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The Kingdom of Arzallum Arzallum is a nation led by Monarch Oliver Taylor on the continent of Asia. The Kingdom of Arzallum Arzallum's government is a Monarchy with very conservative social policies. Economically, The Kingdom of Arzallum Arzallum favors far left wing policies. The official currency of The Kingdom of Arzallum Arzallum is the Rupees. At 48 days old, The Kingdom of Arzallum Arzallum is an established nation. The Kingdom of Arzallum Arzallum has a population of 1,214,862 and a land area of 6,350.00 sq. miles. This gives it a national average population density of 191.32. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Hino de Arzallum (Criação própria)
Líder - Povo da nação, levantem vossas mãos!
Povo - "Levantamos nossas mãos e nossos corações!"
Líder - Povo consagrado, qual é vossa missão?
Povo - "Caminhar ao progresso com nossas irmãs e irmãos!"
Líder - Senhoras e senhores, qual é vossa glória?
Povo - "Viver e evoluir, sem discórdia!"
Líder - Povo de Arzallum, qual é vosso desejo?
Povo - "Viver bem, cuidar de nossas famílias, sem algum pestanejo!"
Líder - População gloriosa, por que temeis as guerras sujas?
Povo - "Há mortes de inocentes e a ascensão de más bruxas!"
Líder - Forte nação, por que viveis desse jeito?
Povo - "Porque honramos esse dragão de éter vivo nos nossos peitos!"
Tum, tum, tá! Tum, tum, tá! Tum, tum, tá!
Agradecimentos especiais: Gostaria bastante de agradecer ao autor brasileiro Raphael Draccon, por ter feito uma obra tão envolvente como Dragões de Éter. De fato, é possível se questionar: 'Quem está sentindo isso é a Ariane ou Draccon? '. Praticamente tudo relacionado à minha nação deste jogo é uma honra à tua, que apesar de estar em um mundo etérico distante, ainda consigo ''abrir minha casca" e viajar por aquele lugar tão fantástico. Agradeço mesmo, o senhor me inspirou a criar e visitar minhas próprias dimensões etéricas e escrever sobre elas, as quais sempre são desdobramentos de mim mesmo e que, quem sabe um dia, eu possa vê-las impressas em livros e lidas no mundo todo. Obrigado, sempre...
Antenciosamente, um leitor fervoroso de Dragões de Éter e viajante etérico, Pedro Remião, um bom brasileiro também.
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National Factbook | |
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Flag: |
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Nation Name: | Arzallum |
Leader Name: | Oliver Taylor |
Currency: |
![]() Rupees |
National Animal: |
![]() Ether Dragon |
History: | The Kingdom of Arzallum was born from the ashes of an ancient, destructive war that nearly wiped out its people and lands. For centuries, Arzallum was a prosperous and proud nation, known for its thriving cities and rich resources. But all of that changed when a band of invaders, known as the Hidden Raiders, arrived on the shores of the kingdom, unannounced and cloaked in mystery. They came from the northern lands, skilled in shadow magic, capable of striking swiftly and silently. The Hidden Raiders were ruthless. They raided villages, stole crops, and dismantled the kingdom’s military forces, leaving no trace of their existence. Every attack was a phantom, and the people of Arzallum could not defend against what they could not see. Desperate and disoriented, the kingdom’s rulers were powerless, and panic spread across the land. The once-proud kingdom turned into a battlefield of fear and despair. The war raged on for years, with neither side gaining a clear advantage. It seemed that Arzallum’s fate was sealed. But in the midst of the chaos, a dark figure emerged from the shadows — Oliver Taylor, a man with a past unknown to many, and a gift that would reshape the kingdom forever. Oliver had lived a quiet life as a soldier, fighting in the war but never rising to prominence. However, after witnessing the horrors of the conflict and the kingdom’s fall into ruin, Oliver ventured deep into the forbidden forests of the east, searching for an end to his grief. It was there, in the depths of the ancient woods, that he discovered a hidden relic — an ancient relic of shadow magic, long forgotten by the world. The relic, a blackened crystal, pulsed with a malevolent energy. Upon touching it, Oliver’s body was flooded with dark power. The shadows responded to his will, wrapping around him, bending to his command. He felt the weight of the magic, the overwhelming force of it. With this newfound power, Oliver returned to the kingdom — now an outcast, a lone wolf in a world of chaos. He used his abilities to infiltrate the ranks of the Hidden Raiders, using the shadows to blend in and observe them. Over time, he uncovered their true goal: the annihilation of the kingdom and the complete subjugation of its people. Armed with this knowledge and the shadows at his command, Oliver began to strike back. His first victory was swift and brutal. Under the cover of night, he infiltrated a Hidden Raider camp, using the very shadows to silence their soldiers one by one. The fear that followed his mysterious attacks spread like wildfire. The people of Arzallum began to whisper about the dark figure who brought terror to their enemies and hope to their people. He was called "Oliver Taylor, the Dark" — a name that would be etched into the history of the kingdom forever. As Oliver’s power grew, so did his reputation. He became a legend — a leader who was both feared and revered. With his control over the shadows, he led a series of successful battles against the Hidden Raiders, gradually pushing them back. Each victory solidified his place as the true hero of the war. But victory came at a cost. As Oliver’s power over the shadows grew stronger, so too did the darkness inside him. He struggled to control the overwhelming force he had unleashed. The shadows whispered to him, tempting him with promises of greater power, greater control. He had already sacrificed so much to save Arzallum, but now he faced the greatest challenge of all — keeping his humanity intact. In the end, the Hidden Raiders were defeated, and the kingdom was saved. Oliver Taylor, the Dark, was crowned as the King of Arzallum, ushering in a new era. However, his reign was not without tension. The kingdom had been rebuilt, but its foundation was one of darkness. The people both feared and respected their ruler, and many whispered that the shadows which had saved them might one day consume him. Oliver Taylor, the Dark, ruled with a firm grip, never forgetting the price of power. He was a king of the shadows, but also the light — a reminder that in the darkest of times, hope could still rise, even from the deepest shadows. |
Geography | |
Continent: | Asia |
Land Area: | 10,219.31 sq. km |
Terrain: | Arzallum is a land of breathtaking contrasts, where nature's beauty is as vast and diverse as the kingdom itself. The geography of the kingdom is a tapestry of majestic mountains, serene plains, and pristine beaches, each more beautiful than the last. To the north, the towering **Obsidian Peaks** dominate the landscape, a range of jagged mountains that stretch into the clouds. These mountains are formed from ancient volcanic rock, their dark, imposing silhouettes contrasting against the pale blue sky. Snow-capped year-round, the peaks seem to glisten with an ethereal glow, their slopes rich with dense pine forests and cascading waterfalls. The air here is crisp and pure, and the silence of the highlands is broken only by the occasional howl of the wind or the distant rumble of an avalanche. The Obsidian Peaks are both a natural fortress and a symbol of the kingdom’s strength and resilience. To the east, the land opens into the breathtaking **Verdant Plains**. This vast stretch of lush, rolling meadows is dotted with fields of wildflowers in every color of the rainbow, swaying gently in the breeze. The plains are punctuated by small, serene lakes that reflect the sky like mirrors, creating an idyllic scene of tranquility. Streams crisscross the land, their crystal-clear waters nourishing the soil and sustaining a rich variety of wildlife. In the heart of the plains stands **The Silverwood Grove**, a magical forest where ancient trees with silvery leaves stretch their limbs high into the sky, casting a soft, otherworldly glow beneath them. The plains are the kingdom's breadbasket, and their beauty has long been a source of pride for the people of Arzallum. To the south, the kingdom's landscape softens, giving way to the stunning **Golden Coast**. The beaches here are a paradise, with powdery white sands that seem to shimmer under the sun. Crystal-clear waters lap gently against the shore, their shades of turquoise and aquamarine inviting travelers to dip their toes or dive into the cool depths. Along the coastline, **The Sapphire Archipelago** is a string of small, tropical islands that are known for their tranquil coves, swaying palm trees, and vibrant coral reefs teeming with life. The archipelago is a popular retreat for the nobility, who often sail out to these islands for rest and relaxation. At night, the beaches of the Golden Coast come alive with the soft glow of bioluminescent plankton, transforming the shore into a magical, glowing wonderland. To the west, the **Twilight River** winds its way through the landscape, its waters as deep and dark as the shadows that once enveloped the kingdom. The river flows through both the mountain ranges and the plains, carving its path through the heart of Arzallum. Its banks are lined with tall willows and ancient oaks, and the river itself is rich in fish and trade. The river's source is hidden deep in the mountains, where it is said that the waters are imbued with the magic of the land itself, flowing with an energy that sustains the kingdom. Throughout Arzallum, the land is dotted with picturesque villages, quaint hamlets nestled in valleys, and majestic castles perched on the edges of cliffs, all connected by well-maintained roads that wind through the kingdom's varied terrain. Whether one is gazing at the sweeping view of the Verdant Plains, climbing the Obsidian Peaks, or relaxing on the beaches of the Golden Coast, Arzallum offers a landscape of stunning beauty, one that blends nature's raw power with a peaceful, almost otherworldly serenity. In this land of contrasts, the beauty of the kingdom is not only seen but felt, a living, breathing testament to the harmony between the kingdom’s people and the natural world that surrounds them. |
Highest Peak: | Wall Peak, 8,389 meters |
Lowest Valley: | Dwarf Masters Depression, -749 meters |
Climate: | The climate of Arzallum is as varied and enchanting as its landscapes, with distinct regions offering a wide range of weather conditions, from the freezing cold of the northern highlands to the warm, tropical breezes of the southern coast. In the northern regions, particularly near the Obsidian Peaks, the climate is harsh and cold. The towering mountains are blanketed in snow for most of the year, with temperatures often dipping well below freezing. Winter in this area is long and unforgiving, with heavy snowfall that transforms the rugged terrain into a frozen wonderland. The air is crisp and sharp, and the wind howls fiercely across the mountain passes, making travel treacherous. During the short summer months, the temperatures barely rise above the freezing point, and the snow begins to melt in patches, revealing dark volcanic rock and hidden valleys. The northern regions are ideal for those who seek solitude in the cold and are home to hardy mountain dwellers who have learned to survive the harsh elements. The forests here are filled with evergreen trees, their deep green hues a stark contrast to the white landscape. The Tundra's Edge region, located at the foot of the Obsidian Peaks, is a cold, windswept expanse where only the most resilient plants and animals survive. Moving southward, the climate becomes more temperate. The Verdant Plains enjoys a mild, temperate climate with four distinct seasons. Spring brings a fresh breeze, with warm days and cooler nights. The plains bloom with wildflowers, and the lakes and streams fill with the meltwater from the mountains. Summers are pleasant, with warm temperatures that hover around the mid-70s (°F), making it an ideal time for farming and outdoor activities. The lush grasslands thrive during this time, and the sky remains a bright blue, clear of clouds. Fall is marked by cooler winds and the changing of the leaves, as the trees in the forests of Silverwood Grove turn vibrant shades of red, orange, and yellow. Winter in the plains is mild compared to the northern mountains, with only a light dusting of snow covering the landscape and temperatures rarely falling below freezing. The seasons here bring balance and harmony to the kingdom's agricultural heartland. Further south, the climate shifts once again as Arzallum reaches its Golden Coast. The southern regions are blessed with a warm, temperate climate, characterized by mild winters and hot, sunny summers. The Golden Coast enjoys an almost Mediterranean feel, with warm, dry summers that see temperatures rise into the mid-80s (°F) and cool, mild winters with temperatures rarely dropping below 50°F. The coastal breezes help keep the air fresh and pleasant, even during the hottest months. The beaches are bathed in sunlight year-round, and the surrounding tropical islands of the Sapphire Archipelago experience a more humid climate, with frequent rain showers that keep the vegetation lush and green. The humidity in the southern regions creates an almost otherworldly atmosphere, where the air feels thick with moisture, and the tropical trees sway gently in the wind. Despite the warmth, the ocean's breeze brings a sense of relief, making it a perfect retreat for relaxation and rejuvenation. The Twilight River, which flows through the center of the kingdom, also plays a key role in shaping the local climate. The river's waters, constantly fed by the snowmelt from the Obsidian Peaks, keep the surrounding areas cooler than the more arid southern parts. Along its banks, the climate is temperate and often misty, with fog rolling in during the early mornings, giving the landscape a dreamy, ethereal quality. Overall, the climate of Arzallum reflects its diverse geography, with the northern highlands remaining cold and rugged, the central plains offering a mild and fertile environment, and the southern coast basking in the warmth of a tropical paradise. Each region of the kingdom has its own unique weather patterns, but all share a deep connection to the natural world, enhancing the kingdom's beauty and mystique. |
People & Society | |
Population: | 1,214,862 people |
Demonym: | Arzalino |
Demonym Plural: | Arzalinos |
Ethnic Groups: | Humanos - 76.0% Élfos - 16.0% Other magical races - 6.0% |
Languages: | Altivo - 87.0% Erdim - 10.0% Alto Valoriano - 2.0% |
Religions: | Christianity - 99.0% Magic - 0.0% Black Magic (Forbidden) - 0.0% |
Health | |
Life Expectancy: | 99 years |
Obesity: | 5% |
Alcohol Users: | 6% |
Tobacco Users: | 0% |
Cannabis Users: | 0% |
Hard Drug Users: | 0% |
Economy | |
Description: | The economy of Arzallum is diverse and robust, built on the natural resources and rich landscapes that span its territory. The northern regions, with their mountainous terrain, are rich in minerals, particularly precious metals like silver and iron, which are mined in the Obsidian Peaks. These resources are central to the kingdom’s economy, fueling industries such as metalworking, blacksmithing, and weapon forging. The Verdant Plains serve as the agricultural heart of Arzallum. The mild climate and fertile soil make it perfect for farming, producing a variety of crops like grains, vegetables, and fruits. Livestock farming is also common, with the plains supplying the kingdom with meat, wool, and dairy products. This agricultural wealth is vital to the kingdom’s food supply and trade, both domestically and with neighboring lands. The Golden Coast plays a crucial role in trade and tourism. The coastal cities thrive on maritime trade, importing and exporting goods such as spices, exotic goods, and luxury items, especially from the tropical islands of the Sapphire Archipelago. The beaches and islands also attract tourists from across the kingdom, bringing in revenue through hospitality and resort businesses. Fishing is another key industry in the south, with the rich marine life providing both sustenance and income. The Twilight River is crucial for internal trade, with goods being transported along its length, linking the northern and southern regions of the kingdom. The river also supports a thriving fishing industry. Arzallum is a mixed economy, where both agriculture and resource extraction are complemented by a growing service and trade sector. While it is rooted in traditional industries, the kingdom is also increasingly embracing innovations in craftsmanship, technology, and luxury goods, making it a stable and prosperous nation. |
Average Yearly Income: | $75.54 |
Gross Domestic Product (GDP): | $1,486,591,979.00 |
GDP per Capita: | $1,223.67 |
Gross National Income (GNI): | $694,906,345.00 |
Industries: | The industry of Arzallum is varied and deeply intertwined with the kingdom's natural resources. The northern regions, rich in mineral deposits from the Obsidian Peaks, are the heart of the kingdom's mining and metalworking industries. Precious metals like silver, gold, and iron are extracted from the mountains and processed into tools, weapons, and armor. These materials are essential not only for domestic use but also for trade with neighboring kingdoms. In the Verdant Plains, the agricultural industry is complemented by a thriving textile and craft sector. The fertile lands provide an abundance of raw materials, such as wool and cotton, which are woven into fine fabrics. Skilled artisans also produce intricate pottery, woodwork, and leather goods, which are highly valued in both local markets and for export. The Golden Coast sees the development of industries centered around trade and maritime activities. Shipbuilding is a prominent industry, with expert craftsmen constructing vessels for trade, exploration, and defense. The coastal cities also host factories that process spices, exotic goods, and luxury items, which are traded across the seas. Additionally, the tourism industry flourishes, with resorts and hospitality services generating significant economic activity. Finally, Arzallum has a growing manufacturing sector that focuses on crafting high-quality goods, including fine metals, textiles, and luxury items. These industries are supported by the kingdom's skilled workforce and its wealth of natural resources. As the kingdom evolves, Arzallum is beginning to embrace more advanced technologies, which are gradually shaping its industrial landscape. |
Military | |
History: | The armed forces of Arzallum are a well-organized and formidable force, built to protect the kingdom’s vast and varied landscapes. They are composed of several branches, each tailored to the unique challenges posed by the kingdom’s geography and strategic needs. The Royal Army: The backbone of Arzallum’s military, the Royal Army is responsible for defending the kingdom’s borders and maintaining order within its vast plains and mountainous regions. It is a highly trained force with specialized units, including infantry, archers, and cavalry, well-equipped to fight in both open fields and harsh terrains. The army also controls the kingdom’s fortresses and military outposts, especially in the northern regions near the Obsidian Peaks. The Royal Navy: Operating primarily along the Golden Coast and Sapphire Archipelago, the Royal Navy is tasked with protecting Arzallum’s trade routes and coastal territories. The navy is equipped with powerful warships capable of patrolling the seas and engaging in naval combat. The fleet also plays a key role in securing maritime trade and supporting the kingdom’s expansion through exploration. The Shadow Guard: A unique branch of the military, the Shadow Guard is an elite group of warriors trained to operate in secrecy and utilize stealth tactics, especially suited for combat in the mountains and dense forests. Known for their ability to move undetected through the shadows, the Shadow Guard is often deployed for covert operations, reconnaissance, and sabotage, with some of its members rumored to have mastery over shadow magic. This force was instrumental in the defeat of the Hidden Raiders and continues to serve as an elite unit within the kingdom. The Royal Air Corps: Though still in its infancy, the Royal Air Corps is gradually growing in importance. With the kingdom’s growing interest in technology, this branch focuses on the development and deployment of airships and other aerial units for reconnaissance and communication. The Air Corps is a symbol of Arzallum’s forward-thinking approach to military innovation. Together, these branches form a powerful and versatile military that can protect Arzallum from external threats, maintain order within its borders, and ensure the kingdom’s strategic interests are upheld. The armed forces are highly respected, and the people of Arzallum view them as protectors of both their land and their way of life. |
Soldiers: | 75,000 |
Tanks: | 6,250 |
Aircraft: | 345 |
Ships: | 75 |
Missiles: | 0 |
Nuclear Weapons: | 0 |
Last Updated: 03/19/2025 02:04 pm |