Achievement Showcase
The freakdom of Freaktopia is a nation led by President Freaky_doctor on the continent of North America. The freakdom of Freaktopia's government is a Monarchy with very conservative social policies. Economically, The freakdom of Freaktopia favors right wing policies. The official currency of The freakdom of Freaktopia is the Evil Dollar. At 201 days old, The freakdom of Freaktopia is an old nation. The freakdom of Freaktopia has a population of 6,067,136 and a land area of 46,000.00 sq. miles. This gives it a national average population density of 131.89. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
we are the best because i said so
Basic Information | |
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Nation Name: | Freaktopia |
Leader Name: | Freaky_doctor |
Nation ID: |
630352 https://politicsandwar.com/nation/id=630352
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Awards: | |
Founded: | 07/06/2024 (201 Days Old) |
Last Activity: | Active 14 minutes ago |
Discord Username: | joebeans0328 |
Unique ID: | 957b061bf8e16023712c1d0a5 |
International Relations | |
Alliance: | World Task Force WTFer |
Alliance Seniority: | 197 days |
Color Trade Bloc: | Camelot The Kingdom On Maroon |
Commendations: | 22 |
Denouncements: | 3 |
Nation Page Visits: | 2,728 |
Economic | |
Population: | 6,067,136 |
Infrastructure: | 46,000.00 |
Land Area: | 46,000 sq. miles |
Avg Pop Density: | 131.89 people/sq. mi |
GDP: | $7,052,309,840.00 |
GDP per Capita: | $1,162.38 |
GNI: | $4,798,541,485.00 |
Economic Policies: | Right |
Currency: | Evil Dollar |
Domestic | |
Government Type: | Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Conservative |
State Religion: | Freak Doctor Thought |
National Animal: | Golden eagle |
Approval Rating: | 0% (-91.55) |
Pollution Index: | 874 points |
Radiation Index: | 489.23 R (Global: 439.01 R) |
OBL Team: | Freaky Gooners |
Military | |
Nation Rank: | #2,100 of 11,433 Nations (18.37%) |
Nation Score: | 4,395.00 |
War Policy: | Arcane |
Soldiers: Casualties: Killed: |
0 1,793,851 1,831,219 |
Tanks: Lost: Destroyed: |
11,500 115,303 80,337 |
Aircraft: Lost: Destroyed: |
1,725 7,155 4,651 |
Ships: Lost: Destroyed: |
0 732 250 |
Spies: Lost: Captured: |
15 Unknown Unknown |
Missiles: Launched: Eaten: |
6 24 8 |
Nuclear Weapons: Launched: Eaten: |
0 0 1 |
Nation Stats | |
Infrastructure Destroyed: | 12,178.10 |
Infrastructure Lost: | 12,165.00 |
Money Looted: | $25,356,863.75 |
Wars Won: | 5 |
Wars Lost: | 14 |
Bounties | |
There are no posted bounties on this nation. |
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23 Cities [M] | |||||||||||||||||||||||||||||||
Shidopolis | 2,000.00 Infra, 270,711 People | ||||||||||||||||||||||||||||||
Freak City | 2,000.00 Infra, 270,711 People | ||||||||||||||||||||||||||||||
Goontown | 2,000.00 Infra, 270,711 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |