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Tariel

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 Achievement


Tariel is a nation led by The dead Manru on the continent of Europe. Tariel's government is a Theocratic Dictatorship with very authoritarian social policies. Economically, Tariel favors moderate policies. The official currency of Tariel is the Dollar. At 186 days old, Tariel is a mature nation. Tariel has a population of 1,283,098 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 64.15. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


This nation was formed after a mysterious man gave a home to those in need of one, and for a long time it has been ruled by this man. The citizens have come to revere him as their holy savior and true leader. Now that man is dead, and a war between three factions rages. A cult, communists, and facists. 
Now the cultists rule this country listening to the whims of a dead man. Life in Tariel is one of worship, military, and law. Those who wish to tear down this society will burn, for the beast is slumbering and they make it stir in its sleep.


Basic Information
Nation Name: Tariel
Leader Name: Manru
Nation ID: 639234
Founded: 08/20/2024 (186 Days Old)
Last Activity: Last active on 01/14/2025
Discord Username:royalsandwic
Unique ID: 20bfbbc6946e4a3a081e5d960
International Relations
Alliance: Novus Junior Alliance Flag
Analyst
Alliance Seniority:163 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 3 (0.3 days)
Commendations: 9
Denouncements: 3
Nation Page Visits: 1,466
Economic
Population: 1,283,098
Infrastructure: 10,966.02
Land Area: 20,000 sq. miles
Avg Pop Density: 64.15 people/sq. mi
GDP: $725,408,448.00
GDP per Capita: $565.36
GNI: $349,336,755.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Theocratic Dictatorship Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Authoritarian
State Religion: Cult of Manru Cult of Manru
National Animal: National Animal ImageLion
Approval Rating: 0% (-148.34)
Pollution Index: 0 points
Radiation Index: 491.23 R (Global: 648.75 R)
OBL Team: Falcha
Military
Nation Rank: #3,700 of 11,227 Nations (32.96%)
Nation Score: More Information 1,328.15
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
261,418
354,595
Tanks:
Lost:
Destroyed:
0
17,501
16,259
Aircraft:
Lost:
Destroyed:
0
789
622
Ships:
Lost:
Destroyed:
84
35
53
Spies:
Lost:
Captured:
2
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
0
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed: 6,102.99
Infrastructure Lost: 4,061.00
Money Looted: $211,277,005.48
Wars Won: 34
Wars Lost: 10
Bounties

There are no posted bounties on this nation.

Map
10 Cities [M]
Nation Activity
02/18 11:49 pm - Tariel had war declared by Hispanium for the reason of "Trying an interplanetary expansion experiment, nbd".
02/11 04:27 am - Tariel had war declared by One Piece for the reason of "Hasta la vista, baby!".
02/10 11:02 pm - Tariel had war declared by Anarcho-capitalist Britannia for the reason of "Nice nation, it would be a shame if...".
02/10 08:00 pm - Tariel had war declared by Hypocristan for the reason of "Your actions are illogical. War is the only reasonable response.".
02/02 08:00 pm - Tariel had war declared by Free Traders Worldwide for the reason of "raid".
02/02 08:00 pm - Tariel had war declared by paciriot for the reason of "Our astrologers said your moon phase is messing up our vibes.".
02/02 08:00 pm - Tariel had war declared by Constumablion for the reason of "Blood for the Blood God!".
01/27 12:58 am - Tariel had war declared by Etheirys for the reason of "Arrgh!".
01/26 11:42 am - Tariel had war declared by Acolytes of Blood for the reason of "*Pirate noises intensifies*".
01/25 07:23 pm - Tariel had war declared by Noordzee Republic for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
Bulletins
The beast stirs in its slumber

Never poke the hornet’s nest.

Fallen facade

The cult of manru is in control.

Battle of Vavred!

The armies bring death

See All
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
3 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.