,972 People | ||||||||||||||||||||||||||||||
Burlington City | 1,512.01 Infra, 160,128 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
3 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |