Achievement Showcase
The freakdom of Freaktopia is a nation led by President Freaky_doctor on the continent of Australia. The freakdom of Freaktopia's government is a Monarchy with very moderate social policies. Economically, The freakdom of Freaktopia favors far left wing policies. The official currency of The freakdom of Freaktopia is the Evil Dollar. At 310 days old, The freakdom of Freaktopia is an old nation. The freakdom of Freaktopia has a population of 7,325,904 and a land area of 56,000.00 sq. miles. This gives it a national average population density of 130.82. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Rosefall (Victory) - 3.8b damage dealt - 42 wars fought
Basic Information | |
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Nation Name: | Freaktopia ![]() |
Leader Name: | Freaky_doctor |
Nation ID: |
630352 https://politicsandwar.com/nation/id=630352
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Awards: |
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Portrait: | ![]() |
Founded: | 07/06/2024 (310 Days Old) |
Last Activity: | Active 11 hours ago |
Discord Username: | luda._._ |
Unique ID: | 74bb6c2079bca36fe92228dd5 |
International Relations | |
Alliance: | World Task Force ![]() WTFer |
Alliance Seniority: | 86 days |
Color Trade Bloc: | ![]() |
Commendations: | 29 |
Denouncements: | 9 |
Nation Page Visits: | 5,395 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 7,325,904 |
Infrastructure: | 56,000.00 |
Land Area: | 56,000 sq. miles |
Avg Pop Density: | 130.82 people/sq. mi |
GDP: | $8,921,931,242.00 |
GDP per Capita: | $1,217.86 |
GNI: | $12,184,875,300.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Freak Doctor Thought ![]() |
National Animal: |
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Approval Rating: | 0% (-9.6) |
Pollution Index: | 2,716 points |
Radiation Index: | 66.11 R (Global: 195.67 R) |
OBL Team: | Freaky Gooners ![]() |
Military | |
Nation Rank: | #1,832 of 11,508 Nations (15.92%) |
Nation Score: ![]() |
5,131.00 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 5,358,690 9,929,519 |
![]() Lost: Destroyed: |
9,240 333,562 535,344 |
![]() Lost: Destroyed: |
2,100 15,822 35,217 |
![]() Lost: Destroyed: |
0 1,851 2,142 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 24 44 |
![]() Launched: Eaten: |
0 0 14 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 87,436.50 |
Infrastructure Lost: | 35,873.00 |
Money Looted: | $394,260,062.20 |
Wars Won: | 48 |
Wars Lost: | 14 |
Bounties | |
There are no posted bounties on this nation. |
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28 Cities [M] | |||||||||||||||||||||||||||||||
Shidopolis | 2,000.00 Infra, 269,299 People | ||||||||||||||||||||||||||||||
Freak City | 2,000.00 Infra, 269,299 People | ||||||||||||||||||||||||||||||
Goontown | 2,000.00 Infra, 269,299 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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8 National Projects | |||||||||||||||||||||||||||||||
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |