Achievement Showcase
The Empire of Crapland2 is a nation led by Emperor-King Jerax on the continent of North America. The Empire of Crapland2's government is a Absolute Monarchy with very moderate social policies. Economically, The Empire of Crapland2 favors moderate policies. The official currency of The Empire of Crapland2 is the Euro. At 3,061 days old, The Empire of Crapland2 is an ancient nation. The Empire of Crapland2 has a population of 44,555 and a land area of 91,006.50 sq. miles. This gives it a national average population density of 0.49. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Crapland2 |
Leader Name: | Jerax |
Nation ID: |
42078 https://politicsandwar.com/nation/id=42078
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Awards: | |
Founded: | 07/01/2016 (3,061 Days Old) |
Last Activity: | Last active on 09/10/2023 |
Discord Username: | Jemmm/Jimmy#0425 |
Unique ID: | 3261268c7ca4dbf181eeed52e |
International Relations | |
Alliance: | The Coal Mines Coal Miner |
Alliance Seniority: | 271 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 9 |
Denouncements: | 6 |
Nation Page Visits: | 24,688 |
Economic | |
Population: | 44,555 |
Infrastructure: | 301.53 |
Land Area: | 91,007 sq. miles |
Avg Pop Density: | 0.49 people/sq. mi |
GDP: | $1,319,296,808.00 |
GDP per Capita: | $29,610.05 |
GNI: | $417,799,075.00 |
Economic Policies: | Moderate |
Currency: | Euro |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Open Markets |
Social Policies: | Moderate |
State Religion: | None |
National Animal: | Bald eagle |
Approval Rating: | 0% (-544.46) |
Pollution Index: | 1,550 points |
Radiation Index: | 488.72 R (Global: 370.82 R) |
OBL Team: | Crappers |
Military | |
Nation Score: | 2,517.54 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 2,685,380 1,314,339 |
Tanks: Lost: Destroyed: |
0 112,114 23,865 |
Aircraft: Lost: Destroyed: |
0 12,086 3,025 |
Ships: Lost: Destroyed: |
0 1,816 602 |
Spies: Lost: Captured: |
3 Unknown Unknown |
Missiles: Launched: Eaten: |
0 8 0 |
Nuclear Weapons: Launched: Eaten: |
0 16 4 |
Nation Stats | |
Infrastructure Destroyed: | 24,883.38 |
Infrastructure Lost: | 236,748.00 |
Money Looted: | $1,263,865.66 |
Wars Won: | 0 |
Wars Lost: | 165 |
Bounties | |
There are no posted bounties on this nation. |
Map | |
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24 Cities [M] | |
Dresa | 16.44 Infra, 2,431 People |
Idkcity | 14.05 Infra, 2,138 People |
Craycity | 13.42 Infra, 1,980 People |
Nation Activity | |
Nation Score Over Time | |
Score Component Breakdown | |
Nation Militarization Over Time | |
10 National Projects | |
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |