Hypoxi is a nation led by Lord Boros on the continent of Australia. Hypoxi's government is a People's Republic with very moderate social policies. Economically, Hypoxi favors left wing policies. The official currency of Hypoxi is the Dollar. At 1,443 days old, Hypoxi is an ancient nation. Hypoxi has a population of 10,870,412 and a land area of 124,000.00 sq. miles. This gives it a national average population density of 87.66. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Hypoxi |
Leader Name: | Boros |
Nation ID: |
301170 https://politicsandwar.com/nation/id=301170
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Awards: |
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Founded: | 04/19/2021 (1,443 Days Old) |
Last Activity: | Active 6 hours ago |
Unique ID: | 36881209d61f564810cc78310 |
International Relations | |
Alliance: | The Immortals ![]() Immortal |
Alliance Seniority: | 1,333 days |
Color Trade Bloc: | ![]() |
Commendations: | 27 |
Denouncements: | 3 |
Nation Page Visits: | 7,543 |
Economic | |
Population: | 10,870,412 |
Infrastructure: | 76,796.13 |
Land Area: | 124,000 sq. miles |
Avg Pop Density: | 87.66 people/sq. mi |
GDP: | $12,073,040,885.00 |
GDP per Capita: | $1,110.63 |
GNI: | $6,391,976,360.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | People's Republic ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-94.85) |
Pollution Index: | 1,131 points |
Radiation Index: | 429.75 R (Global: 529.73 R) |
OBL Team: | Demons ![]() |
Military | |
Nation Rank: | #1,056 of 11,549 Nations (9.14%) |
Nation Score: ![]() |
7,050.69 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
284,159 7,260,127 6,766,598 |
![]() Lost: Destroyed: |
26,653 361,727 347,823 |
![]() Lost: Destroyed: |
2,086 28,798 29,595 |
![]() Lost: Destroyed: |
465 1,888 2,161 |
![]() Lost: Captured: |
17 Unknown Unknown |
![]() Launched: Eaten: |
2 36 46 |
![]() Launched: Eaten: |
0 0 11 |
Nation Stats | |
Infrastructure Destroyed: | 77,267.58 |
Infrastructure Lost: | 143,558.00 |
Money Looted: | $349,309,479.79 |
Wars Won: | 137 |
Wars Lost: | 60 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
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31 Cities [M] | |||||||||||||||||
Helix | 2,106.16 Infra, 308,744 People | ||||||||||||||||
Tottenham | 2,500.00 Infra, 364,594 People | ||||||||||||||||
Custom House | 2,500.00 Infra, 364,582 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
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Nation Score Over Time | |||||||||||||||||
Score Component Breakdown | |||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||
12 National Projects | |||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |