Achievement Showcase
The Federal Republic of Calder is a nation led by President Marcelus Caesar on the continent of North America. The Federal Republic of Calder's government is a Republic with very liberal social policies. Economically, The Federal Republic of Calder favors extremely left wing policies. The official currency of The Federal Republic of Calder is the Orbis Note. At 1,123 days old, The Federal Republic of Calder is an ancient nation. The Federal Republic of Calder has a population of 6,108,222 and a land area of 77,000.00 sq. miles. This gives it a national average population density of 79.33. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
A splendid little country on the island of Newfoundland. We mind our own business and help all who travel to our borders.
Pax Ante Bellum. Peace for all.
If diplomacy fails always be ready.
Government Achievements:
Leader and Founder of Covenant of the North Star ⭐️
Secretary of the Treasury of The New Federation of Sovereign Nations 🌎
Leader of The New Federation of Sovereign Nations 🌎
Leader and Co-Founder of The Tabarnak Ascendancy 🍁
Head of Foreign Affairs of Crimson Dragons 🐉
Intelligence Analyst for the Camelot Familia 🏰
Leader and Co-Founder of Crimson Dawn 🌅
Second-in-Command of SFR Yugoslavia
Combat Achievements:
Soldier against The Crimson Dragons in the Uhhh War
Soldier against The Coven and The Aegis Alliance in the Tembe Troubles
Orchestrator of Operation Growing Leviathan
Soldier and Government against Western Republic and The Elites
Soldier and Government against Guns N Roses 🥀
Medal of Honor: for dedication and invaluable contributions to
The New Federation of Sovereign Nations
Map of Calder with Major Cities and Infrastructure:
Basic Information | |
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Nation Name: | Calder |
Leader Name: | Marcelus Caesar |
Nation ID: |
421767 https://politicsandwar.com/nation/id=421767
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Awards: |
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Founded: | 03/23/2022 (1,123 Days Old) |
Last Activity: | Active 35 hours ago |
Discord Username: | marc1948 |
Unique ID: | d08d173c810e3b26c0d52d290 |
International Relations | |
Alliance: | SFR Yugoslavia ![]() Deputy-Minister |
Alliance Seniority: | 649 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 54 (4.5 days) |
Commendations: | 66 |
Denouncements: | 10 |
Nation Page Visits: | 10,962 |
Economic | |
Population: | 6,108,222 |
Infrastructure: | 43,221.18 |
Land Area: | 77,000 sq. miles |
Avg Pop Density: | 79.33 people/sq. mi |
GDP: | $6,529,728,012.00 |
GDP per Capita: | $1,069.01 |
GNI: | $4,298,241,825.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
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Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Liberal ![]() |
State Religion: | No State Religion ![]() |
National Animal: |
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Approval Rating: | 0% (-34.26) |
Pollution Index: | 0 points |
Radiation Index: | 659.01 R (Global: 713.43 R) |
OBL Team: | Adlers ![]() |
Military | |
Nation Rank: | #2,017 of 11,083 Nations (18.20%) |
Nation Score: ![]() |
4,376.53 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 4,700,228 5,682,054 |
![]() Lost: Destroyed: |
0 321,392 318,570 |
![]() Lost: Destroyed: |
0 21,858 22,691 |
![]() Lost: Destroyed: |
1 2,108 2,418 |
![]() Lost: Captured: |
4 Unknown Unknown |
![]() Launched: Eaten: |
6 30 25 |
![]() Launched: Eaten: |
1 5 18 |
Nation Stats | |
Infrastructure Destroyed: | 125,223.63 |
Infrastructure Lost: | 111,451.00 |
Money Looted: | $262,263,509.57 |
Wars Won: | 117 |
Wars Lost: | 26 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||
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31 Cities [M] | ||||||||||||||||||||
Kaisershtat | 1,232.28 Infra, 180,937 People | |||||||||||||||||||
Taluhal | 1,506.62 Infra, 221,210 People | |||||||||||||||||||
New Calderburg | 1,435.94 Infra, 210,806 People | |||||||||||||||||||
Nation Activity | ||||||||||||||||||||
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Bulletins | ||||||||||||||||||||
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Calder finally decides its flag! The Federal government has after years of dispute, finally settled on a national flag. |
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Calder finally decides its flag! The Federal government has after years of dispute, finally settled on a national flag. |
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Nation Score Over Time | ||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||
12 National Projects | ||||||||||||||||||||
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |