Havorithia is a nation led by Lord Calaestaphus on the continent of North America. Havorithia's government is a Absolute Monarchy with very moderate social policies. Economically, Havorithia favors moderate policies. The official currency of Havorithia is the Euro. At 13 days old, Havorithia is a new nation. Havorithia has a population of 574,959 and a land area of 5,000.00 sq. miles. This gives it a national average population density of 114.99. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 96.2589%.
In an age of chaos and clashing tribes, a man named Calaestaphus rose from the highlands—part warrior, part prophet. With vision and fire, he united the fractured peoples under a single banner, claiming divine right to rule.
On the banks of the River Ival, he founded the capital city of Havorith, declaring it the eternal seat of power. There, he established an absolute monarchy, declaring that the king’s word was law, and that order would rise from the ashes of war.
Basic Information | |
---|---|
Nation Name: | Havorithia |
Leader Name: | Calaestaphus |
Nation ID: |
528364 https://politicsandwar.com/nation/id=528364
|
Founded: | 06/22/2025 (13 Days Old) |
Last Activity: | Active 42 hours ago |
Discord Username: | crystalcursed#5141 |
Unique ID: | 7ed046edb5d33b05bc0451d17 |
International Relations | |
Alliance: | Leviathan ![]() Seeker |
Alliance Seniority: | 13 days |
Color Trade Bloc: | ![]() |
Commendations: | 3 |
Denouncements: | 1 |
Nation Page Visits: | 232 |
Economic | |
Population: | 574,959 |
Infrastructure: | 5,000.00 |
Land Area: | 5,000 sq. miles |
Avg Pop Density: | 114.99 people/sq. mi |
GDP: | $391,619,827.00 |
GDP per Capita: | $681.12 |
GNI: | $38,267,330.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Christianity ![]() |
National Animal: |
![]() |
Approval Rating: | 96% (96.26) |
Pollution Index: | 5 points |
Radiation Index: | 130.03 R (Global: 105.61 R) |
Military | |
Nation Rank: | #4,452 of 11,751 Nations (37.89%) |
Nation Score: ![]() |
798.48 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
74,585 4,954 0 |
![]() Lost: Destroyed: |
3,726 24 0 |
![]() Lost: Destroyed: |
225 0 0 |
![]() Lost: Destroyed: |
33 0 0 |
![]() Lost: Captured: |
19 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 967.09 |
Infrastructure Lost: | 0.00 |
Money Looted: | $25,917,575.96 |
Wars Won: | 8 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 Cities [M] | ||||||||||||||||||||||||||||
Havorith | 1,000.00 Infra, 114,992 People | |||||||||||||||||||||||||||
Zandria | 1,000.00 Infra, 114,992 People | |||||||||||||||||||||||||||
Erudite | 1,000.00 Infra, 114,992 People | |||||||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
Nation Score Over Time | ||||||||||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||||||||||
2 National Projects | ||||||||||||||||||||||||||||
![]() |
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||||||||||||||||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |