Achievement Showcase
Da The Backrooms is a nation led by Mr. Da CEO on the continent of Europe. Da The Backrooms's government is a Technocracy with very moderate social policies. Economically, Da The Backrooms favors moderate policies. The official currency of Da The Backrooms is the All Man What Are. At 385 days old, Da The Backrooms is an ancient nation. Da The Backrooms has a population of 3,098,676 and a land area of 30,500.00 sq. miles. This gives it a national average population density of 101.60. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | The Backrooms |
Leader Name: | Da CEO |
Nation ID: |
596599 https://politicsandwar.com/nation/id=596599
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Awards: |
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Founded: | 02/02/2024 (385 Days Old) |
Last Activity: | Last active on 02/04/2025 |
Discord Username: | Haymckid |
Unique ID: | 137061e7e06b395c2a7570e38 |
International Relations | |
Alliance: | The Immortals ![]() Immortal |
Alliance Seniority: | 117 days |
Color Trade Bloc: | ![]() |
Commendations: | 15 |
Denouncements: | 2 |
Nation Page Visits: | 3,967 |
Economic | |
Population: | 3,098,676 |
Infrastructure: | 24,195.07 |
Land Area: | 30,500 sq. miles |
Avg Pop Density: | 101.60 people/sq. mi |
GDP: | $4,025,412,817.00 |
GDP per Capita: | $1,299.07 |
GNI: | $2,108,042,170.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Technocracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Cristianity ![]() |
National Animal: |
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Approval Rating: | 0% (-45.65) |
Pollution Index: | 0 points |
Radiation Index: | 490.17 R (Global: 649.22 R) |
OBL Team: | Royal Guards ![]() |
Military | |
Nation Score: ![]() |
2,665.38 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
195,000 1,401,628 1,707,921 |
![]() Lost: Destroyed: |
16,000 86,922 84,972 |
![]() Lost: Destroyed: |
975 6,277 6,404 |
![]() Lost: Destroyed: |
0 347 580 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 10 |
![]() Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 18,654.44 |
Infrastructure Lost: | 14,520.00 |
Money Looted: | $254,037,649.43 |
Wars Won: | 52 |
Wars Lost: | 28 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||
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13 Cities [M] | |||||||||
The Hub | 1,904.01 Infra, 266,001 People | ||||||||
Level 0, the Lobby | 1,798.42 Infra, 251,249 People | ||||||||
Level 1, Habitable Zone | 1,787.13 Infra, 249,641 People | ||||||||
Nation Activity | |||||||||
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Nation Score Over Time | |||||||||
Score Component Breakdown | |||||||||
Nation Militarization Over Time | |||||||||
4 National Projects | |||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |