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Freaktopia
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The freakdom of Freaktopia is a nation led by President Freaky_doctor on the continent of Australia. The freakdom of Freaktopia's government is a Monarchy with very moderate social policies. Economically, The freakdom of Freaktopia favors far left wing policies. The official currency of The freakdom of Freaktopia is the Evil Dollar. At 371 days old, The freakdom of Freaktopia is an ancient nation. The freakdom of Freaktopia has a population of 6,482,427 and a land area of 60,000.00 sq. miles. This gives it a national average population density of 108.04. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Rosefall (Victory) - 3.8b damage dealt - 42 wars fought


 


Basic Information
Nation Name: Freaktopia VIP
Leader Name: Freaky_doctor
Nation ID: 630352
Awards:
Portrait:
Founded: 07/06/2024 (371 Days Old)
Last Activity: Active 2 hours ago
Discord Username:luda._._
Unique ID: 971bb7743b069490091563bd5
International Relations
Alliance: Death Watch Alliance Flag
Watchmen
Alliance Seniority:13 days
Color Trade Bloc: What a Maroon!
Commendations: 34
Denouncements: 10
Nation Page Visits: 7,261
Recent Visitors: VIP Only 5 nations from 5 alliances in past 24 hours
Economic
Population: 6,482,427
Infrastructure: 47,917.45
Land Area: 60,000 sq. miles
Avg Pop Density: 108.04 people/sq. mi
GDP: $5,821,696,721.00
GDP per Capita: $898.07
GNI: $2,482,435,080.00
Economic Policies: Far Left
Currency: Currency Image Evil Dollar
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Freak Doctor Thought Freak Doctor Thought
National Animal: National Animal ImageNathan and Abby
Approval Rating: 0% (-75.18)
Pollution Index: 384 points
Radiation Index: 42.40 R (Global: 91.34 R)
OBL Team: Freaky Gooners
Military
Nation Rank: #1,598 of 11,675 Nations (13.69%)
Nation Score: More Information 6,052.94
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
450,000
6,012,792
11,062,304
Tanks:
Lost:
Destroyed:
37,500
379,083
605,230
Aircraft:
Lost:
Destroyed:
2,155
21,155
41,707
Ships:
Lost:
Destroyed:
1
2,477
2,744
Spies:
Lost:
Captured:
16
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
24
47
Nuclear Weapons:
Launched:
Eaten:
0
0
16
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 93,833.18
Infrastructure Lost: 41,760.00
Money Looted: $466,023,030.84
Wars Won: 52
Wars Lost: 15
Bounties

There are no posted bounties on this nation.

Map
30 Cities [M]
Nation Activity
07/12 04:41 am - Freaktopia declared war on Czech Federal Republic for the reason of "Your actions are illogical. War is the only reasonable response.".
07/12 04:12 am - Freaktopia declared war on Vesket for the reason of "Nice Infra bro.".
07/11 07:56 pm - Freaktopia declared war on 7th Cavalry for the reason of "counter".
07/09 04:11 pm - freaky_doctor built a new project: Nuclear Research Facility
07/07 07:12 pm - Freaktopia has publicly commended the nation of Ancapistan Territory led by Edward Victor.
07/07 07:00 pm - Edward Victor of Ancapistan Territory has publicly commended the nation of Freaktopia.
07/07 06:40 pm - SirAryan of Khulna has publicly commended the nation of Freaktopia.
07/07 05:26 pm - Freaktopia has publicly commended the nation of Khulna led by SirAryan.
07/07 05:14 pm - SirAryan of Khulna has publicly denounced the nation of Freaktopia.
07/06 03:59 am - Freaktopia declared war on Lachland for the reason of "counter".
07/06 01:59 am - Freaktopia has publicly commended the nation of Genovese led by Lucky Luciano.
07/06 01:52 am - Lucky Luciano of Genovese has publicly commended the nation of Freaktopia.
07/05 06:18 pm - Freaktopia has publicly commended the nation of Alviopedaiben led by JDK.
07/05 10:16 am - JDK of Alviopedaiben has publicly denounced the nation of Freaktopia.
07/05 12:30 am - Freaktopia declared war on Genovese for the reason of "Tech Raid, PM for peace.".
07/04 11:56 pm - Freaktopia declared war on BlueBottle Confederation for the reason of "Welcome to Orbis.".
07/04 11:55 pm - Freaktopia declared war on Alviopedaiben for the reason of "Your citizens are too happy. Time to bring some chaos.".
06/29 05:47 am - Freaktopia had war declared by Evil Underground Lair for the reason of "NOOT NOOT".
06/29 05:47 am - Freaktopia had war declared by Tree land for the reason of "illegal counter is not the play buddy".
06/29 04:23 am - Freaktopia declared war on United African Nation for the reason of "counter".
06/29 04:21 am - Cuntryball approved Freaktopia's alliance application and set their alliance permissions to the default member position.
06/29 04:19 am - Freaktopia applied to join the alliance Death Watch.
06/29 04:19 am - Freaktopia left the alliance World Task Force.
06/28 01:27 am - Freaktopia changed their Color Trade Bloc from Beige to Maroon.
06/27 01:44 pm - Freaktopia has publicly commended the nation of Hesse led by Rudolf von Brohm.
06/27 04:19 am - Rudolf von Brohm of Hesse has publicly commended the nation of Freaktopia.
06/26 11:22 am - Freaktopia had war declared by Hesse for the reason of "It‘s not personal".
06/23 05:38 am - Freaktopia had war declared by The Mandalorian Empire for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
06/13 04:44 pm - Freaktopia founded a new city, generic city 22.
06/10 03:08 am - Freaktopia has publicly commended the nation of Gryffindor led by -George.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
9 National Projects
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.