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The Greenhouse

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 Achievement


The Greenhouse is a nation led by Princess Kita Vas on the continent of Australia. The Greenhouse's government is a Social Democracy with very liberal social policies. Economically, The Greenhouse favors far left wing policies. The official currency of The Greenhouse is the Seeds. At 598 days old, The Greenhouse is an ancient nation. The Greenhouse has a population of 13,843,519 and a land area of 162,200.00 sq. miles. This gives it a national average population density of 85.35. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Welcome to The Greenhouse! 

Achievements

  • First Nation to receive the APE achievement
  • 30 cities in 8 months
  • 34 cities in one year

Leaderboards

  • Top 50 money looted
  • Top 100 wars won
  • Top 100 missiles eaten 😂

Former alliances

  • Hand of Fate → Member
  • Knights Templar → Member, Internal Affairs Staff, Foreign Affairs Trainee
  • Eclipse → Member, Helper

Current alliance

  • Knights Templar → Member, Internal Affairs Staff, Foreign Affairs Low Gov

 

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Basic Information
Nation Name: The Greenhouse
Leader Name: Kita Vas
Nation ID: 535123
Awards:
Founded: 04/02/2023 (598 Days Old)
Last Activity: Active 4 hours ago
Discord Username:kitavas#0
Unique ID: 9533360521ffb20aba80b807a
International Relations
Alliance: The Hand of Fate Alliance Flag
Prophet
Alliance Seniority:5 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 56
Denouncements: 6
Nation Page Visits: 15,925
Economic
Population: 13,843,519
Infrastructure: 99,000.00
Land Area: 162,200 sq. miles
Avg Pop Density: 85.35 people/sq. mi
GDP: $19,721,404,157.00
GDP per Capita: $1,424.59
GNI: $13,022,205,010.00
Economic Policies: Far Left
Currency: Currency Image Seeds
Domestic
Government Type: Social Democracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: Pagan Pagan
National Animal: National Animal ImageBee
Approval Rating: 0% (-507.86)
Pollution Index: 6,948 points
Radiation Index: 108.37 R (Global: 309.83 R)
OBL Team: Greens
Military
Nation Rank: #829 of 12,338 Nations (6.72%)
Nation Score: More Information 7,705.00
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
13,867,575
18,544,563
Tanks:
Lost:
Destroyed:
18,000
564,147
739,722
Aircraft:
Lost:
Destroyed:
2,700
24,932
39,899
Ships:
Lost:
Destroyed:
0
2,230
2,153
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
134
139
Nuclear Weapons:
Launched:
Eaten:
0
24
22
Nation Stats
Infrastructure Destroyed: 484,252.66
Infrastructure Lost: 207,369.00
Money Looted: $7,170,171,168.24
Wars Won: 630
Wars Lost: 91
Bounties

There are no posted bounties on this nation.

Map
36 Cities [M]
Nation Activity
11/20 12:56 pm - Frederick II of Neu Preussen has publicly commended the nation of The Greenhouse.
11/16 10:49 pm - DtC Justice changed the alliance position of Kita Vas from applicant to Prophet.
11/16 10:48 pm - The Greenhouse applied to join the alliance The Hand of Fate.
11/16 10:47 pm - The Greenhouse left the alliance Knights Templar.
11/01 09:29 pm - The Greenhouse has publicly commended the nation of The Overthere led by Hatebi.
11/01 11:27 am - IndeedWise of Wallachia Empire has publicly commended the nation of The Greenhouse.
10/20 05:13 pm - Kita Vas built a new project: Specialized Police Training Program
10/15 10:40 am - The Greenhouse changed their Color Trade Bloc from Gray to Orange.
10/04 11:45 pm - The Greenhouse declared war on The North for the reason of "We march to war to restore our glory.".
10/04 11:44 pm - The Greenhouse declared war on New Kobol for the reason of "Our astrologers said your moon phase is messing up our vibes.".
10/04 11:43 pm - The Greenhouse declared war on Wootrovia for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
10/04 11:43 pm - The Greenhouse declared war on Fortitude for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
10/02 08:25 am - The Greenhouse had war declared by MagnaGraecia for the reason of "War is inevitable.".
10/02 02:21 am - The Greenhouse had war declared by Chopsticks for the reason of "Open a ticket".
10/01 08:20 pm - The Greenhouse had war declared by Blaaksedijk for the reason of "By the gods, your insolence cannot go unpunished.".
10/01 07:59 pm - The Greenhouse declared war on Bod nation for the reason of "Say hello to my little friend!".
10/01 07:58 pm - The Greenhouse declared war on New Kobol for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
10/01 07:57 pm - The Greenhouse declared war on Nattees Empire for the reason of "Your flag colors clash with our aesthetic. This means war!".
10/01 07:19 pm - The Greenhouse changed their Color Trade Bloc from Gray to Orange.
10/01 07:18 pm - The Greenhouse declared war on Flower City for the reason of "Nice nation, it would be a shame if...".
09/29 04:12 pm - Lucasss of Everglen has publicly commended the nation of The Greenhouse.
09/29 09:36 am - The Greenhouse had war declared by Goatopia for the reason of "Hot as a pistol, but cool inside".
09/29 09:18 am - The Greenhouse had war declared by The Lair for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
09/28 10:08 pm - The Greenhouse had war declared by The Steamwork Empire for the reason of "Hasta la vista, baby!".
09/26 09:41 pm - The Greenhouse changed their Color Trade Bloc from Gray to Orange.
09/26 09:27 pm - The Greenhouse declared war on Soviet Union 2 for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
09/26 09:26 pm - The Greenhouse declared war on Aristonia for the reason of "Your nation has too many goats. We demand balance in the universe.".
09/26 09:24 pm - The Greenhouse declared war on Sarzville for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
09/26 09:23 pm - The Greenhouse declared war on Panslavic Union for the reason of "Your existence is inefficient. War protocol activated.".
09/22 11:44 pm - The Greenhouse had war declared by Japanese Shogunate for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
23 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.