Achievement Showcase
Republic of Mentha Mentha Republic is a nation led by Lead chairman Scelerisque on the continent of Europe. Republic of Mentha Mentha Republic's government is a Communist Republic with very conservative social policies. Economically, Republic of Mentha Mentha Republic favors moderate policies. The official currency of Republic of Mentha Mentha Republic is the Euro. At 1,115 days old, Republic of Mentha Mentha Republic is an ancient nation. Republic of Mentha Mentha Republic has a population of 6,124,020 and a land area of 46,000.00 sq. miles. This gives it a national average population density of 133.13. Pollution in the nation is evident. The citizens' faith in the government is plentiful with an approval rating of 76.3583%.
Stop nuking AND missile'ing me,
i HATE having to rebuild infra.
i love being a casual player!
goofing around in pnw for almost 3 years!!!
(idk what i was doing back then)
Global War 28:
$398,838,593 Dealt
$155,889,192 Taken
20 O/W
1 D/W
(locked in for this one)
New Year Nuke Me:
$863,374,333 Dealt
$-392,024,151 Taken
60 O/W
0 D/W
(not so locked in anymore)
Darkest Hour Deux:
$659,643,150 Dealt
$26,358,531 Taken
27 O/W
4 D/W
Basic Information | |
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Nation Name: | Mentha Republic |
Leader Name: | Scelerisque |
Nation ID: |
435340 https://politicsandwar.com/nation/id=435340
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Awards: |
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Founded: | 04/25/2022 (1,115 Days Old) |
Last Activity: | Active in the last 7 days |
Discord Username: | archivingtheblue |
Unique ID: | 9baae6207838b6735703b84bf |
International Relations | |
Alliance: | The Enterprise ![]() Junior Associates |
Alliance Seniority: | 1,111 days |
Color Trade Bloc: | ![]() |
Commendations: | 23 |
Denouncements: | 3 |
Nation Page Visits: | 8,666 |
Economic | |
Population: | 6,124,020 |
Infrastructure: | 46,000.00 |
Land Area: | 46,000 sq. miles |
Avg Pop Density: | 133.13 people/sq. mi |
GDP: | $7,129,006,444.00 |
GDP per Capita: | $1,164.11 |
GNI: | $4,885,777,215.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Communist Republic ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | 727 ![]() |
National Animal: |
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Approval Rating: | 76% (76.36) |
Pollution Index: | 1,127 points |
Radiation Index: | 158.49 R (Global: 191.13 R) |
OBL Team: | Vespertilio ![]() |
Military | |
Nation Rank: | #2,173 of 11,526 Nations (18.85%) |
Nation Score: ![]() |
4,468.75 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 3,168,213 6,361,367 |
![]() Lost: Destroyed: |
17,250 177,878 243,631 |
![]() Lost: Destroyed: |
1,725 6,730 14,464 |
![]() Lost: Destroyed: |
0 1,014 1,857 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 27 |
![]() Launched: Eaten: |
0 0 8 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 226,398.26 |
Infrastructure Lost: | 32,119.00 |
Money Looted: | $5,124,184,569.16 |
Wars Won: | 899 |
Wars Lost: | 22 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||
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23 Cities [M] | |||||||||||||
Kivotos | 2,000.00 Infra, 292,968 People | ||||||||||||
D.U. District | 2,000.00 Infra, 292,956 People | ||||||||||||
Gehenna | 2,000.00 Infra, 292,884 People | ||||||||||||
Nation Activity | |||||||||||||
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Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
8 National Projects | |||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |