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Tang Dynasty

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 Achievement


Tang Dynasty is a nation led by Jade Emperor Kowloon Sword on the continent of Asia. Tang Dynasty's government is a Absolute Monarchy with very moderate social policies. Economically, Tang Dynasty favors right wing policies. The official currency of Tang Dynasty is the Yuan. At 3,251 days old, Tang Dynasty is an ancient nation. Tang Dynasty has a population of 5,118,314 and a land area of 160,250.00 sq. miles. This gives it a national average population density of 31.94. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


29/08/2022 - Mayhem

09/05/2022 - Aurora

12/04/2022 - Serpentis

27/11/2021 - COVID-19 (Delta)

11/10/2021 - Black Knights (2014)

11/02/2021 - The Order

17/08/2020 - The Imperium

22/02/2020 - Black Knights (2014)

07/03/2018 - Black Knights (Superchola-x)

12/03/2017 - Zodiac

05/11/2016 - The Chola

26/10/2016 - Treasure Island

21/10/2016 - STAG Corporations

15/06/2016 - The Old Guard


Basic Information
Nation Name: Tang Dynasty
Leader Name: Kowloon Sword
Nation ID: 41137
Awards:
Founded: 06/15/2016 (3,251 Days Old)
Last Activity: Active 12 hours ago
Discord Username:jiulongbaojian#4529
Unique ID: 67152c42dd395adb6d2a24190
International Relations
Alliance: Mayhem Alliance Flag
Awoken
Alliance Seniority:118 days
Color Trade Bloc: The Immortals Yellow Bloc
Commendations: 42
Denouncements: 5
Nation Page Visits: 34,678
Economic
Population: 5,118,314
Infrastructure: 39,594.88
Land Area: 160,250 sq. miles
Avg Pop Density: 31.94 people/sq. mi
GDP: $3,414,220,809.00
GDP per Capita: $667.06
GNI: $822,380,770.00
Economic Policies: Right
Currency: Currency Image Yuan
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Taoism Taoism
National Animal: National Animal ImageCat
Approval Rating: 0% (-131.38)
Pollution Index: 672 points
Radiation Index: 181.49 R (Global: 164.88 R)
OBL Team: League
Military
Nation Rank: #1,486 of 11,448 Nations (12.98%)
Nation Score: More Information 6,038.75
War Policy: Help Turtle Turtle Icon
Soldiers:
Casualties:
Killed:
352,000
6,656,650
8,574,513
Tanks:
Lost:
Destroyed:
22,487
295,632
370,595
Aircraft:
Lost:
Destroyed:
1,993
48,432
53,042
Ships:
Lost:
Destroyed:
138
2,389
3,423
Spies:
Lost:
Captured:
12
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
43
107
Nuclear Weapons:
Launched:
Eaten:
0
38
46
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 448,200.47
Infrastructure Lost: 420,732.00
Money Looted: $252,168,218.06
Wars Won: 78
Wars Lost: 150
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
05/10 08:59 pm - Tang Dynasty founded a new city, City 33.
05/07 09:49 pm - Tang Dynasty changed their Color Trade Bloc from Gray to Yellow.
05/07 08:18 pm - Tang Dynasty had war declared by Eternal Void for the reason of "Please message for peace ".
05/06 03:27 am - TigerFire approved Tang Dynasty's alliance application and set their alliance permissions to the default member position.
03/09 10:00 pm - Tang Dynasty had war declared by Lachland for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
03/09 10:00 pm - Tang Dynasty had war declared by Democratic Empire for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
03/09 10:00 pm - Tang Dynasty had war declared by Boardwalk Empire for the reason of "1 minute".
03/01 10:00 pm - Tang Dynasty had war declared by Lovecraft for the reason of "Inactive Raid".
03/01 10:00 pm - Tang Dynasty had war declared by Lachland for the reason of "We have come to liberate you".
03/01 10:00 pm - Tang Dynasty had war declared by Democratic Empire for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
02/21 10:00 pm - Tang Dynasty had war declared by home for the reason of "who else is wrong, hint its engineering".
02/21 10:00 pm - Tang Dynasty had war declared by Tecnia for the reason of "Raiding inactive nations".
02/21 10:00 pm - Tang Dynasty had war declared by United German Union for the reason of "War is inevitable.".
02/13 10:00 pm - Tang Dynasty had war declared by Frogonia for the reason of "This is an inactivity raid. Please DM for peace.".
02/13 10:00 pm - Tang Dynasty had war declared by Danish Dominion for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
02/13 10:00 pm - Tang Dynasty had war declared by Lachland for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.