Achievement Showcase
The freakdom of Freaktopia is a nation led by President Freaky_doctor on the continent of Australia. The freakdom of Freaktopia's government is a Monarchy with very moderate social policies. Economically, The freakdom of Freaktopia favors far left wing policies. The official currency of The freakdom of Freaktopia is the Evil Dollar. At 371 days old, The freakdom of Freaktopia is an ancient nation. The freakdom of Freaktopia has a population of 6,482,427 and a land area of 60,000.00 sq. miles. This gives it a national average population density of 108.04. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Rosefall (Victory) - 3.8b damage dealt - 42 wars fought
Basic Information ![]() |
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Nation Name: | Freaktopia ![]() |
Leader Name: | Freaky_doctor |
Nation ID: |
630352 https://politicsandwar.com/nation/id=630352
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Awards: |
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Portrait: | ![]() |
Founded: | 07/06/2024 (371 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | luda._._ |
Unique ID: | 971bb7743b069490091563bd5 |
International Relations | |
Alliance: | Death Watch ![]() Watchmen |
Alliance Seniority: | 13 days |
Color Trade Bloc: | ![]() |
Commendations: | 34 |
Denouncements: | 10 |
Nation Page Visits: | 7,261 |
Recent Visitors: VIP Only | 5 nations from 5 alliances in past 24 hours |
Economic | |
Population: | 6,482,427 |
Infrastructure: | 47,917.45 |
Land Area: | 60,000 sq. miles |
Avg Pop Density: | 108.04 people/sq. mi |
GDP: | $5,821,696,721.00 |
GDP per Capita: | $898.07 |
GNI: | $2,482,435,080.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Freak Doctor Thought ![]() |
National Animal: |
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Approval Rating: | 0% (-75.18) |
Pollution Index: | 384 points |
Radiation Index: | 42.40 R (Global: 91.34 R) |
OBL Team: | Freaky Gooners ![]() |
Military | |
Nation Rank: | #1,598 of 11,675 Nations (13.69%) |
Nation Score: ![]() |
6,052.94 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
450,000 6,012,792 11,062,304 |
![]() Lost: Destroyed: |
37,500 379,083 605,230 |
![]() Lost: Destroyed: |
2,155 21,155 41,707 |
![]() Lost: Destroyed: |
1 2,477 2,744 |
![]() Lost: Captured: |
16 Unknown Unknown |
![]() Launched: Eaten: |
0 24 47 |
![]() Launched: Eaten: |
0 0 16 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 93,833.18 |
Infrastructure Lost: | 41,760.00 |
Money Looted: | $466,023,030.84 |
Wars Won: | 52 |
Wars Lost: | 15 |
Bounties | |
There are no posted bounties on this nation. |
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30 Cities [M] | |||||||||||||||||||||||||||||||
Shidopolis | 1,588.50 Infra, 221,503 People | ||||||||||||||||||||||||||||||
Freak City | 1,588.00 Infra, 221,433 People | ||||||||||||||||||||||||||||||
Goontown | 1,646.86 Infra, 229,640 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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9 National Projects | |||||||||||||||||||||||||||||||
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |