SOl Sol land is a nation led by The Protector LUX on the continent of South America. SOl Sol land's government is a Absolute Monarchy with very moderate social policies. Economically, SOl Sol land favors far left wing policies. The official currency of SOl Sol land is the Balance. At 223 days old, SOl Sol land is an old nation. SOl Sol land has a population of 4,269,285 and a land area of 78,150.00 sq. miles. This gives it a national average population density of 54.63. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Prosperity !!!!
Basic Information | |
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Nation Name: | Sol land |
Leader Name: | LUX |
Nation ID: |
642508 https://politicsandwar.com/nation/id=642508
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Founded: | 09/07/2024 (223 Days Old) |
Last Activity: | Active 41 hours ago |
Discord Username: | lux927601 |
Unique ID: | 30f88dff26a8294b0d365a19b |
International Relations | |
Alliance: | The Fremen ![]() Fremen |
Alliance Seniority: | 224 days |
Color Trade Bloc: | ![]() |
Commendations: | 20 |
Denouncements: | 1 |
Nation Page Visits: | 2,268 |
Economic | |
Population: | 4,269,285 |
Infrastructure: | 40,140.49 |
Land Area: | 78,150 sq. miles |
Avg Pop Density: | 54.63 people/sq. mi |
GDP: | $1,699,462,686.00 |
GDP per Capita: | $398.07 |
GNI: | $-716,524,565.00 |
Economic Policies: | Far Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Luxisme ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-191.01) |
Pollution Index: | 1,956 points |
Radiation Index: | 466.31 R (Global: 766.57 R) |
OBL Team: | the rockers ![]() |
Military | |
Nation Rank: | #1,709 of 11,123 Nations (15.36%) |
Nation Score: ![]() |
4,883.94 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
321,000 895,365 1,151,765 |
![]() Lost: Destroyed: |
18,637 64,052 58,842 |
![]() Lost: Destroyed: |
1,487 4,652 4,070 |
![]() Lost: Destroyed: |
0 649 503 |
![]() Lost: Captured: |
7 Unknown Unknown |
![]() Launched: Eaten: |
2 4 9 |
![]() Launched: Eaten: |
0 11 13 |
Nation Stats | |
Infrastructure Destroyed: | 20,842.00 |
Infrastructure Lost: | 32,799.00 |
Money Looted: | $149,183,490.27 |
Wars Won: | 17 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||||||
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27 Cities [M] | ||||||||||||||||||||||||
sol city | 976.89 Infra, 116,502 People | |||||||||||||||||||||||
Prince city | 1,723.10 Infra, 183,101 People | |||||||||||||||||||||||
Tanesha city | 1,760.26 Infra, 186,076 People | |||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||||||
11 National Projects | ||||||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |