Achievement Showcase
Aetherium is a nation led by Grand Overseer Cooper Fieldsman on the continent of Europe. Aetherium's government is a Noocracy with very liberal social policies. Economically, Aetherium favors far left wing policies. The official currency of Aetherium is the Class. At 387 days old, Aetherium is an ancient nation. Aetherium has a population of 7,565,161 and a land area of 76,000.00 sq. miles. This gives it a national average population density of 99.54. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
History
(Dead) The Galactic Senate of The Republic, 15/05/22 [Nation]
(Dead) The Galactic Senate of The Republic, 19/05/22 → 22/05/22 [Alliance] - Leader
(Current) Aetherium {Mula Para}, 08/03/24 [Nation]
(Dead) Simulated, 11/03/24 → 19/03/24 [Alliance] - Leader
Black Sheep, 14/07/24 → 24/09/24 [Alliance] - Member
(Dead) THE GALACTIC GUILD, 24/09/24 → 16/01/25 [Alliance] - Leader
(Current) Camelot, 16/01/25 [Alliance]
› 16/01/25 → 04/02/25 - Knight
› 04/02/25 - Academy [Mentor]
Basic Information | |
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Nation Name: | Aetherium ![]() |
Leader Name: | Cooper Fieldsman |
Nation ID: |
603986 https://politicsandwar.com/nation/id=603986
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Awards: |
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Portrait: | ![]() |
Founded: | 03/08/2024 (387 Days Old) |
Last Activity: | Active 9 hours ago |
Discord Username: | sheev_senate66 |
Unique ID: | 1c44b91ceb8a08694ba0525a5 |
International Relations | |
Alliance: | Camelot ![]() 🎓Academy |
Alliance Seniority: | 72 days |
Color Trade Bloc: | ![]() |
Commendations: | 46 |
Denouncements: | 5 |
Nation Page Visits: | 4,197 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 7,565,161 |
Infrastructure: | 56,559.40 |
Land Area: | 76,000 sq. miles |
Avg Pop Density: | 99.54 people/sq. mi |
GDP: | $11,121,320,101.00 |
GDP per Capita: | $1,470.07 |
GNI: | $7,970,763,420.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Noocracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Eldric Faith ![]() |
National Animal: |
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Approval Rating: | 0% (-86) |
Pollution Index: | 675 points |
Radiation Index: | 151.34 R (Global: 165.73 R) |
OBL Team: | Ice Runners ![]() |
Anthem: | |
Military | |
Nation Rank: | #2,296 of 11,466 Nations (20.02%) |
Nation Score: ![]() |
4,503.99 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
0 278,167 341,191 |
![]() Lost: Destroyed: |
10,000 20,658 22,220 |
![]() Lost: Destroyed: |
1,500 1,295 685 |
![]() Lost: Destroyed: |
100 89 95 |
![]() Lost: Captured: |
45 Unknown Unknown |
![]() Launched: Eaten: |
0 8 3 |
![]() Launched: Eaten: |
0 0 3 |
Nation Stats | |
Infrastructure Destroyed: | 4,774.78 |
Infrastructure Lost: | 9,130.00 |
Money Looted: | $10,473,026.94 |
Wars Won: | 3 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
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22 Cities [M] | |||||||||||||||||||||||||||||||
Opidium | 2,600.32 Infra, 363,324 People | ||||||||||||||||||||||||||||||
Luminara | 2,600.00 Infra, 363,279 People | ||||||||||||||||||||||||||||||
Eldoria | 2,600.39 Infra, 363,244 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |