The Exalted Kingdom of Murika is a nation led by Chancellor Joshwah the Mad on the continent of Europe. The Exalted Kingdom of Murika's government is a Socialist Republic with very liberal social policies. Economically, The Exalted Kingdom of Murika favors far left wing policies. The official currency of The Exalted Kingdom of Murika is the Biggums. At 253 days old, The Exalted Kingdom of Murika is an old nation. The Exalted Kingdom of Murika has a population of 4,871,866 and a land area of 38,000.00 sq. miles. This gives it a national average population density of 128.21. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
I ain’t like anybody you ever met before. I’ll eat up Monopoly and 💩 out Connect Four.” (Slight variation of the ICP version)
“Don’t eat where you 💩 and don’t 💩 where you eat.”
Peaceful and pacifist, yet will fight when necessary (though we’ll grumble and complain about it under our breath.)
-Respect is earned, not given.
Basic Information | |
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Nation Name: | Murika |
Leader Name: | Joshwah the Mad |
Nation ID: |
640737 https://politicsandwar.com/nation/id=640737
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Founded: | 08/28/2024 (253 Days Old) |
Last Activity: | Active 17 hours ago |
Discord Username: | joshwahthemad |
Unique ID: | ba1c9e4529e4cf50bd75a8824 |
International Relations | |
Alliance: | The Sword Coast ![]() Tav |
Alliance Seniority: | 250 days |
Color Trade Bloc: | ![]() |
Commendations: | 22 |
Denouncements: | 0 |
Nation Page Visits: | 2,018 |
Economic | |
Population: | 4,871,866 |
Infrastructure: | 38,000.00 |
Land Area: | 38,000 sq. miles |
Avg Pop Density: | 128.21 people/sq. mi |
GDP: | $8,076,127,254.00 |
GDP per Capita: | $1,657.71 |
GNI: | $4,834,086,280.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Socialist Republic ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Liberal ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-12.05) |
Pollution Index: | 2,413 points |
Radiation Index: | 161.65 R (Global: 159.75 R) |
Military | |
Nation Rank: | #2,685 of 11,473 Nations (23.40%) |
Nation Score: ![]() |
3,430.30 |
War Policy: ![]() |
Attrition ![]() |
![]() Casualties: Killed: |
57,000 1,163,893 2,987,719 |
![]() Lost: Destroyed: |
9,500 62,974 123,224 |
![]() Lost: Destroyed: |
570 2,853 8,506 |
![]() Lost: Destroyed: |
79 425 1,786 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 52 |
![]() Launched: Eaten: |
0 0 8 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 225,232.50 |
Infrastructure Lost: | 25,524.00 |
Money Looted: | $281,901,333.62 |
Wars Won: | 134 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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19 Cities [M] | |||||||||||||||||||||||||||||||
Murika Murika | 2,000.00 Infra, 262,554 People | ||||||||||||||||||||||||||||||
Ontario | 2,000.00 Infra, 262,452 People | ||||||||||||||||||||||||||||||
Greenland | 2,000.00 Infra, 267,556 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |