Scala ad Caelum is a nation led by Master Eraqus on the continent of Europe. Scala ad Caelum's government is a Democratic Republic with very liberal social policies. Economically, Scala ad Caelum favors left wing policies. The official currency of Scala ad Caelum is the Pound Sterling. At 515 days old, Scala ad Caelum is an ancient nation. Scala ad Caelum has a population of 6,388,630 and a land area of 46,000.00 sq. miles. This gives it a national average population density of 138.88. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 60.8962%.
| Basic Information | |
|---|---|
| Nation Name: | Scala ad Caelum |
| Leader Name: | Eraqus |
| Nation ID: |
607395
https://politicsandwar.com/nation/id=607395
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| Awards: |
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| Founded: | 03/22/2024 (515 Days Old) |
| Last Activity: | Active 18 hours ago |
| Discord Username: | twycross |
| Unique ID: | 20f30ce19ea436542c1afecb2 |
| International Relations | |
| Alliance: | The Lost Mines ![]() Ironforger |
| Alliance Seniority: | 506 days |
| Color Trade Bloc: |
Levi Likes Aqua |
| Commendations: | 19 |
| Denouncements: | 4 |
| Nation Page Visits: | 3,506 |
| Economic | |
| Population: | 6,388,630 |
| Infrastructure: | 46,000.00 |
| Land Area: | 46,000 sq. miles |
| Avg Pop Density: | 138.88 people/sq. mi |
| GDP: | $10,470,006,926.00 |
| GDP per Capita: | $1,638.85 |
| GNI: | $8,219,110,880.00 |
| Economic Policies: | Left |
| Currency: |
Pound Sterling |
| Domestic | |
| Government Type: | Democratic Republic |
| Domestic Policy: | Urbanization |
| Social Policies: | Liberal |
| State Religion: |
None |
| National Animal: |
Heartless |
| Approval Rating: | 61% (60.9) |
| Pollution Index: | 0 points |
| Radiation Index: | 310.24 R (Global: 306.42 R) |
| OBL Team: |
Stags |
| Military | |
| Nation Rank: | #2,189 of 11,051 Nations (19.81%) |
| Nation Score: |
4,622.60 |
| War Policy: |
Arcane |
Soldiers:Casualties: Killed: |
69,000 2,226,214 2,333,878 |
Tanks:Lost: Destroyed: |
11,500 96,979 96,173 |
Aircraft:Lost: Destroyed: |
1,725 7,047 7,330 |
Ships:Lost: Destroyed: |
115 533 533 |
Spies:Lost: Captured: |
60 Unknown Unknown |
Missiles:Launched: Eaten: |
15 3 17 |
Nuclear
Weapons:Launched: Eaten: |
0 0 16 |
|
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
| Nation Stats | |
| Infrastructure Destroyed: | 70,717.86 |
| Infrastructure Lost: | 43,301.00 |
| Money Looted: | $121,689,316.34 |
| Wars Won: | 96 |
| Wars Lost: | 14 |
| Bounties | |
There are no posted bounties on this nation. | |
| Map | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 23 Cities [M] | |||||||||||||||
| Sanctuary | 2,000.00 Infra, 282,573 People | ||||||||||||||
| Hollow Bastion | 2,000.00 Infra, 282,573 People | ||||||||||||||
| Quadratum | 2,000.00 Infra, 282,573 People | ||||||||||||||
| Nation Activity | |||||||||||||||
| Nation Score Over Time | |||||||||||||||
| Score Component Breakdown | |||||||||||||||
| Nation Militarization Over Time | |||||||||||||||
| 12 National Projects | |||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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