The Federation of Xerstails is a nation led by Chancellor X-001 on the continent of Asia. The Federation of Xerstails's government is a Stratocracy with very conservative social policies. Economically, The Federation of Xerstails favors far left wing policies. The official currency of The Federation of Xerstails is the Ruble. At 582 days old, The Federation of Xerstails is an ancient nation. The Federation of Xerstails has a population of 9,662,050 and a land area of 62,000.00 sq. miles. This gives it a national average population density of 155.84. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Xerstails |
Leader Name: | X-001 |
Nation ID: |
565173 https://politicsandwar.com/nation/id=565173
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Awards: |
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Founded: | 08/29/2023 (582 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | x___001 |
Unique ID: | 7880eb051e6790ff4e1a28629 |
International Relations | |
Alliance: | Vault-Tec ![]() Staff |
Alliance Seniority: | 575 days |
Color Trade Bloc: | ![]() |
Commendations: | 16 |
Denouncements: | 4 |
Nation Page Visits: | 3,926 |
Economic | |
Population: | 9,662,050 |
Infrastructure: | 77,500.00 |
Land Area: | 62,000 sq. miles |
Avg Pop Density: | 155.84 people/sq. mi |
GDP: | $11,054,708,365.00 |
GDP per Capita: | $1,144.14 |
GNI: | $5,098,774,060.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Stratocracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-851.79) |
Pollution Index: | 5,921 points |
Radiation Index: | 736.04 R (Global: 683.17 R) |
Military | |
Nation Rank: | #740 of 11,459 Nations (6.46%) |
Nation Score: ![]() |
7,879.75 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
465,000 5,690,001 4,676,638 |
![]() Lost: Destroyed: |
38,750 181,896 238,382 |
![]() Lost: Destroyed: |
2,325 8,131 11,496 |
![]() Lost: Destroyed: |
465 1,086 1,097 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
50 71 18 |
![]() Launched: Eaten: |
7 17 1 |
Nation Stats | |
Infrastructure Destroyed: | 133,989.06 |
Infrastructure Lost: | 64,229.00 |
Money Looted: | $927,575,891.37 |
Wars Won: | 157 |
Wars Lost: | 32 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||
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31 Cities [M] | |||||||
Xeriopolis | 2,500.00 Infra, 320,987 People | ||||||
Xerxesia | 2,500.00 Infra, 320,987 People | ||||||
Project-I | 2,500.00 Infra, 320,831 People | ||||||
Nation Activity | |||||||
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Bulletins | |||||||
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Global Nuclear War! War |
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Global Nuclear War! War |
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National militarisation! National unrest |
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National militarisation! National unrest |
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MARTIAL LAW INVOKED Martial law |
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MARTIAL LAW INVOKED Martial law |
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See All | |||||||
Nation Score Over Time | |||||||
Score Component Breakdown | |||||||
Nation Militarization Over Time | |||||||
13 National Projects | |||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |