Hypoxi is a nation led by Lord Boros on the continent of Australia. Hypoxi's government is a People's Republic with very moderate social policies. Economically, Hypoxi favors left wing policies. The official currency of Hypoxi is the Dollar. At 1,598 days old, Hypoxi is an ancient nation. Hypoxi has a population of 11,316,625 and a land area of 156,000.00 sq. miles. This gives it a national average population density of 72.54. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Hypoxi |
Leader Name: | Boros |
Nation ID: |
301170
https://politicsandwar.com/nation/id=301170
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Awards: |
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Founded: | 04/19/2021 (1,598 Days Old) |
Last Activity: | Active 33 hours ago |
Unique ID: | dd8ec7aeb57737306e52679fc |
International Relations | |
Alliance: | The Immortals ![]() Immortal |
Alliance Seniority: | 1,488 days |
Color Trade Bloc: | ![]() |
Commendations: | 28 |
Denouncements: | 5 |
Nation Page Visits: | 8,396 |
Economic | |
Population: | 11,316,625 |
Infrastructure: | 77,587.23 |
Land Area: | 156,000 sq. miles |
Avg Pop Density: | 72.54 people/sq. mi |
GDP: | $23,079,178,865.00 |
GDP per Capita: | $2,039.40 |
GNI: | $19,253,715,325.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | People's Republic ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 0% (-4.24) |
Pollution Index: | 494 points |
Radiation Index: | 62.14 R (Global: 158.82 R) |
OBL Team: |
Demons ![]() |
Military | |
Nation Rank: | #1,529 of 11,170 Nations (13.69%) |
Nation Score: ![]() |
6,431.68 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 7,756,212 8,001,255 |
![]() Lost: Destroyed: |
15,500 390,827 396,539 |
![]() Lost: Destroyed: |
2,325 31,383 35,325 |
![]() Lost: Destroyed: |
7 1,970 2,404 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
2 36 61 |
![]() Launched: Eaten: |
0 0 17 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 87,942.05 |
Infrastructure Lost: | 158,009.00 |
Money Looted: | $433,025,046.64 |
Wars Won: | 138 |
Wars Lost: | 62 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
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31 Cities [M] | |||||||||||||||||
Helix | 2,500.00 Infra, 372,942 People | ||||||||||||||||
Tottenham | 2,500.00 Infra, 372,942 People | ||||||||||||||||
Custom House | 2,500.00 Infra, 372,931 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
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Nation Score Over Time | |||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||
19 National Projects | |||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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