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Tang Dynasty

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 Achievement


Tang Dynasty is a nation led by Jade Emperor Kowloon Sword on the continent of Asia. Tang Dynasty's government is a Absolute Monarchy with very moderate social policies. Economically, Tang Dynasty favors right wing policies. The official currency of Tang Dynasty is the Yuan. At 3,173 days old, Tang Dynasty is an ancient nation. Tang Dynasty has a population of 6,947,658 and a land area of 160,000.00 sq. miles. This gives it a national average population density of 43.42. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


29/08/2022 - Mayhem

09/05/2022 - Aurora

12/04/2022 - Serpentis

27/11/2021 - COVID-19 (Delta)

11/10/2021 - Black Knights (2014)

11/02/2021 - The Order

17/08/2020 - The Imperium

22/02/2020 - Black Knights (2014)

07/03/2018 - Black Knights (Superchola-x)

12/03/2017 - Zodiac

05/11/2016 - The Chola

26/10/2016 - Treasure Island

21/10/2016 - STAG Corporations

15/06/2016 - The Old Guard


Basic Information
Nation Name: Tang Dynasty
Leader Name: Kowloon Sword
Nation ID: 41137
Awards:
Founded: 06/15/2016 (3,173 Days Old)
Last Activity: Last active on 12/18/2024
Discord Username:jiulongbaojian#4529
Unique ID: 313a1564b9c0b4d2b6832092f
International Relations
Alliance: Mayhem Alliance Flag
Applicant
Alliance Seniority:45 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 43
Denouncements: 5
Nation Page Visits: 34,142
Economic
Population: 6,947,658
Infrastructure: 46,893.81
Land Area: 160,000 sq. miles
Avg Pop Density: 43.42 people/sq. mi
GDP: $7,808,772,851.00
GDP per Capita: $1,123.94
GNI: $4,881,364,730.00
Economic Policies: Right
Currency: Currency Image Yuan
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Taoism Taoism
National Animal: National Animal ImageCat
Approval Rating: 0% (-154.3)
Pollution Index: 269 points
Radiation Index: 543.93 R (Global: 690.76 R)
OBL Team: League
Military
Nation Rank: #1,970 of 11,175 Nations (17.63%)
Nation Score: More Information 4,742.35
War Policy: Help Turtle Turtle Icon
Soldiers:
Casualties:
Killed:
0
6,656,650
8,530,357
Tanks:
Lost:
Destroyed:
0
293,809
367,565
Aircraft:
Lost:
Destroyed:
0
48,327
52,967
Ships:
Lost:
Destroyed:
0
2,389
3,423
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
43
107
Nuclear Weapons:
Launched:
Eaten:
0
38
46
Nation Stats
Infrastructure Destroyed: 448,124.49
Infrastructure Lost: 413,425.00
Money Looted: $252,168,218.06
Wars Won: 78
Wars Lost: 141
Bounties

There are no posted bounties on this nation.

Map
32 Cities [M]
Nation Activity
02/21 10:00 pm - Tang Dynasty had war declared by home for the reason of "who else is wrong, hint its engineering".
02/21 10:00 pm - Tang Dynasty had war declared by Tecnia for the reason of "Raiding inactive nations".
02/21 10:00 pm - Tang Dynasty had war declared by United German Union for the reason of "War is inevitable.".
02/13 10:00 pm - Tang Dynasty had war declared by Frogonia for the reason of "This is an inactivity raid. Please DM for peace.".
02/13 10:00 pm - Tang Dynasty had war declared by Danish Dominion for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
02/13 10:00 pm - Tang Dynasty had war declared by Lachland for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
02/07 10:00 pm - Tang Dynasty had war declared by John-mination for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
02/07 10:00 pm - Tang Dynasty had war declared by Central Intelligence Agency for the reason of "Your defiance insults Rome's honor.".
02/07 10:00 pm - Tang Dynasty had war declared by Tecnia for the reason of "Raiding inactive nations".
01/30 10:00 pm - Tang Dynasty had war declared by Imperial Navy for the reason of "Gib me all ur moneyz".
01/30 10:00 pm - Tang Dynasty had war declared by Central Intelligence Agency for the reason of "Your actions are illogical. War is the only reasonable response.".
01/30 10:00 pm - Tang Dynasty had war declared by New Rhodes for the reason of "Blood for the Blood God!".
01/22 10:00 pm - Tang Dynasty had war declared by Plymale Imperium for the reason of "Your national bird pooped on our embassy's roof.".
01/22 10:00 pm - Tang Dynasty had war declared by home for the reason of "why put something here?".
01/22 10:00 pm - Tang Dynasty had war declared by Wild Space for the reason of "Your nation has too many goats. We demand balance in the universe.".
01/15 12:10 am - Tang Dynasty had war declared by Neo-Serbian Imperium for the reason of "Your flag colors clash with our aesthetic. This means war!".
01/15 12:10 am - Tang Dynasty had war declared by Danish Dominion for the reason of "Arrgh!".
01/15 12:10 am - Tang Dynasty had war declared by Ady Metal Nyk for the reason of "By the gods, your insolence cannot go unpunished.".
01/08 01:18 pm - TigerFire removed Kowloon Sword from the alliance and set them as an applicant. They previously had the position: Awoken.
01/07 02:00 am - Tang Dynasty had war declared by Viranjal for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
01/07 02:00 am - Tang Dynasty had war declared by KWville for the reason of "Your existence is inefficient. War protocol activated.".
01/07 02:00 am - Tang Dynasty had war declared by The Vikingdom for the reason of "The working class of your country deserves better. We fight for them".
12/30 03:54 am - Tang Dynasty had war declared by Nashdar for the reason of "Hasta la vista, baby!".
12/30 03:52 am - Tang Dynasty had war declared by Rosewood Republic for the reason of "For Motherland!".
12/30 03:41 am - Tang Dynasty had war declared by Papal Leagues for the reason of "Nice Infra bro.".
12/22 04:35 am - Tang Dynasty had war declared by Nanami Island for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
12/22 04:34 am - Tang Dynasty had war declared by Al-Battashi for the reason of "Arrgh!".
12/22 04:07 am - Tang Dynasty had war declared by Rosewood Republic for the reason of "For Motherland!".
12/14 01:57 am - Tang Dynasty had war declared by Sklandia for the reason of "By the gods, your insolence cannot go unpunished.".
12/14 01:56 am - Tang Dynasty had war declared by Ironside for the reason of "Gib me all ur moneyz".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
23 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.