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Bamika

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 Achievement


Kicking ass Loving Bamika is a nation led by Delightful HitGirl Maia on the continent of North America. Kicking ass Loving Bamika's government is a Stratocracy with very moderate social policies. Economically, Kicking ass Loving Bamika favors right wing policies. The official currency of Kicking ass Loving Bamika is the Alex. At 3,016 days old, Kicking ass Loving Bamika is an ancient nation. Kicking ass Loving Bamika has a population of 9,777,129 and a land area of 84,200.00 sq. miles. This gives it a national average population density of 116.12. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

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I am a !@#$ rabbit and I am going to kill you! Oh I have a rabies too!

 

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Proud member of Cult of Evil Bo.*

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*It's a secret organization so please don't tell anyone, ok?


Basic Information
Nation Name: Bamika VIP
Leader Name: Maia
Nation ID: 44991
Awards:
Portrait:
Founded: 08/15/2016 (3,016 Days Old)
Last Activity: Last active on 10/10/2024
Unique ID: b7cefedd6574b0f1ac7c1b5c4
International Relations
Alliance: Oblivion Alliance Flag
453 half-percent Ockey
Alliance Seniority:224 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 57
Denouncements: 5
Nation Page Visits: 44,548
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 9,777,129
Infrastructure: 65,567.66
Land Area: 84,200 sq. miles
Avg Pop Density: 116.12 people/sq. mi
GDP: $6,241,151,144.00
GDP per Capita: $638.34
GNI: $-289,713,640.00
Economic Policies: Right
Currency: Currency Image Alex
Domestic
Government Type: Stratocracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Kickassism Kickassism
National Animal: National Animal ImageEvil Bo
Approval Rating: 0% (-287.38)
Pollution Index: 0 points
Radiation Index: 489.78 R (Global: 371.65 R)
OBL Team: Anomaly
Anthem:
Military
Nation Rank: #931 of 12,234 Nations (7.61%)
Nation Score: More Information 7,353.65
War Policy: Help Blitzkrieg Blitzkrieg Icon
Soldiers:
Casualties:
Killed:
458,346
18,237,526
19,186,310
Tanks:
Lost:
Destroyed:
30,389
577,408
775,383
Aircraft:
Lost:
Destroyed:
2,118
63,369
79,286
Ships:
Lost:
Destroyed:
396
7,945
12,127
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
113
217
65
Nuclear Weapons:
Launched:
Eaten:
0
125
60
Nation Stats
Infrastructure Destroyed: 651,941.40
Infrastructure Lost: 503,231.00
Money Looted: $1,026,027,741.67
Wars Won: 96
Wars Lost: 129
Bounties

There are no posted bounties on this nation.

Map
32 Cities [M]
Nation Activity
11/14 11:01 am - Bamika had war declared by Anarchist Empire for the reason of "Inactive".
09/02 12:01 pm - Bamika declared war on East Holavia for the reason of "Let's play *shink* *shink*".
08/23 04:55 am - Bamika has publicly commended the nation of Carthaginia led by Fawz el-Lone.
08/22 09:47 pm - Fawz el-Lone of Carthaginia has publicly commended the nation of Bamika.
08/22 04:57 pm - Bamika changed their Color Trade Bloc from Gray to Green.
08/22 02:04 pm - Bamika had war declared by Kourmonen for the reason of "You brought this on yourself".
Bulletins
Dr Maia's Private Clinic

Dr Maia's Private Clinic

Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
19 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.